Sweden-Number/dlls/user/user_main.c

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/*
* USER initialization code
*/
#include "windef.h"
#include "wingdi.h"
#include "winuser.h"
#include "winreg.h"
#include "wine/winbase16.h"
#include "wine/winuser16.h"
#include "controls.h"
#include "dce.h"
#include "global.h"
#include "input.h"
#include "keyboard.h"
#include "message.h"
#include "queue.h"
#include "spy.h"
#include "sysmetrics.h"
#include "user.h"
#include "win.h"
#include "debugtools.h"
DEFAULT_DEBUG_CHANNEL(graphics);
USER_DRIVER USER_Driver;
static HMODULE graphics_driver;
#define GET_USER_FUNC(name) \
if (!(USER_Driver.p##name = (void*)GetProcAddress( graphics_driver, #name ))) \
FIXME("%s not found in graphics driver\n", #name)
/* load the graphics driver */
static BOOL load_driver(void)
{
char buffer[MAX_PATH];
HKEY hkey;
DWORD type, count;
if (RegCreateKeyExA( HKEY_LOCAL_MACHINE, "Software\\Wine\\Wine\\Config\\Wine", 0, NULL,
REG_OPTION_VOLATILE, KEY_ALL_ACCESS, NULL, &hkey, NULL ))
{
MESSAGE("load_driver: Cannot create config registry key\n" );
return FALSE;
}
count = sizeof(buffer);
if (RegQueryValueExA( hkey, "GraphicsDriver", 0, &type, buffer, &count ))
strcpy( buffer, "x11drv" ); /* default value */
RegCloseKey( hkey );
if (!(graphics_driver = LoadLibraryA( buffer )))
{
MESSAGE( "Could not load graphics driver '%s'\n", buffer );
return FALSE;
}
GET_USER_FUNC(Synchronize);
GET_USER_FUNC(CheckFocus);
GET_USER_FUNC(UserRepaintDisable);
GET_USER_FUNC(InitKeyboard);
GET_USER_FUNC(VkKeyScan);
GET_USER_FUNC(MapVirtualKey);
GET_USER_FUNC(GetKeyNameText);
GET_USER_FUNC(ToUnicode);
GET_USER_FUNC(GetBeepActive);
GET_USER_FUNC(SetBeepActive);
GET_USER_FUNC(Beep);
GET_USER_FUNC(GetDIState);
GET_USER_FUNC(GetDIData);
GET_USER_FUNC(GetKeyboardConfig);
GET_USER_FUNC(SetKeyboardConfig);
GET_USER_FUNC(InitMouse);
GET_USER_FUNC(SetCursor);
GET_USER_FUNC(MoveCursor);
GET_USER_FUNC(GetScreenSaveActive);
GET_USER_FUNC(SetScreenSaveActive);
GET_USER_FUNC(GetScreenSaveTimeout);
GET_USER_FUNC(SetScreenSaveTimeout);
GET_USER_FUNC(LoadOEMResource);
GET_USER_FUNC(IsSingleWindow);
GET_USER_FUNC(AcquireClipboard);
GET_USER_FUNC(ReleaseClipboard);
GET_USER_FUNC(SetClipboardData);
GET_USER_FUNC(GetClipboardData);
GET_USER_FUNC(IsClipboardFormatAvailable);
GET_USER_FUNC(RegisterClipboardFormat);
GET_USER_FUNC(IsSelectionOwner);
GET_USER_FUNC(ResetSelectionOwner);
return TRUE;
}
/***********************************************************************
* controls_init
*
* Register the classes for the builtin controls
*/
static void controls_init(void)
{
extern const struct builtin_class_descr BUTTON_builtin_class;
extern const struct builtin_class_descr COMBO_builtin_class;
extern const struct builtin_class_descr COMBOLBOX_builtin_class;
extern const struct builtin_class_descr DIALOG_builtin_class;
extern const struct builtin_class_descr DESKTOP_builtin_class;
extern const struct builtin_class_descr EDIT_builtin_class;
extern const struct builtin_class_descr ICONTITLE_builtin_class;
extern const struct builtin_class_descr LISTBOX_builtin_class;
extern const struct builtin_class_descr MDICLIENT_builtin_class;
extern const struct builtin_class_descr MENU_builtin_class;
extern const struct builtin_class_descr SCROLL_builtin_class;
extern const struct builtin_class_descr STATIC_builtin_class;
CLASS_RegisterBuiltinClass( &BUTTON_builtin_class );
CLASS_RegisterBuiltinClass( &COMBO_builtin_class );
CLASS_RegisterBuiltinClass( &COMBOLBOX_builtin_class );
CLASS_RegisterBuiltinClass( &DIALOG_builtin_class );
CLASS_RegisterBuiltinClass( &DESKTOP_builtin_class );
CLASS_RegisterBuiltinClass( &EDIT_builtin_class );
CLASS_RegisterBuiltinClass( &ICONTITLE_builtin_class );
CLASS_RegisterBuiltinClass( &LISTBOX_builtin_class );
CLASS_RegisterBuiltinClass( &MDICLIENT_builtin_class );
CLASS_RegisterBuiltinClass( &MENU_builtin_class );
CLASS_RegisterBuiltinClass( &SCROLL_builtin_class );
CLASS_RegisterBuiltinClass( &STATIC_builtin_class );
}
/***********************************************************************
* palette_init
*
* Patch the function pointers in GDI for SelectPalette and RealizePalette
*/
static void palette_init(void)
{
void **ptr;
HMODULE module = GetModuleHandleA( "gdi32" );
if (!module)
{
ERR( "cannot get GDI32 handle\n" );
return;
}
if ((ptr = (void**)GetProcAddress( module, "pfnSelectPalette" ))) *ptr = SelectPalette16;
else ERR( "cannot find pfnSelectPalette in GDI32\n" );
if ((ptr = (void**)GetProcAddress( module, "pfnRealizePalette" ))) *ptr = UserRealizePalette;
else ERR( "cannot find pfnRealizePalette in GDI32\n" );
}
/***********************************************************************
* USER initialisation routine
*/
BOOL WINAPI USER_Init(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
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HINSTANCE16 instance;
int queueSize;
if ( USER_HeapSel ) return TRUE;
/* Create USER heap */
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if ((instance = LoadLibrary16( "USER.EXE" )) < 32) return FALSE;
USER_HeapSel = GlobalHandleToSel16( instance );
/* Global atom table initialisation */
if (!ATOM_Init( USER_HeapSel )) return FALSE;
/* Load the graphics driver */
if (!load_driver()) return FALSE;
/* Initialize system colors and metrics*/
SYSMETRICS_Init();
SYSCOLOR_Init();
/* Setup palette function pointers */
palette_init();
/* Create the DCEs */
DCE_Init();
/* Initialize window procedures */
if (!WINPROC_Init()) return FALSE;
/* Initialize built-in window classes */
controls_init();
/* Initialize dialog manager */
if (!DIALOG_Init()) return FALSE;
/* Initialize menus */
if (!MENU_Init()) return FALSE;
/* Initialize message spying */
if (!SPY_Init()) return FALSE;
/* Create system message queue */
queueSize = GetProfileIntA( "windows", "TypeAhead", 120 );
if (!QUEUE_CreateSysMsgQueue( queueSize )) return FALSE;
/* Set double click time */
SetDoubleClickTime( GetProfileIntA("windows","DoubleClickSpeed",452) );
/* Create message queue of initial thread */
InitThreadInput16( 0, 0 );
/* Create desktop window */
if (!WIN_CreateDesktopWindow()) return FALSE;
/* Initialize keyboard driver */
KEYBOARD_Enable( keybd_event, InputKeyStateTable );
/* Initialize mouse driver */
MOUSE_Enable( mouse_event );
/* Start processing X events */
USER_Driver.pUserRepaintDisable( FALSE );
return TRUE;
}