2013-09-04 09:51:36 +02:00
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@ stdcall D3DX11CheckVersion(long long)
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2016-08-10 06:40:39 +02:00
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@ stdcall D3DX11CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr)
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@ stdcall D3DX11CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr)
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2016-06-14 22:57:24 +02:00
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@ stdcall D3DX11CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr)
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2013-09-04 09:51:36 +02:00
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@ stub D3DX11CompileFromResourceA
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@ stub D3DX11CompileFromResourceW
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@ stub D3DX11ComputeNormalMap
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@ stub D3DX11CreateAsyncCompilerProcessor
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2016-11-14 00:26:42 +01:00
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@ stdcall D3DX11CreateAsyncFileLoaderA(str ptr)
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@ stdcall D3DX11CreateAsyncFileLoaderW(wstr ptr)
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@ stdcall D3DX11CreateAsyncMemoryLoader(ptr long ptr)
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@ stdcall D3DX11CreateAsyncResourceLoaderA(long str ptr)
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@ stdcall D3DX11CreateAsyncResourceLoaderW(long wstr ptr)
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2013-09-04 09:51:36 +02:00
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@ stub D3DX11CreateAsyncShaderPreprocessProcessor
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@ stub D3DX11CreateAsyncShaderResourceViewProcessor
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@ stub D3DX11CreateAsyncTextureInfoProcessor
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@ stub D3DX11CreateAsyncTextureProcessor
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@ stub D3DX11CreateShaderResourceViewFromFileA
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@ stub D3DX11CreateShaderResourceViewFromFileW
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@ stub D3DX11CreateShaderResourceViewFromMemory
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@ stub D3DX11CreateShaderResourceViewFromResourceA
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@ stub D3DX11CreateShaderResourceViewFromResourceW
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@ stub D3DX11CreateTextureFromFileA
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@ stub D3DX11CreateTextureFromFileW
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2016-08-16 07:47:15 +02:00
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@ stdcall D3DX11CreateTextureFromMemory(ptr ptr long ptr ptr ptr ptr)
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2013-09-04 09:51:36 +02:00
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@ stub D3DX11CreateTextureFromResourceA
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@ stub D3DX11CreateTextureFromResourceW
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@ stub D3DX11CreateThreadPump
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@ stub D3DX11FilterTexture
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@ stub D3DX11GetImageInfoFromFileA
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@ stub D3DX11GetImageInfoFromFileW
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2016-06-16 15:32:53 +02:00
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@ stdcall D3DX11GetImageInfoFromMemory(ptr long ptr ptr ptr)
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2013-09-04 09:51:36 +02:00
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@ stub D3DX11GetImageInfoFromResourceA
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@ stub D3DX11GetImageInfoFromResourceW
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@ stub D3DX11LoadTextureFromTexture
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@ stub D3DX11PreprocessShaderFromFileA
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@ stub D3DX11PreprocessShaderFromFileW
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@ stub D3DX11PreprocessShaderFromMemory
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@ stub D3DX11PreprocessShaderFromResourceA
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@ stub D3DX11PreprocessShaderFromResourceW
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@ stub D3DX11SHProjectCubeMap
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@ stub D3DX11SaveTextureToFileA
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@ stub D3DX11SaveTextureToFileW
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2016-11-04 15:43:21 +01:00
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@ stdcall D3DX11SaveTextureToMemory(ptr ptr long ptr long)
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