569 lines
14 KiB
C
569 lines
14 KiB
C
|
/* DirectSound
|
||
|
*
|
||
|
* Copyright 1998 Marcus Meissner
|
||
|
* Copyright 1998 Rob Riggs
|
||
|
* Copyright 2000-2001 TransGaming Technologies, Inc.
|
||
|
*
|
||
|
* This library is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU Lesser General Public
|
||
|
* License as published by the Free Software Foundation; either
|
||
|
* version 2.1 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This library is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
* Lesser General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Lesser General Public
|
||
|
* License along with this library; if not, write to the Free Software
|
||
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||
|
*/
|
||
|
/*
|
||
|
* Most thread locking is complete. There may be a few race
|
||
|
* conditions still lurking.
|
||
|
*
|
||
|
* Tested with a Soundblaster clone, a Gravis UltraSound Classic,
|
||
|
* and a Turtle Beach Tropez+.
|
||
|
*
|
||
|
* TODO:
|
||
|
* Implement SetCooperativeLevel properly (need to address focus issues)
|
||
|
* Implement DirectSound3DBuffers (stubs in place)
|
||
|
* Use hardware 3D support if available
|
||
|
* Add critical section locking inside Release and AddRef methods
|
||
|
* Handle static buffers - put those in hardware, non-static not in hardware
|
||
|
* Hardware DuplicateSoundBuffer
|
||
|
* Proper volume calculation, and setting volume in HEL primary buffer
|
||
|
* Optimize WINMM and negotiate fragment size, decrease DS_HEL_MARGIN
|
||
|
*/
|
||
|
|
||
|
#include "config.h"
|
||
|
#include <assert.h>
|
||
|
#include <stdio.h>
|
||
|
#include <sys/types.h>
|
||
|
#include <sys/fcntl.h>
|
||
|
#include <unistd.h>
|
||
|
#include <stdlib.h>
|
||
|
#include <string.h>
|
||
|
#include <math.h> /* Insomnia - pow() function */
|
||
|
|
||
|
#include "windef.h"
|
||
|
#include "winbase.h"
|
||
|
#include "wingdi.h"
|
||
|
#include "winuser.h"
|
||
|
#include "winerror.h"
|
||
|
#include "mmsystem.h"
|
||
|
#include "ntddk.h"
|
||
|
#include "mmddk.h"
|
||
|
#include "wine/windef16.h"
|
||
|
#include "wine/debug.h"
|
||
|
#include "dsound.h"
|
||
|
#include "dsdriver.h"
|
||
|
#include "dsound_private.h"
|
||
|
|
||
|
WINE_DEFAULT_DEBUG_CHANNEL(dsound);
|
||
|
|
||
|
|
||
|
/*******************************************************************************
|
||
|
* IDirectSound3DBuffer
|
||
|
*/
|
||
|
|
||
|
/* IUnknown methods */
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_QueryInterface(
|
||
|
LPDIRECTSOUND3DBUFFER iface, REFIID riid, LPVOID *ppobj)
|
||
|
{
|
||
|
ICOM_THIS(IDirectSound3DBufferImpl,iface);
|
||
|
|
||
|
TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
|
||
|
return IDirectSoundBuffer_QueryInterface((LPDIRECTSOUNDBUFFER8)This->dsb, riid, ppobj);
|
||
|
}
|
||
|
|
||
|
static ULONG WINAPI IDirectSound3DBufferImpl_AddRef(LPDIRECTSOUND3DBUFFER iface)
|
||
|
{
|
||
|
ICOM_THIS(IDirectSound3DBufferImpl,iface);
|
||
|
ULONG ulReturn;
|
||
|
|
||
|
TRACE("(%p) ref was %ld\n", This, This->ref);
|
||
|
ulReturn = InterlockedIncrement(&This->ref);
|
||
|
if (ulReturn == 1)
|
||
|
IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8)This->dsb);
|
||
|
return ulReturn;
|
||
|
}
|
||
|
|
||
|
static ULONG WINAPI IDirectSound3DBufferImpl_Release(LPDIRECTSOUND3DBUFFER iface)
|
||
|
{
|
||
|
ICOM_THIS(IDirectSound3DBufferImpl,iface);
|
||
|
ULONG ulReturn;
|
||
|
|
||
|
TRACE("(%p) ref was %ld\n", This, This->ref);
|
||
|
|
||
|
ulReturn = InterlockedDecrement(&This->ref);
|
||
|
if(ulReturn)
|
||
|
return ulReturn;
|
||
|
|
||
|
if (This->dsb) {
|
||
|
BOOL std = (This->dsb->dsbd.dwFlags & DSBCAPS_CTRL3D);
|
||
|
|
||
|
IDirectSoundBuffer8_Release((LPDIRECTSOUNDBUFFER8)This->dsb);
|
||
|
|
||
|
if (std)
|
||
|
return 0; /* leave it to IDirectSoundBufferImpl_Release */
|
||
|
}
|
||
|
|
||
|
if (This->dsb->ds3db == This) This->dsb->ds3db = NULL;
|
||
|
|
||
|
DeleteCriticalSection(&This->lock);
|
||
|
|
||
|
HeapFree(GetProcessHeap(),0,This);
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/* IDirectSound3DBuffer methods */
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_GetAllParameters(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
LPDS3DBUFFER lpDs3dBuffer)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_GetConeAngles(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
LPDWORD lpdwInsideConeAngle,
|
||
|
LPDWORD lpdwOutsideConeAngle)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_GetConeOrientation(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
LPD3DVECTOR lpvConeOrientation)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_GetConeOutsideVolume(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
LPLONG lplConeOutsideVolume)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_GetMaxDistance(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
LPD3DVALUE lpfMaxDistance)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_GetMinDistance(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
LPD3DVALUE lpfMinDistance)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_GetMode(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
LPDWORD lpdwMode)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_GetPosition(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
LPD3DVECTOR lpvPosition)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_GetVelocity(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
LPD3DVECTOR lpvVelocity)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_SetAllParameters(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
LPCDS3DBUFFER lpcDs3dBuffer,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_SetConeAngles(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
DWORD dwInsideConeAngle,
|
||
|
DWORD dwOutsideConeAngle,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_SetConeOrientation(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
D3DVALUE x, D3DVALUE y, D3DVALUE z,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_SetConeOutsideVolume(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
LONG lConeOutsideVolume,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_SetMaxDistance(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
D3DVALUE fMaxDistance,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_SetMinDistance(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
D3DVALUE fMinDistance,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_SetMode(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
DWORD dwMode,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
ICOM_THIS(IDirectSound3DBufferImpl,iface);
|
||
|
TRACE("mode = %lx\n", dwMode);
|
||
|
This->ds3db.dwMode = dwMode;
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_SetPosition(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
D3DVALUE x, D3DVALUE y, D3DVALUE z,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DBufferImpl_SetVelocity(
|
||
|
LPDIRECTSOUND3DBUFFER iface,
|
||
|
D3DVALUE x, D3DVALUE y, D3DVALUE z,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static ICOM_VTABLE(IDirectSound3DBuffer) ds3dbvt =
|
||
|
{
|
||
|
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||
|
/* IUnknown methods */
|
||
|
IDirectSound3DBufferImpl_QueryInterface,
|
||
|
IDirectSound3DBufferImpl_AddRef,
|
||
|
IDirectSound3DBufferImpl_Release,
|
||
|
/* IDirectSound3DBuffer methods */
|
||
|
IDirectSound3DBufferImpl_GetAllParameters,
|
||
|
IDirectSound3DBufferImpl_GetConeAngles,
|
||
|
IDirectSound3DBufferImpl_GetConeOrientation,
|
||
|
IDirectSound3DBufferImpl_GetConeOutsideVolume,
|
||
|
IDirectSound3DBufferImpl_GetMaxDistance,
|
||
|
IDirectSound3DBufferImpl_GetMinDistance,
|
||
|
IDirectSound3DBufferImpl_GetMode,
|
||
|
IDirectSound3DBufferImpl_GetPosition,
|
||
|
IDirectSound3DBufferImpl_GetVelocity,
|
||
|
IDirectSound3DBufferImpl_SetAllParameters,
|
||
|
IDirectSound3DBufferImpl_SetConeAngles,
|
||
|
IDirectSound3DBufferImpl_SetConeOrientation,
|
||
|
IDirectSound3DBufferImpl_SetConeOutsideVolume,
|
||
|
IDirectSound3DBufferImpl_SetMaxDistance,
|
||
|
IDirectSound3DBufferImpl_SetMinDistance,
|
||
|
IDirectSound3DBufferImpl_SetMode,
|
||
|
IDirectSound3DBufferImpl_SetPosition,
|
||
|
IDirectSound3DBufferImpl_SetVelocity,
|
||
|
};
|
||
|
|
||
|
HRESULT WINAPI IDirectSound3DBufferImpl_Create(
|
||
|
IDirectSoundBufferImpl *This,
|
||
|
IDirectSound3DBufferImpl **pds3db)
|
||
|
{
|
||
|
IDirectSound3DBufferImpl *ds3db;
|
||
|
|
||
|
ds3db = (IDirectSound3DBufferImpl*)HeapAlloc(GetProcessHeap(),0,sizeof(*ds3db));
|
||
|
ds3db->ref = 0;
|
||
|
ds3db->dsb = This;
|
||
|
ICOM_VTBL(ds3db) = &ds3dbvt;
|
||
|
InitializeCriticalSection(&ds3db->lock);
|
||
|
|
||
|
ds3db->ds3db.dwSize = sizeof(DS3DBUFFER);
|
||
|
ds3db->ds3db.vPosition.u1.x = 0.0;
|
||
|
ds3db->ds3db.vPosition.u2.y = 0.0;
|
||
|
ds3db->ds3db.vPosition.u3.z = 0.0;
|
||
|
ds3db->ds3db.vVelocity.u1.x = 0.0;
|
||
|
ds3db->ds3db.vVelocity.u2.y = 0.0;
|
||
|
ds3db->ds3db.vVelocity.u3.z = 0.0;
|
||
|
ds3db->ds3db.dwInsideConeAngle = DS3D_DEFAULTCONEANGLE;
|
||
|
ds3db->ds3db.dwOutsideConeAngle = DS3D_DEFAULTCONEANGLE;
|
||
|
ds3db->ds3db.vConeOrientation.u1.x = 0.0;
|
||
|
ds3db->ds3db.vConeOrientation.u2.y = 0.0;
|
||
|
ds3db->ds3db.vConeOrientation.u3.z = 0.0;
|
||
|
ds3db->ds3db.lConeOutsideVolume = DS3D_DEFAULTCONEOUTSIDEVOLUME;
|
||
|
ds3db->ds3db.flMinDistance = DS3D_DEFAULTMINDISTANCE;
|
||
|
ds3db->ds3db.flMaxDistance = DS3D_DEFAULTMAXDISTANCE;
|
||
|
ds3db->ds3db.dwMode = DS3DMODE_NORMAL;
|
||
|
|
||
|
*pds3db = ds3db;
|
||
|
return S_OK;
|
||
|
}
|
||
|
|
||
|
/*******************************************************************************
|
||
|
* IDirectSound3DListener
|
||
|
*/
|
||
|
|
||
|
/* IUnknown methods */
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_QueryInterface(
|
||
|
LPDIRECTSOUND3DLISTENER iface, REFIID riid, LPVOID *ppobj)
|
||
|
{
|
||
|
ICOM_THIS(IDirectSound3DListenerImpl,iface);
|
||
|
|
||
|
TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
|
||
|
return IDirectSoundBuffer_QueryInterface((LPDIRECTSOUNDBUFFER8)This->dsb, riid, ppobj);
|
||
|
}
|
||
|
|
||
|
static ULONG WINAPI IDirectSound3DListenerImpl_AddRef(LPDIRECTSOUND3DLISTENER iface)
|
||
|
{
|
||
|
ICOM_THIS(IDirectSound3DListenerImpl,iface);
|
||
|
return InterlockedIncrement(&This->ref);
|
||
|
}
|
||
|
|
||
|
static ULONG WINAPI IDirectSound3DListenerImpl_Release(LPDIRECTSOUND3DLISTENER iface)
|
||
|
{
|
||
|
ICOM_THIS(IDirectSound3DListenerImpl,iface);
|
||
|
ULONG ulReturn;
|
||
|
|
||
|
TRACE("(%p) ref was %ld\n", This, This->ref);
|
||
|
|
||
|
ulReturn = InterlockedDecrement(&This->ref);
|
||
|
|
||
|
/* Free all resources */
|
||
|
if( ulReturn == 0 ) {
|
||
|
if(This->dsb)
|
||
|
IDirectSoundBuffer8_Release((LPDIRECTSOUNDBUFFER8)This->dsb);
|
||
|
DeleteCriticalSection(&This->lock);
|
||
|
HeapFree(GetProcessHeap(),0,This);
|
||
|
}
|
||
|
|
||
|
return ulReturn;
|
||
|
}
|
||
|
|
||
|
/* IDirectSound3DListener methods */
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_GetAllParameter(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
LPDS3DLISTENER lpDS3DL)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_GetDistanceFactor(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
LPD3DVALUE lpfDistanceFactor)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_GetDopplerFactor(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
LPD3DVALUE lpfDopplerFactor)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_GetOrientation(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
LPD3DVECTOR lpvOrientFront,
|
||
|
LPD3DVECTOR lpvOrientTop)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_GetPosition(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
LPD3DVECTOR lpvPosition)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_GetRolloffFactor(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
LPD3DVALUE lpfRolloffFactor)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_GetVelocity(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
LPD3DVECTOR lpvVelocity)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_SetAllParameters(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
LPCDS3DLISTENER lpcDS3DL,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_SetDistanceFactor(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
D3DVALUE fDistanceFactor,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_SetDopplerFactor(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
D3DVALUE fDopplerFactor,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_SetOrientation(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront,
|
||
|
D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_SetPosition(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
D3DVALUE x, D3DVALUE y, D3DVALUE z,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_SetRolloffFactor(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
D3DVALUE fRolloffFactor,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_SetVelocity(
|
||
|
LPDIRECTSOUND3DLISTENER iface,
|
||
|
D3DVALUE x, D3DVALUE y, D3DVALUE z,
|
||
|
DWORD dwApply)
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static HRESULT WINAPI IDirectSound3DListenerImpl_CommitDeferredSettings(
|
||
|
LPDIRECTSOUND3DLISTENER iface)
|
||
|
|
||
|
{
|
||
|
FIXME("stub\n");
|
||
|
return DS_OK;
|
||
|
}
|
||
|
|
||
|
static ICOM_VTABLE(IDirectSound3DListener) ds3dlvt =
|
||
|
{
|
||
|
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||
|
/* IUnknown methods */
|
||
|
IDirectSound3DListenerImpl_QueryInterface,
|
||
|
IDirectSound3DListenerImpl_AddRef,
|
||
|
IDirectSound3DListenerImpl_Release,
|
||
|
/* IDirectSound3DListener methods */
|
||
|
IDirectSound3DListenerImpl_GetAllParameter,
|
||
|
IDirectSound3DListenerImpl_GetDistanceFactor,
|
||
|
IDirectSound3DListenerImpl_GetDopplerFactor,
|
||
|
IDirectSound3DListenerImpl_GetOrientation,
|
||
|
IDirectSound3DListenerImpl_GetPosition,
|
||
|
IDirectSound3DListenerImpl_GetRolloffFactor,
|
||
|
IDirectSound3DListenerImpl_GetVelocity,
|
||
|
IDirectSound3DListenerImpl_SetAllParameters,
|
||
|
IDirectSound3DListenerImpl_SetDistanceFactor,
|
||
|
IDirectSound3DListenerImpl_SetDopplerFactor,
|
||
|
IDirectSound3DListenerImpl_SetOrientation,
|
||
|
IDirectSound3DListenerImpl_SetPosition,
|
||
|
IDirectSound3DListenerImpl_SetRolloffFactor,
|
||
|
IDirectSound3DListenerImpl_SetVelocity,
|
||
|
IDirectSound3DListenerImpl_CommitDeferredSettings,
|
||
|
};
|
||
|
|
||
|
HRESULT WINAPI IDirectSound3DListenerImpl_Create(
|
||
|
PrimaryBufferImpl *This,
|
||
|
IDirectSound3DListenerImpl **pdsl)
|
||
|
{
|
||
|
IDirectSound3DListenerImpl *dsl;
|
||
|
|
||
|
dsl = (IDirectSound3DListenerImpl*)HeapAlloc(GetProcessHeap(),0,sizeof(*dsl));
|
||
|
dsl->ref = 1;
|
||
|
ICOM_VTBL(dsl) = &ds3dlvt;
|
||
|
|
||
|
dsl->ds3dl.dwSize = sizeof(DS3DLISTENER);
|
||
|
dsl->ds3dl.vPosition.u1.x = 0.0;
|
||
|
dsl->ds3dl.vPosition.u2.y = 0.0;
|
||
|
dsl->ds3dl.vPosition.u3.z = 0.0;
|
||
|
dsl->ds3dl.vVelocity.u1.x = 0.0;
|
||
|
dsl->ds3dl.vVelocity.u2.y = 0.0;
|
||
|
dsl->ds3dl.vVelocity.u3.z = 0.0;
|
||
|
dsl->ds3dl.vOrientFront.u1.x = 0.0;
|
||
|
dsl->ds3dl.vOrientFront.u2.y = 0.0;
|
||
|
dsl->ds3dl.vOrientFront.u3.z = 1.0;
|
||
|
dsl->ds3dl.vOrientTop.u1.x = 0.0;
|
||
|
dsl->ds3dl.vOrientTop.u2.y = 1.0;
|
||
|
dsl->ds3dl.vOrientTop.u3.z = 0.0;
|
||
|
dsl->ds3dl.flDistanceFactor = DS3D_DEFAULTDISTANCEFACTOR;
|
||
|
dsl->ds3dl.flRolloffFactor = DS3D_DEFAULTROLLOFFFACTOR;
|
||
|
|
||
|
InitializeCriticalSection(&dsl->lock);
|
||
|
|
||
|
dsl->dsb = This;
|
||
|
IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8)This);
|
||
|
|
||
|
*pdsl = dsl;
|
||
|
return S_OK;
|
||
|
}
|