Sweden-Number/dlls/dmusic/dmusic_private.h

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/* DirectMusic Private Include
*
* Copyright (C) 2003-2004 Rok Mandeljc
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __WINE_DMUSIC_PRIVATE_H
#define __WINE_DMUSIC_PRIVATE_H
#include <stdarg.h>
#define COBJMACROS
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#include "windef.h"
#include "winbase.h"
#include "winnt.h"
#include "wingdi.h"
#include "winuser.h"
#include "wine/debug.h"
#include "wine/list.h"
#include "wine/unicode.h"
#include "winreg.h"
#include "objbase.h"
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#include "dmusici.h"
#include "dmusicf.h"
#include "dmusics.h"
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/*****************************************************************************
* Interfaces
*/
typedef struct IDirectMusic8Impl IDirectMusic8Impl;
typedef struct IDirectMusicBufferImpl IDirectMusicBufferImpl;
typedef struct IDirectMusicDownloadedInstrumentImpl IDirectMusicDownloadedInstrumentImpl;
typedef struct IDirectMusicDownloadImpl IDirectMusicDownloadImpl;
typedef struct IDirectMusicPortDownloadImpl IDirectMusicPortDownloadImpl;
typedef struct IDirectMusicPortImpl IDirectMusicPortImpl;
typedef struct IDirectMusicThruImpl IDirectMusicThruImpl;
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typedef struct IReferenceClockImpl IReferenceClockImpl;
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typedef struct IDirectMusicCollectionImpl IDirectMusicCollectionImpl;
typedef struct IDirectMusicInstrumentImpl IDirectMusicInstrumentImpl;
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/*****************************************************************************
* Predeclare the interface implementation structures
*/
extern const IDirectMusicPortVtbl DirectMusicPort_Vtbl;
/*****************************************************************************
* Some stuff to make my life easier :=)
*/
/* some sort of aux. midi channel: big fake at the moment; accepts only priority
changes... more coming soon */
typedef struct DMUSIC_PRIVATE_MCHANNEL_ {
DWORD priority;
} DMUSIC_PRIVATE_MCHANNEL, *LPDMUSIC_PRIVATE_MCHANNEL;
/* some sort of aux. channel group: collection of 16 midi channels */
typedef struct DMUSIC_PRIVATE_CHANNEL_GROUP_ {
DMUSIC_PRIVATE_MCHANNEL channel[16]; /* 16 channels in a group */
} DMUSIC_PRIVATE_CHANNEL_GROUP, *LPDMUSIC_PRIVATE_CHANNEL_GROUP;
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/*****************************************************************************
* ClassFactory
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*/
extern HRESULT WINAPI DMUSIC_CreateDirectMusicImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DMUSIC_CreateDirectMusicBufferImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DMUSIC_CreateDirectMusicDownloadedInstrumentImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DMUSIC_CreateDirectMusicDownloadImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DMUSIC_CreateReferenceClockImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DMUSIC_CreateDirectMusicCollectionImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DMUSIC_CreateDirectMusicInstrumentImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
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/*****************************************************************************
* IDirectMusic8Impl implementation structure
*/
struct IDirectMusic8Impl {
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/* IUnknown fields */
const IDirectMusic8Vtbl *lpVtbl;
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LONG ref;
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/* IDirectMusicImpl fields */
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IReferenceClockImpl* pMasterClock;
IDirectMusicPortImpl** ppPorts;
int nrofports;
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};
/* IUnknown: */
extern ULONG WINAPI IDirectMusic8Impl_AddRef (LPDIRECTMUSIC8 iface);
/*****************************************************************************
* IDirectMusicBufferImpl implementation structure
*/
struct IDirectMusicBufferImpl {
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/* IUnknown fields */
const IDirectMusicBufferVtbl *lpVtbl;
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LONG ref;
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/* IDirectMusicBufferImpl fields */
};
/* IUnknown: */
extern ULONG WINAPI IDirectMusicBufferImpl_AddRef (LPDIRECTMUSICBUFFER iface);
/*****************************************************************************
* IDirectMusicDownloadedInstrumentImpl implementation structure
*/
struct IDirectMusicDownloadedInstrumentImpl {
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/* IUnknown fields */
const IDirectMusicDownloadedInstrumentVtbl *lpVtbl;
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LONG ref;
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/* IDirectMusicDownloadedInstrumentImpl fields */
};
/* IUnknown: */
extern ULONG WINAPI IDirectMusicDownloadedInstrumentImpl_AddRef (LPDIRECTMUSICDOWNLOADEDINSTRUMENT iface);
/* IDirectMusicDownloadedInstrumentImpl: */
/* none yet */
/*****************************************************************************
* IDirectMusicDownloadImpl implementation structure
*/
struct IDirectMusicDownloadImpl {
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/* IUnknown fields */
const IDirectMusicDownloadVtbl *lpVtbl;
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LONG ref;
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/* IDirectMusicDownloadImpl fields */
};
/* IUnknown: */
extern ULONG WINAPI IDirectMusicDownloadImpl_AddRef (LPDIRECTMUSICDOWNLOAD iface);
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/*****************************************************************************
* IDirectMusicPortDownloadImpl implementation structure
*/
struct IDirectMusicPortDownloadImpl {
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/* IUnknown fields */
const IDirectMusicPortDownloadVtbl *lpVtbl;
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LONG ref;
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/* IDirectMusicPortDownloadImpl fields */
};
/* IUnknown: */
extern ULONG WINAPI IDirectMusicPortDownloadImpl_AddRef (LPDIRECTMUSICPORTDOWNLOAD iface);
/*****************************************************************************
* IDirectMusicPortImpl implementation structure
*/
struct IDirectMusicPortImpl {
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/* IUnknown fields */
const IDirectMusicPortVtbl *lpVtbl;
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LONG ref;
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/* IDirectMusicPortImpl fields */
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IDirectSound* pDirectSound;
IReferenceClock* pLatencyClock;
BOOL fActive;
LPDMUS_PORTCAPS pCaps;
LPDMUS_PORTPARAMS pParams;
int nrofgroups;
DMUSIC_PRIVATE_CHANNEL_GROUP group[1];
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};
/* IUnknown: */
extern ULONG WINAPI IDirectMusicPortImpl_AddRef (LPDIRECTMUSICPORT iface);
/*****************************************************************************
* IDirectMusicThruImpl implementation structure
*/
struct IDirectMusicThruImpl {
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/* IUnknown fields */
const IDirectMusicThruVtbl *lpVtbl;
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LONG ref;
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/* IDirectMusicThruImpl fields */
};
/* IUnknown: */
extern ULONG WINAPI IDirectMusicThruImpl_AddRef (LPDIRECTMUSICTHRU iface);
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/*****************************************************************************
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* IReferenceClockImpl implementation structure
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*/
struct IReferenceClockImpl {
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/* IUnknown fields */
const IReferenceClockVtbl *lpVtbl;
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LONG ref;
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/* IReferenceClockImpl fields */
REFERENCE_TIME rtTime;
DMUS_CLOCKINFO pClockInfo;
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};
/* IUnknown: */
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extern ULONG WINAPI IReferenceClockImpl_AddRef (IReferenceClock *iface);
typedef struct _DMUS_PRIVATE_INSTRUMENT_ENTRY {
struct list entry; /* for listing elements */
IDirectMusicInstrument* pInstrument;
} DMUS_PRIVATE_INSTRUMENTENTRY, *LPDMUS_PRIVATE_INSTRUMENTENTRY;
typedef struct _DMUS_PRIVATE_POOLCUE {
struct list entry; /* for listing elements */
} DMUS_PRIVATE_POOLCUE, *LPDMUS_PRIVATE_POOLCUE;
/*****************************************************************************
* IDirectMusicCollectionImpl implementation structure
*/
struct IDirectMusicCollectionImpl {
/* IUnknown fields */
const IUnknownVtbl *UnknownVtbl;
const IDirectMusicCollectionVtbl *CollectionVtbl;
const IDirectMusicObjectVtbl *ObjectVtbl;
const IPersistStreamVtbl *PersistStreamVtbl;
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LONG ref;
/* IDirectMusicCollectionImpl fields */
IStream *pStm; /* stream from which we load collection and later instruments */
LARGE_INTEGER liCollectionPosition; /* offset in a stream where collection was loaded from */
LARGE_INTEGER liWavePoolTablePosition; /* offset in a stream where wave pool table can be found */
LPDMUS_OBJECTDESC pDesc;
CHAR* szCopyright; /* FIXME: should probably placed somewhere else */
LPDLSHEADER pHeader;
/* pool table */
LPPOOLTABLE pPoolTable;
LPPOOLCUE pPoolCues;
/* instruments */
struct list Instruments;
};
/* IUnknown: */
extern ULONG WINAPI IDirectMusicCollectionImpl_IUnknown_AddRef (LPUNKNOWN iface);
/* IDirectMusicCollection: */
extern ULONG WINAPI IDirectMusicCollectionImpl_IDirectMusicCollection_AddRef (LPDIRECTMUSICCOLLECTION iface);
/* IDirectMusicObject: */
extern ULONG WINAPI IDirectMusicCollectionImpl_IDirectMusicObject_AddRef (LPDIRECTMUSICOBJECT iface);
/* IPersistStream: */
extern ULONG WINAPI IDirectMusicCollectionImpl_IPersistStream_AddRef (LPPERSISTSTREAM iface);
/*****************************************************************************
* IDirectMusicInstrumentImpl implementation structure
*/
struct IDirectMusicInstrumentImpl {
/* IUnknown fields */
const IUnknownVtbl *UnknownVtbl;
const IDirectMusicInstrumentVtbl *InstrumentVtbl;
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LONG ref;
/* IDirectMusicInstrumentImpl fields */
LARGE_INTEGER liInstrumentPosition; /* offset in a stream where instrument chunk can be found */
LPGUID pInstrumentID;
LPINSTHEADER pHeader;
WCHAR wszName[DMUS_MAX_NAME];
/* instrument data */
};
/* IUnknown: */
extern ULONG WINAPI IDirectMusicInstrumentImpl_IUnknown_AddRef (LPUNKNOWN iface);
/* IDirectMusicInstrumentImpl: */
extern ULONG WINAPI IDirectMusicInstrumentImpl_IDirectMusicInstrument_AddRef (LPDIRECTMUSICINSTRUMENT iface);
/* custom :) */
extern HRESULT WINAPI IDirectMusicInstrumentImpl_Custom_Load (LPDIRECTMUSICINSTRUMENT iface, LPSTREAM pStm);
/**********************************************************************
* Dll lifetime tracking declaration for dmusic.dll
*/
extern LONG DMUSIC_refCount;
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static inline void DMUSIC_LockModule(void) { InterlockedIncrement( &DMUSIC_refCount ); }
static inline void DMUSIC_UnlockModule(void) { InterlockedDecrement( &DMUSIC_refCount ); }
/*****************************************************************************
* Helper Functions
*/
void register_waveport (LPGUID lpGUID, LPCSTR lpszDesc, LPCSTR lpszDrvName, LPVOID lpContext);
/*****************************************************************************
* Misc.
*/
/* my custom ICOM stuff */
#define ICOM_NAME_MULTI(impl,field,iface,name) impl* const name=(impl*)((char*)(iface) - offsetof(impl,field))
#define ICOM_THIS_MULTI(impl,field,iface) ICOM_NAME_MULTI(impl,field,iface,This)
/* for simpler reading */
typedef struct _DMUS_PRIVATE_CHUNK {
FOURCC fccID; /* FOURCC ID of the chunk */
DWORD dwSize; /* size of the chunk */
} DMUS_PRIVATE_CHUNK, *LPDMUS_PRIVATE_CHUNK;
/* used for generic dumping (copied from ddraw) */
typedef struct {
DWORD val;
const char* name;
} flag_info;
typedef struct {
const GUID *guid;
const char* name;
} guid_info;
/* used for initialising structs (primarily for DMUS_OBJECTDESC) */
#define DM_STRUCT_INIT(x) \
do { \
memset((x), 0, sizeof(*(x))); \
(x)->dwSize = sizeof(*x); \
} while (0)
#define FE(x) { x, #x }
#define GE(x) { &x, #x }
/* dwPatch from MIDILOCALE */
extern DWORD MIDILOCALE2Patch (LPMIDILOCALE pLocale);
/* MIDILOCALE from dwPatch */
extern void Patch2MIDILOCALE (DWORD dwPatch, LPMIDILOCALE pLocale);
/* check whether the given DWORD is even (return 0) or odd (return 1) */
extern int even_or_odd (DWORD number);
/* FOURCC to string conversion for debug messages */
extern const char *debugstr_fourcc (DWORD fourcc);
/* DMUS_VERSION struct to string conversion for debug messages */
extern const char *debugstr_dmversion (LPDMUS_VERSION version);
/* returns name of given GUID */
extern const char *debugstr_dmguid (const GUID *id);
/* returns name of given error code */
extern const char *debugstr_dmreturn (DWORD code);
/* generic flags-dumping function */
extern const char *debugstr_flags (DWORD flags, const flag_info* names, size_t num_names);
extern const char *debugstr_DMUS_OBJ_FLAGS (DWORD flagmask);
/* dump whole DMUS_OBJECTDESC struct */
extern const char *debugstr_DMUS_OBJECTDESC (LPDMUS_OBJECTDESC pDesc);
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#endif /* __WINE_DMUSIC_PRIVATE_H */