Sweden-Number/dlls/quartz/tests/dsoundrender.c

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/*
* DirectSound renderer filter unit tests
*
2010-03-20 15:24:53 +01:00
* Copyright (C) 2010 Maarten Lankhorst for CodeWeavers
* Copyright (C) 2007 Google (Lei Zhang)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include "dshow.h"
#include "initguid.h"
#include "dsound.h"
#include "amaudio.h"
#include "wine/test.h"
static const WCHAR sink_id[] = {'A','u','d','i','o',' ','I','n','p','u','t',' ','p','i','n',' ','(','r','e','n','d','e','r','e','d',')',0};
static IBaseFilter *create_dsound_render(void)
{
IBaseFilter *filter = NULL;
HRESULT hr = CoCreateInstance(&CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER,
&IID_IBaseFilter, (void **)&filter);
ok(hr == S_OK, "Got hr %#x.\n", hr);
return filter;
}
static ULONG get_refcount(void *iface)
{
IUnknown *unknown = iface;
IUnknown_AddRef(unknown);
return IUnknown_Release(unknown);
}
static HRESULT WINAPI property_bag_QueryInterface(IPropertyBag *iface, REFIID iid, void **out)
{
ok(0, "Unexpected call (iid %s).\n", wine_dbgstr_guid(iid));
return E_NOINTERFACE;
}
static ULONG WINAPI property_bag_AddRef(IPropertyBag *iface)
{
ok(0, "Unexpected call.\n");
return 2;
}
static ULONG WINAPI property_bag_Release(IPropertyBag *iface)
{
ok(0, "Unexpected call.\n");
return 1;
}
static HRESULT WINAPI property_bag_Read(IPropertyBag *iface, const WCHAR *name, VARIANT *var, IErrorLog *log)
{
static const WCHAR dsguidW[] = {'D','S','G','u','i','d',0};
WCHAR guidstr[39];
ok(!lstrcmpW(name, dsguidW), "Got unexpected name %s.\n", wine_dbgstr_w(name));
ok(V_VT(var) == VT_BSTR, "Got unexpected type %u.\n", V_VT(var));
StringFromGUID2(&DSDEVID_DefaultPlayback, guidstr, ARRAY_SIZE(guidstr));
V_BSTR(var) = SysAllocString(guidstr);
return S_OK;
}
static HRESULT WINAPI property_bag_Write(IPropertyBag *iface, const WCHAR *name, VARIANT *var)
{
ok(0, "Unexpected call (name %s).\n", wine_dbgstr_w(name));
return E_FAIL;
}
static const IPropertyBagVtbl property_bag_vtbl =
{
property_bag_QueryInterface,
property_bag_AddRef,
property_bag_Release,
property_bag_Read,
property_bag_Write,
};
static void test_property_bag(void)
{
IPropertyBag property_bag = {&property_bag_vtbl};
IPersistPropertyBag *ppb;
HRESULT hr;
ULONG ref;
hr = CoCreateInstance(&CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER,
&IID_IPersistPropertyBag, (void **)&ppb);
todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr);
if (hr != S_OK) return;
hr = IPersistPropertyBag_InitNew(ppb);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IPersistPropertyBag_Load(ppb, &property_bag, NULL);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ref = IPersistPropertyBag_Release(ppb);
ok(!ref, "Got unexpected refcount %d.\n", ref);
}
#define check_interface(a, b, c) check_interface_(__LINE__, a, b, c)
static void check_interface_(unsigned int line, void *iface_ptr, REFIID iid, BOOL supported)
{
IUnknown *iface = iface_ptr;
HRESULT hr, expected_hr;
IUnknown *unk;
expected_hr = supported ? S_OK : E_NOINTERFACE;
hr = IUnknown_QueryInterface(iface, iid, (void **)&unk);
ok_(__FILE__, line)(hr == expected_hr, "Got hr %#x, expected %#x.\n", hr, expected_hr);
if (SUCCEEDED(hr))
IUnknown_Release(unk);
}
static void test_interfaces(void)
{
IBaseFilter *filter = create_dsound_render();
IPin *pin;
check_interface(filter, &IID_IAMDirectSound, TRUE);
check_interface(filter, &IID_IBaseFilter, TRUE);
check_interface(filter, &IID_IBasicAudio, TRUE);
todo_wine check_interface(filter, &IID_IDirectSound3DBuffer, TRUE);
check_interface(filter, &IID_IMediaFilter, TRUE);
check_interface(filter, &IID_IMediaPosition, TRUE);
check_interface(filter, &IID_IMediaSeeking, TRUE);
check_interface(filter, &IID_IPersist, TRUE);
todo_wine check_interface(filter, &IID_IPersistPropertyBag, TRUE);
check_interface(filter, &IID_IQualityControl, TRUE);
check_interface(filter, &IID_IReferenceClock, TRUE);
check_interface(filter, &IID_IUnknown, TRUE);
todo_wine check_interface(filter, &IID_IAMFilterMiscFlags, FALSE);
check_interface(filter, &IID_IBasicVideo, FALSE);
check_interface(filter, &IID_IDispatch, FALSE);
check_interface(filter, &IID_IKsPropertySet, FALSE);
check_interface(filter, &IID_IPin, FALSE);
check_interface(filter, &IID_IQualProp, FALSE);
check_interface(filter, &IID_IVideoWindow, FALSE);
IBaseFilter_FindPin(filter, sink_id, &pin);
check_interface(pin, &IID_IPin, TRUE);
check_interface(pin, &IID_IMemInputPin, TRUE);
todo_wine check_interface(pin, &IID_IQualityControl, TRUE);
check_interface(pin, &IID_IUnknown, TRUE);
check_interface(pin, &IID_IAsyncReader, FALSE);
check_interface(pin, &IID_IMediaPosition, FALSE);
todo_wine check_interface(pin, &IID_IMediaSeeking, FALSE);
IPin_Release(pin);
IBaseFilter_Release(filter);
}
static void test_enum_pins(void)
{
IBaseFilter *filter = create_dsound_render();
IEnumPins *enum1, *enum2;
ULONG count, ref;
IPin *pins[2];
HRESULT hr;
ref = get_refcount(filter);
ok(ref == 1, "Got unexpected refcount %d.\n", ref);
hr = IBaseFilter_EnumPins(filter, NULL);
ok(hr == E_POINTER, "Got hr %#x.\n", hr);
hr = IBaseFilter_EnumPins(filter, &enum1);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ref = get_refcount(filter);
ok(ref == 2, "Got unexpected refcount %d.\n", ref);
ref = get_refcount(enum1);
ok(ref == 1, "Got unexpected refcount %d.\n", ref);
hr = IEnumPins_Next(enum1, 1, NULL, NULL);
ok(hr == E_POINTER, "Got hr %#x.\n", hr);
hr = IEnumPins_Next(enum1, 1, pins, NULL);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ref = get_refcount(filter);
todo_wine
ok(ref == 3, "Got unexpected refcount %d.\n", ref);
ref = get_refcount(pins[0]);
todo_wine
ok(ref == 3, "Got unexpected refcount %d.\n", ref);
ref = get_refcount(enum1);
ok(ref == 1, "Got unexpected refcount %d.\n", ref);
IPin_Release(pins[0]);
ref = get_refcount(filter);
ok(ref == 2, "Got unexpected refcount %d.\n", ref);
hr = IEnumPins_Next(enum1, 1, pins, NULL);
ok(hr == S_FALSE, "Got hr %#x.\n", hr);
hr = IEnumPins_Reset(enum1);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IEnumPins_Next(enum1, 1, pins, &count);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ok(count == 1, "Got count %u.\n", count);
IPin_Release(pins[0]);
hr = IEnumPins_Next(enum1, 1, pins, &count);
ok(hr == S_FALSE, "Got hr %#x.\n", hr);
ok(!count, "Got count %u.\n", count);
hr = IEnumPins_Reset(enum1);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IEnumPins_Next(enum1, 2, pins, NULL);
ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
hr = IEnumPins_Next(enum1, 2, pins, &count);
ok(hr == S_FALSE, "Got hr %#x.\n", hr);
ok(count == 1, "Got count %u.\n", count);
IPin_Release(pins[0]);
hr = IEnumPins_Reset(enum1);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IEnumPins_Clone(enum1, &enum2);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IEnumPins_Skip(enum1, 2);
ok(hr == S_FALSE, "Got hr %#x.\n", hr);
hr = IEnumPins_Skip(enum1, 1);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IEnumPins_Skip(enum1, 1);
ok(hr == S_FALSE, "Got hr %#x.\n", hr);
hr = IEnumPins_Next(enum1, 1, pins, NULL);
ok(hr == S_FALSE, "Got hr %#x.\n", hr);
hr = IEnumPins_Next(enum2, 1, pins, NULL);
ok(hr == S_OK, "Got hr %#x.\n", hr);
IPin_Release(pins[0]);
IEnumPins_Release(enum2);
IEnumPins_Release(enum1);
ref = IBaseFilter_Release(filter);
ok(!ref, "Got outstanding refcount %d.\n", ref);
}
static void test_find_pin(void)
{
static const WCHAR inW[] = {'I','n',0};
static const WCHAR input_pinW[] = {'i','n','p','u','t',' ','p','i','n',0};
IBaseFilter *filter = create_dsound_render();
IEnumPins *enum_pins;
IPin *pin, *pin2;
HRESULT hr;
ULONG ref;
hr = IBaseFilter_FindPin(filter, inW, &pin);
ok(hr == VFW_E_NOT_FOUND, "Got hr %#x.\n", hr);
hr = IBaseFilter_FindPin(filter, input_pinW, &pin);
ok(hr == VFW_E_NOT_FOUND, "Got hr %#x.\n", hr);
hr = IBaseFilter_FindPin(filter, sink_id, &pin);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IBaseFilter_EnumPins(filter, &enum_pins);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IEnumPins_Next(enum_pins, 1, &pin2, NULL);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ok(pin == pin2, "Expected pin %p, got %p.\n", pin2, pin);
IPin_Release(pin);
IPin_Release(pin2);
IEnumPins_Release(enum_pins);
ref = IBaseFilter_Release(filter);
ok(!ref, "Got outstanding refcount %d.\n", ref);
}
static void test_pin_info(void)
{
IBaseFilter *filter = create_dsound_render();
PIN_DIRECTION dir;
PIN_INFO info;
HRESULT hr;
WCHAR *id;
ULONG ref;
IPin *pin;
hr = IBaseFilter_FindPin(filter, sink_id, &pin);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ref = get_refcount(filter);
todo_wine ok(ref == 2, "Got unexpected refcount %d.\n", ref);
ref = get_refcount(pin);
ok(ref == 2, "Got unexpected refcount %d.\n", ref);
hr = IPin_QueryPinInfo(pin, &info);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ok(info.pFilter == filter, "Expected filter %p, got %p.\n", filter, info.pFilter);
ok(info.dir == PINDIR_INPUT, "Got direction %d.\n", info.dir);
ok(!lstrcmpW(info.achName, sink_id), "Got name %s.\n", wine_dbgstr_w(info.achName));
ref = get_refcount(filter);
todo_wine ok(ref == 3, "Got unexpected refcount %d.\n", ref);
ref = get_refcount(pin);
todo_wine ok(ref == 3, "Got unexpected refcount %d.\n", ref);
IBaseFilter_Release(info.pFilter);
hr = IPin_QueryDirection(pin, &dir);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ok(dir == PINDIR_INPUT, "Got direction %d.\n", dir);
hr = IPin_QueryId(pin, &id);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ok(!lstrcmpW(id, sink_id), "Got id %s.\n", wine_dbgstr_w(id));
CoTaskMemFree(id);
hr = IPin_QueryInternalConnections(pin, NULL, NULL);
ok(hr == E_NOTIMPL, "Got hr %#x.\n", hr);
IPin_Release(pin);
ref = IBaseFilter_Release(filter);
ok(!ref, "Got outstanding refcount %d.\n", ref);
}
static void test_basic_audio(void)
{
IBaseFilter *filter = create_dsound_render();
LONG balance, volume;
ITypeInfo *typeinfo;
IBasicAudio *audio;
TYPEATTR *typeattr;
ULONG ref, count;
HRESULT hr;
hr = IBaseFilter_QueryInterface(filter, &IID_IBasicAudio, (void **)&audio);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IBasicAudio_get_Balance(audio, NULL);
ok(hr == E_POINTER, "Got hr %#x.\n", hr);
hr = IBasicAudio_get_Balance(audio, &balance);
if (hr != VFW_E_MONO_AUDIO_HW)
{
ok(hr == S_OK, "Got hr %#x.\n", hr);
ok(balance == 0, "Got balance %d.\n", balance);
hr = IBasicAudio_put_Balance(audio, DSBPAN_LEFT - 1);
ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
hr = IBasicAudio_put_Balance(audio, DSBPAN_LEFT);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IBasicAudio_get_Balance(audio, &balance);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ok(balance == DSBPAN_LEFT, "Got balance %d.\n", balance);
}
hr = IBasicAudio_get_Volume(audio, &volume);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ok(volume == 0, "Got volume %d.\n", volume);
hr = IBasicAudio_put_Volume(audio, DSBVOLUME_MIN - 1);
ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
hr = IBasicAudio_put_Volume(audio, DSBVOLUME_MIN);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IBasicAudio_get_Volume(audio, &volume);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ok(volume == DSBVOLUME_MIN, "Got volume %d.\n", volume);
hr = IBasicAudio_GetTypeInfoCount(audio, &count);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ok(count == 1, "Got count %u.\n", count);
hr = IBasicAudio_GetTypeInfo(audio, 0, 0, &typeinfo);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = ITypeInfo_GetTypeAttr(typeinfo, &typeattr);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ok(typeattr->typekind == TKIND_DISPATCH, "Got kind %u.\n", typeattr->typekind);
ok(IsEqualGUID(&typeattr->guid, &IID_IBasicAudio), "Got IID %s.\n", wine_dbgstr_guid(&typeattr->guid));
ITypeInfo_ReleaseTypeAttr(typeinfo, typeattr);
ITypeInfo_Release(typeinfo);
IBasicAudio_Release(audio);
ref = IBaseFilter_Release(filter);
ok(!ref, "Got outstanding refcount %d.\n", ref);
}
static void test_pin(IPin *pin)
{
IMemInputPin *mpin = NULL;
IPin_QueryInterface(pin, &IID_IMemInputPin, (void **)&mpin);
ok(mpin != NULL, "No IMemInputPin found!\n");
if (mpin)
{
ok(IMemInputPin_ReceiveCanBlock(mpin) == S_OK, "Receive can't block for pin!\n");
ok(IMemInputPin_NotifyAllocator(mpin, NULL, 0) == E_POINTER, "NotifyAllocator likes a NULL pointer argument\n");
IMemInputPin_Release(mpin);
}
/* TODO */
}
static void test_basefilter(void)
{
IEnumPins *pin_enum = NULL;
IBaseFilter *base = create_dsound_render();
IPin *pins[2];
ULONG ref;
HRESULT hr;
hr = IBaseFilter_EnumPins(base, NULL);
ok(hr == E_POINTER, "hr = %08x and not E_POINTER\n", hr);
hr= IBaseFilter_EnumPins(base, &pin_enum);
ok(hr == S_OK, "hr = %08x and not S_OK\n", hr);
hr = IEnumPins_Next(pin_enum, 1, NULL, NULL);
ok(hr == E_POINTER, "hr = %08x and not E_POINTER\n", hr);
hr = IEnumPins_Next(pin_enum, 2, pins, NULL);
ok(hr == E_INVALIDARG, "hr = %08x and not E_INVALIDARG\n", hr);
pins[0] = (void *)0xdead;
pins[1] = (void *)0xdeed;
hr = IEnumPins_Next(pin_enum, 2, pins, &ref);
ok(hr == S_FALSE, "hr = %08x instead of S_FALSE\n", hr);
ok(pins[0] != (void *)0xdead && pins[0] != NULL, "pins[0] = %p\n", pins[0]);
if (pins[0] != (void *)0xdead && pins[0] != NULL)
{
test_pin(pins[0]);
IPin_Release(pins[0]);
}
ok(pins[1] == (void *)0xdeed, "pins[1] = %p\n", pins[1]);
ref = IEnumPins_Release(pin_enum);
ok(ref == 0, "ref is %u and not 0!\n", ref);
IBaseFilter_Release(base);
}
START_TEST(dsoundrender)
{
IBaseFilter *filter;
HRESULT hr;
CoInitialize(NULL);
hr = CoCreateInstance(&CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER,
&IID_IBaseFilter, (void **)&filter);
if (hr == VFW_E_NO_AUDIO_HARDWARE)
{
skip("No audio hardware.\n");
CoUninitialize();
return;
}
ok(hr == S_OK, "Got hr %#x.\n", hr);
IBaseFilter_Release(filter);
test_property_bag();
test_interfaces();
test_enum_pins();
test_find_pin();
test_pin_info();
test_basic_audio();
test_basefilter();
CoUninitialize();
}