2014-09-23 06:26:15 +02:00
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/*
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* DirectPlay Voice Server Interface
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*
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* Copyright (C) 2014 Alistair Leslie-Hughes
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include <stdarg.h>
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#define COBJMACROS
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "objbase.h"
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#include "wine/unicode.h"
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#include "wine/debug.h"
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#include "dvoice.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dpvoice);
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typedef struct IDirectPlayVoiceServerImpl
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{
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IDirectPlayVoiceServer IDirectPlayVoiceServer_iface;
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LONG ref;
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} IDirectPlayVoiceServerImpl;
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static inline IDirectPlayVoiceServerImpl *impl_from_IDirectPlayVoiceServer(IDirectPlayVoiceServer *iface)
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{
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return CONTAINING_RECORD(iface, IDirectPlayVoiceServerImpl, IDirectPlayVoiceServer_iface);
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}
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static HRESULT WINAPI dpvserver_QueryInterface(IDirectPlayVoiceServer *iface, REFIID riid, void **ppv)
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{
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if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirectPlayVoiceServer))
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{
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IUnknown_AddRef(iface);
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*ppv = iface;
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return S_OK;
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}
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WARN("(%p)->(%s,%p),not found\n", iface, debugstr_guid(riid), ppv);
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return E_NOINTERFACE;
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}
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static ULONG WINAPI dpvserver_AddRef(IDirectPlayVoiceServer *iface)
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{
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IDirectPlayVoiceServerImpl *This = impl_from_IDirectPlayVoiceServer(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p) ref=%u\n", This, ref);
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return ref;
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}
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2014-12-28 07:35:16 +01:00
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2014-09-23 06:26:15 +02:00
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static ULONG WINAPI dpvserver_Release(IDirectPlayVoiceServer *iface)
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{
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IDirectPlayVoiceServerImpl *This = impl_from_IDirectPlayVoiceServer(iface);
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2014-12-28 07:35:16 +01:00
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ULONG ref = InterlockedDecrement(&This->ref);
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2014-09-23 06:26:15 +02:00
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TRACE("(%p) ref=%u\n", This, ref);
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if (!ref)
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{
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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static HRESULT WINAPI dpvserver_Initialize(IDirectPlayVoiceServer *iface, IUnknown *lpVoid, PDVMESSAGEHANDLER pMessageHandler,
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void *pUserContext, DWORD *lpdwMessageMask, DWORD dwMessageMaskElements)
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{
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IDirectPlayVoiceServerImpl *This = impl_from_IDirectPlayVoiceServer(iface);
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FIXME("%p %p %p %p %p %d\n", This, lpVoid, pMessageHandler, pUserContext,lpdwMessageMask, dwMessageMaskElements);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI dpvserver_StartSession(IDirectPlayVoiceServer *iface, PDVSESSIONDESC pSessionDesc, DWORD dwFlags)
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{
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IDirectPlayVoiceServerImpl *This = impl_from_IDirectPlayVoiceServer(iface);
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FIXME("%p %p %d\n", This, pSessionDesc, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI dpvserver_StopSession(IDirectPlayVoiceServer *iface, DWORD dwFlags)
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{
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IDirectPlayVoiceServerImpl *This = impl_from_IDirectPlayVoiceServer(iface);
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FIXME("%p %d\n", This, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI dpvserver_GetSessionDesc(IDirectPlayVoiceServer *iface, PDVSESSIONDESC pvSessionDesc)
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{
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IDirectPlayVoiceServerImpl *This = impl_from_IDirectPlayVoiceServer(iface);
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FIXME("%p %p\n", This, pvSessionDesc);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI dpvserver_SetSessionDesc(IDirectPlayVoiceServer *iface, PDVSESSIONDESC pSessionDesc)
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{
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IDirectPlayVoiceServerImpl *This = impl_from_IDirectPlayVoiceServer(iface);
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FIXME("%p %p\n", This, pSessionDesc);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI dpvserver_GetCaps(IDirectPlayVoiceServer *iface, PDVCAPS pDVCaps)
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{
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IDirectPlayVoiceServerImpl *This = impl_from_IDirectPlayVoiceServer(iface);
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FIXME("%p %p\n", This, pDVCaps);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI dpvserver_GetCompressionTypes(IDirectPlayVoiceServer *iface, void *pData, DWORD *pdwDataSize,
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DWORD *pdwNumElements, DWORD dwFlags)
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{
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IDirectPlayVoiceServerImpl *This = impl_from_IDirectPlayVoiceServer(iface);
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FIXME("%p %p %p %p %d\n", This, pData, pdwDataSize, pdwNumElements, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI dpvserver_SetTransmitTargets(IDirectPlayVoiceServer *iface, DVID dvSource, PDVID pdvIDTargets,
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DWORD dwNumTargets, DWORD dwFlags)
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{
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IDirectPlayVoiceServerImpl *This = impl_from_IDirectPlayVoiceServer(iface);
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FIXME("%p %d %p %d %d\n", This, dvSource, pdvIDTargets, dwNumTargets, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI dpvserver_GetTransmitTargets(IDirectPlayVoiceServer *iface, DVID dvSource, PDVID pdvIDTargets,
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DWORD *pdwNumTargets, DWORD dwFlags)
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{
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IDirectPlayVoiceServerImpl *This = impl_from_IDirectPlayVoiceServer(iface);
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FIXME("%p %d %p %p %d\n", This, dvSource, pdvIDTargets, pdwNumTargets, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI dpvserver_SetNotifyMask(IDirectPlayVoiceServer *iface, DWORD *pdwMessageMask, DWORD dwMessageMaskElements)
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{
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IDirectPlayVoiceServerImpl *This = impl_from_IDirectPlayVoiceServer(iface);
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FIXME("%p %p %d\n", This, pdwMessageMask, dwMessageMaskElements);
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return E_NOTIMPL;
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}
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static const IDirectPlayVoiceServerVtbl DirectPlayVoiceServer_Vtbl =
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{
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dpvserver_QueryInterface,
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dpvserver_AddRef,
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dpvserver_Release,
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dpvserver_Initialize,
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dpvserver_StartSession,
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dpvserver_StopSession,
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dpvserver_GetSessionDesc,
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dpvserver_SetSessionDesc,
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dpvserver_GetCaps,
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dpvserver_GetCompressionTypes,
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dpvserver_SetTransmitTargets,
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dpvserver_GetTransmitTargets,
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dpvserver_SetNotifyMask
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};
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HRESULT DPVOICE_CreateDirectPlayVoiceServer(IClassFactory *iface, IUnknown *pUnkOuter, REFIID riid, void **ppobj)
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{
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IDirectPlayVoiceServerImpl* server;
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HRESULT ret;
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TRACE("(%p, %s, %p)\n", pUnkOuter, debugstr_guid(riid), ppobj);
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*ppobj = NULL;
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server = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectPlayVoiceServerImpl));
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if (!server)
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return E_OUTOFMEMORY;
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server->IDirectPlayVoiceServer_iface.lpVtbl = &DirectPlayVoiceServer_Vtbl;
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server->ref = 1;
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ret = IDirectPlayVoiceServer_QueryInterface(&server->IDirectPlayVoiceServer_iface, riid, ppobj);
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IDirectPlayVoiceServer_Release(&server->IDirectPlayVoiceServer_iface);
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return ret;
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}
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