Sweden-Number/dlls/winegstreamer/quartz_parser.c

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/*
* DirectShow parser filters
*
* Copyright 2010 Maarten Lankhorst for CodeWeavers
* Copyright 2010 Aric Stewart for CodeWeavers
* Copyright 2019-2020 Zebediah Figura
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "gst_private.h"
#include "gst_guids.h"
#include "amvideo.h"
#include <limits.h>
#include "dvdmedia.h"
#include "mmreg.h"
#include "ks.h"
#include "initguid.h"
#include "wmcodecdsp.h"
#include "ksmedia.h"
WINE_DEFAULT_DEBUG_CHANNEL(quartz);
static const GUID MEDIASUBTYPE_CVID = {mmioFOURCC('c','v','i','d'), 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};
static const GUID MEDIASUBTYPE_MP3 = {WAVE_FORMAT_MPEGLAYER3, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};
struct parser
{
struct strmbase_filter filter;
IAMStreamSelect IAMStreamSelect_iface;
struct strmbase_sink sink;
IAsyncReader *reader;
struct parser_source **sources;
unsigned int source_count;
BOOL enum_sink_first;
struct wg_parser *wg_parser;
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
/* FIXME: It would be nice to avoid duplicating these with strmbase.
* However, synchronization is tricky; we need access to be protected by a
* separate lock. */
bool streaming, sink_connected;
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
HANDLE read_thread;
BOOL (*init_gst)(struct parser *filter);
HRESULT (*source_query_accept)(struct parser_source *pin, const AM_MEDIA_TYPE *mt);
HRESULT (*source_get_media_type)(struct parser_source *pin, unsigned int index, AM_MEDIA_TYPE *mt);
};
struct parser_source
{
struct strmbase_source pin;
IQualityControl IQualityControl_iface;
struct wg_parser_stream *wg_stream;
SourceSeeking seek;
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
CRITICAL_SECTION flushing_cs;
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
HANDLE thread;
};
static inline struct parser *impl_from_strmbase_filter(struct strmbase_filter *iface)
{
return CONTAINING_RECORD(iface, struct parser, filter);
}
static const IMediaSeekingVtbl GST_Seeking_Vtbl;
static const IQualityControlVtbl GSTOutPin_QualityControl_Vtbl;
static struct parser_source *create_pin(struct parser *filter,
struct wg_parser_stream *stream, const WCHAR *name);
static HRESULT GST_RemoveOutputPins(struct parser *This);
static HRESULT WINAPI GST_ChangeCurrent(IMediaSeeking *iface);
static HRESULT WINAPI GST_ChangeStop(IMediaSeeking *iface);
static HRESULT WINAPI GST_ChangeRate(IMediaSeeking *iface);
static bool amt_from_wg_format_audio(AM_MEDIA_TYPE *mt, const struct wg_format *format)
{
mt->majortype = MEDIATYPE_Audio;
mt->formattype = FORMAT_WaveFormatEx;
switch (format->u.audio.format)
{
case WG_AUDIO_FORMAT_UNKNOWN:
return false;
case WG_AUDIO_FORMAT_MPEG1_LAYER1:
case WG_AUDIO_FORMAT_MPEG1_LAYER2:
{
MPEG1WAVEFORMAT *wave_format;
if (!(wave_format = CoTaskMemAlloc(sizeof(*wave_format))))
return false;
memset(wave_format, 0, sizeof(*wave_format));
mt->subtype = MEDIASUBTYPE_MPEG1AudioPayload;
mt->cbFormat = sizeof(*wave_format);
mt->pbFormat = (BYTE *)wave_format;
wave_format->wfx.wFormatTag = WAVE_FORMAT_MPEG;
wave_format->wfx.nChannels = format->u.audio.channels;
wave_format->wfx.nSamplesPerSec = format->u.audio.rate;
wave_format->wfx.cbSize = sizeof(*wave_format) - sizeof(WAVEFORMATEX);
wave_format->fwHeadLayer = (format->u.audio.format == WG_AUDIO_FORMAT_MPEG1_LAYER1 ? 1 : 2);
return true;
}
case WG_AUDIO_FORMAT_MPEG1_LAYER3:
{
MPEGLAYER3WAVEFORMAT *wave_format;
if (!(wave_format = CoTaskMemAlloc(sizeof(*wave_format))))
return false;
memset(wave_format, 0, sizeof(*wave_format));
mt->subtype = MEDIASUBTYPE_MP3;
mt->cbFormat = sizeof(*wave_format);
mt->pbFormat = (BYTE *)wave_format;
wave_format->wfx.wFormatTag = WAVE_FORMAT_MPEGLAYER3;
wave_format->wfx.nChannels = format->u.audio.channels;
wave_format->wfx.nSamplesPerSec = format->u.audio.rate;
wave_format->wfx.cbSize = sizeof(*wave_format) - sizeof(WAVEFORMATEX);
/* FIXME: We can't get most of the MPEG data from the caps. We may have
* to manually parse the header. */
wave_format->wID = MPEGLAYER3_ID_MPEG;
wave_format->fdwFlags = MPEGLAYER3_FLAG_PADDING_ON;
wave_format->nFramesPerBlock = 1;
wave_format->nCodecDelay = 1393;
return true;
}
case WG_AUDIO_FORMAT_U8:
case WG_AUDIO_FORMAT_S16LE:
case WG_AUDIO_FORMAT_S24LE:
case WG_AUDIO_FORMAT_S32LE:
case WG_AUDIO_FORMAT_F32LE:
case WG_AUDIO_FORMAT_F64LE:
{
static const struct
{
bool is_float;
WORD depth;
}
format_table[] =
{
{0},
{false, 8},
{false, 16},
{false, 24},
{false, 32},
{true, 32},
{true, 64},
};
bool is_float;
WORD depth;
assert(format->u.audio.format < ARRAY_SIZE(format_table));
is_float = format_table[format->u.audio.format].is_float;
depth = format_table[format->u.audio.format].depth;
if (is_float || format->u.audio.channels > 2)
{
WAVEFORMATEXTENSIBLE *wave_format;
if (!(wave_format = CoTaskMemAlloc(sizeof(*wave_format))))
return false;
memset(wave_format, 0, sizeof(*wave_format));
mt->subtype = is_float ? MEDIASUBTYPE_IEEE_FLOAT : MEDIASUBTYPE_PCM;
mt->bFixedSizeSamples = TRUE;
mt->pbFormat = (BYTE *)wave_format;
mt->cbFormat = sizeof(*wave_format);
wave_format->Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
wave_format->Format.nChannels = format->u.audio.channels;
wave_format->Format.nSamplesPerSec = format->u.audio.rate;
wave_format->Format.nAvgBytesPerSec = format->u.audio.rate * format->u.audio.channels * depth / 8;
wave_format->Format.nBlockAlign = format->u.audio.channels * depth / 8;
wave_format->Format.wBitsPerSample = depth;
wave_format->Format.cbSize = sizeof(*wave_format) - sizeof(WAVEFORMATEX);
wave_format->Samples.wValidBitsPerSample = depth;
wave_format->dwChannelMask = format->u.audio.channel_mask;
wave_format->SubFormat = is_float ? KSDATAFORMAT_SUBTYPE_IEEE_FLOAT : KSDATAFORMAT_SUBTYPE_PCM;
mt->lSampleSize = wave_format->Format.nBlockAlign;
}
else
{
WAVEFORMATEX *wave_format;
if (!(wave_format = CoTaskMemAlloc(sizeof(*wave_format))))
return false;
memset(wave_format, 0, sizeof(*wave_format));
mt->subtype = MEDIASUBTYPE_PCM;
mt->bFixedSizeSamples = TRUE;
mt->pbFormat = (BYTE *)wave_format;
mt->cbFormat = sizeof(*wave_format);
wave_format->wFormatTag = WAVE_FORMAT_PCM;
wave_format->nChannels = format->u.audio.channels;
wave_format->nSamplesPerSec = format->u.audio.rate;
wave_format->nAvgBytesPerSec = format->u.audio.rate * format->u.audio.channels * depth / 8;
wave_format->nBlockAlign = format->u.audio.channels * depth / 8;
wave_format->wBitsPerSample = depth;
wave_format->cbSize = 0;
mt->lSampleSize = wave_format->nBlockAlign;
}
return true;
}
}
assert(0);
return false;
}
#define ALIGN(n, alignment) (((n) + (alignment) - 1) & ~((alignment) - 1))
static unsigned int get_image_size(const struct wg_format *format)
{
unsigned int width = format->u.video.width, height = format->u.video.height;
switch (format->u.video.format)
{
case WG_VIDEO_FORMAT_BGRA:
case WG_VIDEO_FORMAT_BGRx:
case WG_VIDEO_FORMAT_AYUV:
return width * height * 4;
case WG_VIDEO_FORMAT_BGR:
return ALIGN(width * 3, 4) * height;
case WG_VIDEO_FORMAT_RGB15:
case WG_VIDEO_FORMAT_RGB16:
case WG_VIDEO_FORMAT_UYVY:
case WG_VIDEO_FORMAT_YUY2:
case WG_VIDEO_FORMAT_YVYU:
return ALIGN(width * 2, 4) * height;
case WG_VIDEO_FORMAT_I420:
case WG_VIDEO_FORMAT_YV12:
return ALIGN(width, 4) * ALIGN(height, 2) /* Y plane */
+ 2 * ALIGN((width + 1) / 2, 4) * ((height + 1) / 2); /* U and V planes */
case WG_VIDEO_FORMAT_NV12:
return ALIGN(width, 4) * ALIGN(height, 2) /* Y plane */
+ ALIGN(width, 4) * ((height + 1) / 2); /* U/V plane */
case WG_VIDEO_FORMAT_CINEPAK:
/* Both ffmpeg's encoder and a Cinepak file seen in the wild report
* 24 bpp. ffmpeg sets biSizeImage as below; others may be smaller,
* but as long as every sample fits into our allocator, we're fine. */
return width * height * 3;
case WG_VIDEO_FORMAT_UNKNOWN:
break;
}
assert(0);
return 0;
}
static bool amt_from_wg_format_video(AM_MEDIA_TYPE *mt, const struct wg_format *format)
{
static const struct
{
const GUID *subtype;
DWORD compression;
WORD depth;
}
format_table[] =
{
{0},
{&MEDIASUBTYPE_ARGB32, BI_RGB, 32},
{&MEDIASUBTYPE_RGB32, BI_RGB, 32},
{&MEDIASUBTYPE_RGB24, BI_RGB, 24},
{&MEDIASUBTYPE_RGB555, BI_RGB, 16},
{&MEDIASUBTYPE_RGB565, BI_BITFIELDS, 16},
{&MEDIASUBTYPE_AYUV, mmioFOURCC('A','Y','U','V'), 32},
{&MEDIASUBTYPE_I420, mmioFOURCC('I','4','2','0'), 12},
{&MEDIASUBTYPE_NV12, mmioFOURCC('N','V','1','2'), 12},
{&MEDIASUBTYPE_UYVY, mmioFOURCC('U','Y','V','Y'), 16},
{&MEDIASUBTYPE_YUY2, mmioFOURCC('Y','U','Y','2'), 16},
{&MEDIASUBTYPE_YV12, mmioFOURCC('Y','V','1','2'), 12},
{&MEDIASUBTYPE_YVYU, mmioFOURCC('Y','V','Y','U'), 16},
{&MEDIASUBTYPE_CVID, mmioFOURCC('C','V','I','D'), 24},
};
VIDEOINFO *video_format;
uint32_t frame_time;
if (format->u.video.format == WG_VIDEO_FORMAT_UNKNOWN)
return false;
if (!(video_format = CoTaskMemAlloc(sizeof(*video_format))))
return false;
assert(format->u.video.format < ARRAY_SIZE(format_table));
mt->majortype = MEDIATYPE_Video;
mt->subtype = *format_table[format->u.video.format].subtype;
mt->bTemporalCompression = TRUE;
mt->lSampleSize = 1;
mt->formattype = FORMAT_VideoInfo;
mt->cbFormat = sizeof(VIDEOINFOHEADER);
mt->pbFormat = (BYTE *)video_format;
memset(video_format, 0, sizeof(*video_format));
if ((frame_time = MulDiv(10000000, format->u.video.fps_d, format->u.video.fps_n)) != -1)
video_format->AvgTimePerFrame = frame_time;
video_format->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
video_format->bmiHeader.biWidth = format->u.video.width;
video_format->bmiHeader.biHeight = format->u.video.height;
video_format->bmiHeader.biPlanes = 1;
video_format->bmiHeader.biBitCount = format_table[format->u.video.format].depth;
video_format->bmiHeader.biCompression = format_table[format->u.video.format].compression;
video_format->bmiHeader.biSizeImage = get_image_size(format);
if (format->u.video.format == WG_VIDEO_FORMAT_RGB16)
{
mt->cbFormat = offsetof(VIDEOINFO, dwBitMasks[3]);
video_format->dwBitMasks[iRED] = 0xf800;
video_format->dwBitMasks[iGREEN] = 0x07e0;
video_format->dwBitMasks[iBLUE] = 0x001f;
}
return true;
}
static bool amt_from_wg_format(AM_MEDIA_TYPE *mt, const struct wg_format *format)
{
memset(mt, 0, sizeof(*mt));
switch (format->major_type)
{
case WG_MAJOR_TYPE_UNKNOWN:
return false;
case WG_MAJOR_TYPE_AUDIO:
return amt_from_wg_format_audio(mt, format);
case WG_MAJOR_TYPE_VIDEO:
return amt_from_wg_format_video(mt, format);
}
assert(0);
return false;
}
static bool amt_to_wg_format_audio(const AM_MEDIA_TYPE *mt, struct wg_format *format)
{
static const struct
{
const GUID *subtype;
WORD depth;
enum wg_audio_format format;
}
format_map[] =
{
{&MEDIASUBTYPE_PCM, 8, WG_AUDIO_FORMAT_U8},
{&MEDIASUBTYPE_PCM, 16, WG_AUDIO_FORMAT_S16LE},
{&MEDIASUBTYPE_PCM, 24, WG_AUDIO_FORMAT_S24LE},
{&MEDIASUBTYPE_PCM, 32, WG_AUDIO_FORMAT_S32LE},
{&MEDIASUBTYPE_IEEE_FLOAT, 32, WG_AUDIO_FORMAT_F32LE},
{&MEDIASUBTYPE_IEEE_FLOAT, 64, WG_AUDIO_FORMAT_F64LE},
};
const WAVEFORMATEX *audio_format = (const WAVEFORMATEX *)mt->pbFormat;
unsigned int i;
if (!IsEqualGUID(&mt->formattype, &FORMAT_WaveFormatEx))
{
FIXME("Unknown format type %s.\n", debugstr_guid(&mt->formattype));
return false;
}
if (mt->cbFormat < sizeof(WAVEFORMATEX) || !mt->pbFormat)
{
ERR("Unexpected format size %u.\n", mt->cbFormat);
return false;
}
format->major_type = WG_MAJOR_TYPE_AUDIO;
format->u.audio.channels = audio_format->nChannels;
format->u.audio.rate = audio_format->nSamplesPerSec;
if (audio_format->wFormatTag == WAVE_FORMAT_EXTENSIBLE)
{
const WAVEFORMATEXTENSIBLE *ext_format = (const WAVEFORMATEXTENSIBLE *)mt->pbFormat;
format->u.audio.channel_mask = ext_format->dwChannelMask;
}
else
{
if (audio_format->nChannels == 1)
format->u.audio.channel_mask = KSAUDIO_SPEAKER_MONO;
else if (audio_format->nChannels == 2)
format->u.audio.channel_mask = KSAUDIO_SPEAKER_STEREO;
else
{
ERR("Unexpected channel count %u.\n", audio_format->nChannels);
return false;
}
}
for (i = 0; i < ARRAY_SIZE(format_map); ++i)
{
if (IsEqualGUID(&mt->subtype, format_map[i].subtype)
&& audio_format->wBitsPerSample == format_map[i].depth)
{
format->u.audio.format = format_map[i].format;
return true;
}
}
FIXME("Unknown subtype %s, depth %u.\n", debugstr_guid(&mt->subtype), audio_format->wBitsPerSample);
return false;
}
static bool amt_to_wg_format_audio_mpeg1(const AM_MEDIA_TYPE *mt, struct wg_format *format)
{
const MPEG1WAVEFORMAT *audio_format = (const MPEG1WAVEFORMAT *)mt->pbFormat;
if (!IsEqualGUID(&mt->formattype, &FORMAT_WaveFormatEx))
{
FIXME("Unknown format type %s.\n", debugstr_guid(&mt->formattype));
return false;
}
if (mt->cbFormat < sizeof(*audio_format) || !mt->pbFormat)
{
ERR("Unexpected format size %u.\n", mt->cbFormat);
return false;
}
format->major_type = WG_MAJOR_TYPE_AUDIO;
format->u.audio.channels = audio_format->wfx.nChannels;
format->u.audio.rate = audio_format->wfx.nSamplesPerSec;
if (audio_format->fwHeadLayer == 1)
format->u.audio.format = WG_AUDIO_FORMAT_MPEG1_LAYER1;
else if (audio_format->fwHeadLayer == 2)
format->u.audio.format = WG_AUDIO_FORMAT_MPEG1_LAYER2;
else if (audio_format->fwHeadLayer == 3)
format->u.audio.format = WG_AUDIO_FORMAT_MPEG1_LAYER3;
else
return false;
return true;
}
static bool amt_to_wg_format_audio_mpeg1_layer3(const AM_MEDIA_TYPE *mt, struct wg_format *format)
{
const MPEGLAYER3WAVEFORMAT *audio_format = (const MPEGLAYER3WAVEFORMAT *)mt->pbFormat;
if (!IsEqualGUID(&mt->formattype, &FORMAT_WaveFormatEx))
{
FIXME("Unknown format type %s.\n", debugstr_guid(&mt->formattype));
return false;
}
if (mt->cbFormat < sizeof(*audio_format) || !mt->pbFormat)
{
ERR("Unexpected format size %u.\n", mt->cbFormat);
return false;
}
format->major_type = WG_MAJOR_TYPE_AUDIO;
format->u.audio.channels = audio_format->wfx.nChannels;
format->u.audio.rate = audio_format->wfx.nSamplesPerSec;
format->u.audio.format = WG_AUDIO_FORMAT_MPEG1_LAYER3;
return true;
}
static bool amt_to_wg_format_video(const AM_MEDIA_TYPE *mt, struct wg_format *format)
{
static const struct
{
const GUID *subtype;
enum wg_video_format format;
}
format_map[] =
{
{&MEDIASUBTYPE_ARGB32, WG_VIDEO_FORMAT_BGRA},
{&MEDIASUBTYPE_RGB32, WG_VIDEO_FORMAT_BGRx},
{&MEDIASUBTYPE_RGB24, WG_VIDEO_FORMAT_BGR},
{&MEDIASUBTYPE_RGB555, WG_VIDEO_FORMAT_RGB15},
{&MEDIASUBTYPE_RGB565, WG_VIDEO_FORMAT_RGB16},
{&MEDIASUBTYPE_AYUV, WG_VIDEO_FORMAT_AYUV},
{&MEDIASUBTYPE_I420, WG_VIDEO_FORMAT_I420},
{&MEDIASUBTYPE_NV12, WG_VIDEO_FORMAT_NV12},
{&MEDIASUBTYPE_UYVY, WG_VIDEO_FORMAT_UYVY},
{&MEDIASUBTYPE_YUY2, WG_VIDEO_FORMAT_YUY2},
{&MEDIASUBTYPE_YV12, WG_VIDEO_FORMAT_YV12},
{&MEDIASUBTYPE_YVYU, WG_VIDEO_FORMAT_YVYU},
{&MEDIASUBTYPE_CVID, WG_VIDEO_FORMAT_CINEPAK},
};
const VIDEOINFOHEADER *video_format = (const VIDEOINFOHEADER *)mt->pbFormat;
unsigned int i;
if (!IsEqualGUID(&mt->formattype, &FORMAT_VideoInfo))
{
FIXME("Unknown format type %s.\n", debugstr_guid(&mt->formattype));
return false;
}
if (mt->cbFormat < sizeof(VIDEOINFOHEADER) || !mt->pbFormat)
{
ERR("Unexpected format size %u.\n", mt->cbFormat);
return false;
}
format->major_type = WG_MAJOR_TYPE_VIDEO;
format->u.video.width = video_format->bmiHeader.biWidth;
format->u.video.height = video_format->bmiHeader.biHeight;
format->u.video.fps_n = 10000000;
format->u.video.fps_d = video_format->AvgTimePerFrame;
for (i = 0; i < ARRAY_SIZE(format_map); ++i)
{
if (IsEqualGUID(&mt->subtype, format_map[i].subtype))
{
format->u.video.format = format_map[i].format;
return true;
}
}
FIXME("Unknown subtype %s.\n", debugstr_guid(&mt->subtype));
return false;
}
static bool amt_to_wg_format(const AM_MEDIA_TYPE *mt, struct wg_format *format)
{
memset(format, 0, sizeof(*format));
if (IsEqualGUID(&mt->majortype, &MEDIATYPE_Video))
return amt_to_wg_format_video(mt, format);
if (IsEqualGUID(&mt->majortype, &MEDIATYPE_Audio))
{
if (IsEqualGUID(&mt->subtype, &MEDIASUBTYPE_MPEG1AudioPayload))
return amt_to_wg_format_audio_mpeg1(mt, format);
if (IsEqualGUID(&mt->subtype, &MEDIASUBTYPE_MP3))
return amt_to_wg_format_audio_mpeg1_layer3(mt, format);
return amt_to_wg_format_audio(mt, format);
}
FIXME("Unknown major type %s.\n", debugstr_guid(&mt->majortype));
return false;
}
/*
* scale_uint64() is based on gst_util_scale_int() from GStreamer, which is
* covered by the following license:
*
* GStreamer
* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
* 2000 Wim Taymans <wtay@chello.be>
* 2002 Thomas Vander Stichele <thomas@apestaart.org>
* 2004 Wim Taymans <wim@fluendo.com>
* 2015 Jan Schmidt <jan@centricular.com>
*
* gstutils.c: Utility functions
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
static uint64_t scale_uint64(uint64_t value, uint32_t numerator, uint32_t denominator)
{
ULARGE_INTEGER i, high, low;
if (!value)
return 0;
i.QuadPart = value;
low.QuadPart = (ULONGLONG)i.u.LowPart * numerator;
high.QuadPart = (ULONGLONG)i.u.HighPart * numerator + low.u.HighPart;
low.u.HighPart = 0;
if (high.u.HighPart >= denominator)
return ULLONG_MAX;
low.QuadPart += (high.QuadPart % denominator) << 32;
return ((high.QuadPart / denominator) << 32) + (low.QuadPart / denominator);
}
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
/* Fill and send a single IMediaSample. */
static HRESULT send_sample(struct parser_source *pin, IMediaSample *sample,
const struct wg_parser_event *event, uint32_t offset, uint32_t size, DWORD bytes_per_second)
{
HRESULT hr;
BYTE *ptr = NULL;
TRACE("offset %u, size %u, sample size %u\n", offset, size, IMediaSample_GetSize(sample));
hr = IMediaSample_SetActualDataLength(sample, size);
if(FAILED(hr)){
WARN("SetActualDataLength failed: %08x\n", hr);
return hr;
}
IMediaSample_GetPointer(sample, &ptr);
if (!unix_funcs->wg_parser_stream_copy_buffer(pin->wg_stream, ptr, offset, size))
{
/* The GStreamer pin has been flushed. */
return S_OK;
}
if (event->u.buffer.has_pts)
{
REFERENCE_TIME start_pts = event->u.buffer.pts;
if (offset)
start_pts += scale_uint64(offset, 10000000, bytes_per_second);
start_pts -= pin->seek.llCurrent;
start_pts *= pin->seek.dRate;
if (event->u.buffer.has_duration)
{
REFERENCE_TIME end_pts = event->u.buffer.pts + event->u.buffer.duration;
if (offset + size < event->u.buffer.size)
end_pts = event->u.buffer.pts + scale_uint64(offset + size, 10000000, bytes_per_second);
end_pts -= pin->seek.llCurrent;
end_pts *= pin->seek.dRate;
IMediaSample_SetTime(sample, &start_pts, &end_pts);
IMediaSample_SetMediaTime(sample, &start_pts, &end_pts);
}
else
{
IMediaSample_SetTime(sample, &start_pts, NULL);
IMediaSample_SetMediaTime(sample, NULL, NULL);
}
}
else
{
IMediaSample_SetTime(sample, NULL, NULL);
IMediaSample_SetMediaTime(sample, NULL, NULL);
}
IMediaSample_SetDiscontinuity(sample, !offset && event->u.buffer.discontinuity);
IMediaSample_SetPreroll(sample, event->u.buffer.preroll);
IMediaSample_SetSyncPoint(sample, !event->u.buffer.delta);
if (!pin->pin.pin.peer)
hr = VFW_E_NOT_CONNECTED;
else
hr = IMemInputPin_Receive(pin->pin.pMemInputPin, sample);
TRACE("sending sample returned: %08x\n", hr);
return hr;
}
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
/* Send a single GStreamer buffer (splitting it into multiple IMediaSamples if
* necessary). */
static void send_buffer(struct parser_source *pin, const struct wg_parser_event *event)
{
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
HRESULT hr;
IMediaSample *sample;
if (IsEqualGUID(&pin->pin.pin.mt.formattype, &FORMAT_WaveFormatEx)
&& (IsEqualGUID(&pin->pin.pin.mt.subtype, &MEDIASUBTYPE_PCM)
|| IsEqualGUID(&pin->pin.pin.mt.subtype, &MEDIASUBTYPE_IEEE_FLOAT)))
{
WAVEFORMATEX *format = (WAVEFORMATEX *)pin->pin.pin.mt.pbFormat;
uint32_t offset = 0;
while (offset < event->u.buffer.size)
{
uint32_t advance;
hr = BaseOutputPinImpl_GetDeliveryBuffer(&pin->pin, &sample, NULL, NULL, 0);
if (FAILED(hr))
{
if (hr != VFW_E_NOT_CONNECTED)
ERR("Could not get a delivery buffer (%x), returning GST_FLOW_FLUSHING\n", hr);
break;
}
advance = min(IMediaSample_GetSize(sample), event->u.buffer.size - offset);
hr = send_sample(pin, sample, event, offset, advance, format->nAvgBytesPerSec);
IMediaSample_Release(sample);
if (FAILED(hr))
break;
offset += advance;
}
}
else
{
hr = BaseOutputPinImpl_GetDeliveryBuffer(&pin->pin, &sample, NULL, NULL, 0);
if (FAILED(hr))
{
if (hr != VFW_E_NOT_CONNECTED)
ERR("Could not get a delivery buffer (%x), returning GST_FLOW_FLUSHING\n", hr);
}
else
{
hr = send_sample(pin, sample, event, 0, event->u.buffer.size, 0);
IMediaSample_Release(sample);
}
}
unix_funcs->wg_parser_stream_release_buffer(pin->wg_stream);
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
}
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
static DWORD CALLBACK stream_thread(void *arg)
{
struct parser_source *pin = arg;
struct parser *filter = impl_from_strmbase_filter(pin->pin.pin.filter);
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
TRACE("Starting streaming thread for pin %p.\n", pin);
while (filter->streaming)
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
{
struct wg_parser_event event;
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
EnterCriticalSection(&pin->flushing_cs);
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
if (!unix_funcs->wg_parser_stream_get_event(pin->wg_stream, &event))
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
{
LeaveCriticalSection(&pin->flushing_cs);
continue;
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
}
TRACE("Got event of type %#x.\n", event.type);
switch (event.type)
{
case WG_PARSER_EVENT_BUFFER:
send_buffer(pin, &event);
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
break;
case WG_PARSER_EVENT_EOS:
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
IPin_EndOfStream(pin->pin.pin.peer);
break;
case WG_PARSER_EVENT_SEGMENT:
IPin_NewSegment(pin->pin.pin.peer, event.u.segment.position,
event.u.segment.stop, event.u.segment.rate);
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
break;
case WG_PARSER_EVENT_NONE:
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
assert(0);
}
LeaveCriticalSection(&pin->flushing_cs);
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
}
TRACE("Streaming stopped; exiting.\n");
return 0;
}
static DWORD CALLBACK read_thread(void *arg)
{
struct parser *filter = arg;
TRACE("Starting read thread for filter %p.\n", filter);
while (filter->sink_connected)
{
uint64_t offset;
uint32_t size;
HRESULT hr;
void *data;
if (!unix_funcs->wg_parser_get_read_request(filter->wg_parser, &data, &offset, &size))
continue;
hr = IAsyncReader_SyncRead(filter->reader, offset, size, data);
unix_funcs->wg_parser_complete_read_request(filter->wg_parser, SUCCEEDED(hr));
}
TRACE("Streaming stopped; exiting.\n");
return 0;
}
static inline struct parser_source *impl_from_IMediaSeeking(IMediaSeeking *iface)
{
return CONTAINING_RECORD(iface, struct parser_source, seek.IMediaSeeking_iface);
}
static struct strmbase_pin *parser_get_pin(struct strmbase_filter *base, unsigned int index)
{
struct parser *filter = impl_from_strmbase_filter(base);
if (filter->enum_sink_first)
{
if (!index)
return &filter->sink.pin;
else if (index <= filter->source_count)
return &filter->sources[index - 1]->pin.pin;
}
else
{
if (index < filter->source_count)
return &filter->sources[index]->pin.pin;
else if (index == filter->source_count)
return &filter->sink.pin;
}
return NULL;
}
static void parser_destroy(struct strmbase_filter *iface)
{
struct parser *filter = impl_from_strmbase_filter(iface);
HRESULT hr;
/* Don't need to clean up output pins, disconnecting input pin will do that */
if (filter->sink.pin.peer)
{
hr = IPin_Disconnect(filter->sink.pin.peer);
assert(hr == S_OK);
hr = IPin_Disconnect(&filter->sink.pin.IPin_iface);
assert(hr == S_OK);
}
if (filter->reader)
IAsyncReader_Release(filter->reader);
filter->reader = NULL;
unix_funcs->wg_parser_destroy(filter->wg_parser);
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
strmbase_sink_cleanup(&filter->sink);
strmbase_filter_cleanup(&filter->filter);
free(filter);
}
static HRESULT parser_init_stream(struct strmbase_filter *iface)
{
struct parser *filter = impl_from_strmbase_filter(iface);
DWORD stop_flags = AM_SEEKING_NoPositioning;
const SourceSeeking *seeking;
unsigned int i;
if (!filter->sink_connected)
return S_OK;
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
filter->streaming = true;
unix_funcs->wg_parser_end_flush(filter->wg_parser);
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
/* DirectShow retains the old seek positions, but resets to them every time
* it transitions from stopped -> paused. */
seeking = &filter->sources[0]->seek;
if (seeking->llStop)
stop_flags = AM_SEEKING_AbsolutePositioning;
unix_funcs->wg_parser_stream_seek(filter->sources[0]->wg_stream, seeking->dRate,
seeking->llCurrent, seeking->llStop, AM_SEEKING_AbsolutePositioning, stop_flags);
for (i = 0; i < filter->source_count; ++i)
{
HRESULT hr;
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
if (!filter->sources[i]->pin.pin.peer)
continue;
if (FAILED(hr = IMemAllocator_Commit(filter->sources[i]->pin.pAllocator)))
ERR("Failed to commit allocator, hr %#x.\n", hr);
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
filter->sources[i]->thread = CreateThread(NULL, 0, stream_thread, filter->sources[i], 0, NULL);
}
return S_OK;
}
static HRESULT parser_cleanup_stream(struct strmbase_filter *iface)
{
struct parser *filter = impl_from_strmbase_filter(iface);
unsigned int i;
if (!filter->sink_connected)
return S_OK;
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
filter->streaming = false;
unix_funcs->wg_parser_begin_flush(filter->wg_parser);
for (i = 0; i < filter->source_count; ++i)
{
winegstreamer: Manage our own streaming thread. This is a rather large and complex change. It comprises several parts: (1) Instead of directly sending EOS, segment, and sample events to the downstream DirectShow sink, first queue them in a local buffer (i.e. "pin->event"). (2) Spawn a separate thread per source pin (i.e. "stream_thread") which consumes said events and sends them downstream. (3) When flushing or stopping, explicitly wait for this thread to pause or stop (respectively). There are a few reasons for this: (1) It reduces the number of Unix -> PE callbacks we need to make, easing PE conversion. This is not a great advantage *a priori*, and may not be worth a similar dedicated "handler" thread for most modules, but winegstreamer is different—we were already marshalling these calls onto another thread, and now that marshalling can go away (almost). (2) Because GStreamer can only do pad negotiation (and hence autoplugging) while running (in contrast to DirectShow, which can do it while stopped), we currently have to renegotiate every time the pipeline is started. Most applications don't start the graph more than once, but even that requires two negotiations, and startup time is demonstrably too high. It would be nice to keep the graph in PAUSED state all of the time, but this is difficult to do without more fine-grained control over the streaming thread. [In particular, we cannot reliably wait for all samples to be delivered except by stopping the GStreamer pipeline.] Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-20 04:35:38 +01:00
struct parser_source *pin = filter->sources[i];
if (!pin->pin.pin.peer)
continue;
IMemAllocator_Decommit(pin->pin.pAllocator);
WaitForSingleObject(pin->thread, INFINITE);
CloseHandle(pin->thread);
pin->thread = NULL;
}
return S_OK;
}
static const struct strmbase_filter_ops filter_ops =
{
.filter_get_pin = parser_get_pin,
.filter_destroy = parser_destroy,
.filter_init_stream = parser_init_stream,
.filter_cleanup_stream = parser_cleanup_stream,
};
static inline struct parser *impl_from_strmbase_sink(struct strmbase_sink *iface)
{
return CONTAINING_RECORD(iface, struct parser, sink);
}
static HRESULT sink_query_accept(struct strmbase_pin *iface, const AM_MEDIA_TYPE *mt)
{
if (IsEqualGUID(&mt->majortype, &MEDIATYPE_Stream))
return S_OK;
return S_FALSE;
}
static HRESULT parser_sink_connect(struct strmbase_sink *iface, IPin *peer, const AM_MEDIA_TYPE *pmt)
{
struct parser *filter = impl_from_strmbase_sink(iface);
LONGLONG file_size, unused;
HRESULT hr = S_OK;
unsigned int i;
filter->reader = NULL;
if (FAILED(hr = IPin_QueryInterface(peer, &IID_IAsyncReader, (void **)&filter->reader)))
return hr;
IAsyncReader_Length(filter->reader, &file_size, &unused);
filter->sink_connected = true;
filter->read_thread = CreateThread(NULL, 0, read_thread, filter, 0, NULL);
if (FAILED(hr = unix_funcs->wg_parser_connect(filter->wg_parser, file_size)))
goto err;
if (!filter->init_gst(filter))
goto err;
for (i = 0; i < filter->source_count; ++i)
{
struct parser_source *pin = filter->sources[i];
pin->seek.llDuration = pin->seek.llStop = unix_funcs->wg_parser_stream_get_duration(pin->wg_stream);
pin->seek.llCurrent = 0;
}
return S_OK;
err:
GST_RemoveOutputPins(filter);
IAsyncReader_Release(filter->reader);
filter->reader = NULL;
return hr;
}
static void parser_sink_disconnect(struct strmbase_sink *iface)
{
struct parser *filter = impl_from_strmbase_sink(iface);
GST_RemoveOutputPins(filter);
IAsyncReader_Release(filter->reader);
filter->reader = NULL;
}
static const struct strmbase_sink_ops sink_ops =
{
.base.pin_query_accept = sink_query_accept,
.sink_connect = parser_sink_connect,
.sink_disconnect = parser_sink_disconnect,
};
static BOOL decodebin_parser_filter_init_gst(struct parser *filter)
{
struct wg_parser *parser = filter->wg_parser;
unsigned int i, stream_count;
WCHAR source_name[20];
stream_count = unix_funcs->wg_parser_get_stream_count(parser);
for (i = 0; i < stream_count; ++i)
{
swprintf(source_name, ARRAY_SIZE(source_name), L"Stream %02u", i);
if (!create_pin(filter, unix_funcs->wg_parser_get_stream(parser, i), source_name))
return FALSE;
}
return TRUE;
}
static HRESULT decodebin_parser_source_query_accept(struct parser_source *pin, const AM_MEDIA_TYPE *mt)
{
struct wg_format format;
/* At least make sure we can convert it to wg_format. */
return amt_to_wg_format(mt, &format) ? S_OK : S_FALSE;
}
static HRESULT decodebin_parser_source_get_media_type(struct parser_source *pin,
unsigned int index, AM_MEDIA_TYPE *mt)
{
struct wg_format format;
static const enum wg_video_format video_formats[] =
{
/* Try to prefer YUV formats over RGB ones. Most decoders output in the
* YUV color space, and it's generally much less expensive for
* videoconvert to do YUV -> YUV transformations. */
WG_VIDEO_FORMAT_AYUV,
WG_VIDEO_FORMAT_I420,
WG_VIDEO_FORMAT_YV12,
WG_VIDEO_FORMAT_YUY2,
WG_VIDEO_FORMAT_UYVY,
WG_VIDEO_FORMAT_YVYU,
WG_VIDEO_FORMAT_NV12,
WG_VIDEO_FORMAT_BGRA,
WG_VIDEO_FORMAT_BGRx,
WG_VIDEO_FORMAT_BGR,
WG_VIDEO_FORMAT_RGB16,
WG_VIDEO_FORMAT_RGB15,
};
unix_funcs->wg_parser_stream_get_preferred_format(pin->wg_stream, &format);
memset(mt, 0, sizeof(AM_MEDIA_TYPE));
if (amt_from_wg_format(mt, &format))
{
if (!index--)
return S_OK;
FreeMediaType(mt);
}
if (format.major_type == WG_MAJOR_TYPE_VIDEO && index < ARRAY_SIZE(video_formats))
{
format.u.video.format = video_formats[index];
if (!amt_from_wg_format(mt, &format))
return E_OUTOFMEMORY;
return S_OK;
}
else if (format.major_type == WG_MAJOR_TYPE_AUDIO && !index)
{
format.u.audio.format = WG_AUDIO_FORMAT_S16LE;
if (!amt_from_wg_format(mt, &format))
return E_OUTOFMEMORY;
return S_OK;
}
return VFW_S_NO_MORE_ITEMS;
}
static BOOL parser_init_gstreamer(void)
{
if (!init_gstreamer())
return FALSE;
return TRUE;
}
HRESULT decodebin_parser_create(IUnknown *outer, IUnknown **out)
{
struct parser *object;
if (!parser_init_gstreamer())
return E_FAIL;
if (!(object = calloc(1, sizeof(*object))))
return E_OUTOFMEMORY;
if (!(object->wg_parser = unix_funcs->wg_decodebin_parser_create()))
{
free(object);
return E_OUTOFMEMORY;
}
strmbase_filter_init(&object->filter, outer, &CLSID_decodebin_parser, &filter_ops);
strmbase_sink_init(&object->sink, &object->filter, L"input pin", &sink_ops, NULL);
object->init_gst = decodebin_parser_filter_init_gst;
object->source_query_accept = decodebin_parser_source_query_accept;
object->source_get_media_type = decodebin_parser_source_get_media_type;
TRACE("Created GStreamer demuxer %p.\n", object);
*out = &object->filter.IUnknown_inner;
return S_OK;
}
static struct parser *impl_from_IAMStreamSelect(IAMStreamSelect *iface)
{
return CONTAINING_RECORD(iface, struct parser, IAMStreamSelect_iface);
}
static HRESULT WINAPI stream_select_QueryInterface(IAMStreamSelect *iface, REFIID iid, void **out)
{
struct parser *filter = impl_from_IAMStreamSelect(iface);
return IUnknown_QueryInterface(filter->filter.outer_unk, iid, out);
}
static ULONG WINAPI stream_select_AddRef(IAMStreamSelect *iface)
{
struct parser *filter = impl_from_IAMStreamSelect(iface);
return IUnknown_AddRef(filter->filter.outer_unk);
}
static ULONG WINAPI stream_select_Release(IAMStreamSelect *iface)
{
struct parser *filter = impl_from_IAMStreamSelect(iface);
return IUnknown_Release(filter->filter.outer_unk);
}
static HRESULT WINAPI stream_select_Count(IAMStreamSelect *iface, DWORD *count)
{
FIXME("iface %p, count %p, stub!\n", iface, count);
return E_NOTIMPL;
}
static HRESULT WINAPI stream_select_Info(IAMStreamSelect *iface, LONG index,
AM_MEDIA_TYPE **mt, DWORD *flags, LCID *lcid, DWORD *group, WCHAR **name,
IUnknown **object, IUnknown **unknown)
{
FIXME("iface %p, index %d, mt %p, flags %p, lcid %p, group %p, name %p, object %p, unknown %p, stub!\n",
iface, index, mt, flags, lcid, group, name, object, unknown);
return E_NOTIMPL;
}
static HRESULT WINAPI stream_select_Enable(IAMStreamSelect *iface, LONG index, DWORD flags)
{
FIXME("iface %p, index %d, flags %#x, stub!\n", iface, index, flags);
return E_NOTIMPL;
}
static const IAMStreamSelectVtbl stream_select_vtbl =
{
stream_select_QueryInterface,
stream_select_AddRef,
stream_select_Release,
stream_select_Count,
stream_select_Info,
stream_select_Enable,
};
static HRESULT WINAPI GST_ChangeCurrent(IMediaSeeking *iface)
{
struct parser_source *This = impl_from_IMediaSeeking(iface);
TRACE("(%p)\n", This);
return S_OK;
}
static HRESULT WINAPI GST_ChangeStop(IMediaSeeking *iface)
{
struct parser_source *This = impl_from_IMediaSeeking(iface);
TRACE("(%p)\n", This);
return S_OK;
}
static HRESULT WINAPI GST_ChangeRate(IMediaSeeking *iface)
{
struct parser_source *pin = impl_from_IMediaSeeking(iface);
unix_funcs->wg_parser_stream_seek(pin->wg_stream, pin->seek.dRate, 0, 0,
AM_SEEKING_NoPositioning, AM_SEEKING_NoPositioning);
return S_OK;
}
static HRESULT WINAPI GST_Seeking_QueryInterface(IMediaSeeking *iface, REFIID riid, void **ppv)
{
struct parser_source *This = impl_from_IMediaSeeking(iface);
return IPin_QueryInterface(&This->pin.pin.IPin_iface, riid, ppv);
}
static ULONG WINAPI GST_Seeking_AddRef(IMediaSeeking *iface)
{
struct parser_source *This = impl_from_IMediaSeeking(iface);
return IPin_AddRef(&This->pin.pin.IPin_iface);
}
static ULONG WINAPI GST_Seeking_Release(IMediaSeeking *iface)
{
struct parser_source *This = impl_from_IMediaSeeking(iface);
return IPin_Release(&This->pin.pin.IPin_iface);
}
static HRESULT WINAPI GST_Seeking_SetPositions(IMediaSeeking *iface,
LONGLONG *current, DWORD current_flags, LONGLONG *stop, DWORD stop_flags)
{
struct parser_source *pin = impl_from_IMediaSeeking(iface);
struct parser *filter = impl_from_strmbase_filter(pin->pin.pin.filter);
HRESULT hr = S_OK;
int i;
TRACE("pin %p, current %s, current_flags %#x, stop %s, stop_flags %#x.\n",
pin, current ? debugstr_time(*current) : "<null>", current_flags,
stop ? debugstr_time(*stop) : "<null>", stop_flags);
if (pin->pin.pin.filter->state == State_Stopped)
{
SourceSeekingImpl_SetPositions(iface, current, current_flags, stop, stop_flags);
return S_OK;
}
if (!(current_flags & AM_SEEKING_NoFlush))
{
unix_funcs->wg_parser_begin_flush(filter->wg_parser);
for (i = 0; i < filter->source_count; ++i)
{
if (filter->sources[i]->pin.pin.peer)
IPin_BeginFlush(filter->sources[i]->pin.pin.peer);
}
if (filter->reader)
IAsyncReader_BeginFlush(filter->reader);
}
/* Acquire the flushing locks. This blocks the streaming threads, and
* ensures the seek is serialized between flushes. */
for (i = 0; i < filter->source_count; ++i)
{
if (filter->sources[i]->pin.pin.peer)
EnterCriticalSection(&pin->flushing_cs);
}
SourceSeekingImpl_SetPositions(iface, current, current_flags, stop, stop_flags);
if (!unix_funcs->wg_parser_stream_seek(pin->wg_stream, pin->seek.dRate,
pin->seek.llCurrent, pin->seek.llStop, current_flags, stop_flags))
{
ERR("Failed to seek (current %s, stop %s).\n",
debugstr_time(pin->seek.llCurrent), debugstr_time(pin->seek.llStop));
hr = E_FAIL;
}
if (!(current_flags & AM_SEEKING_NoFlush))
{
unix_funcs->wg_parser_end_flush(filter->wg_parser);
for (i = 0; i < filter->source_count; ++i)
{
if (filter->sources[i]->pin.pin.peer)
IPin_EndFlush(filter->sources[i]->pin.pin.peer);
}
if (filter->reader)
IAsyncReader_EndFlush(filter->reader);
}
/* Release the flushing locks. */
for (i = filter->source_count - 1; i >= 0; --i)
{
if (filter->sources[i]->pin.pin.peer)
LeaveCriticalSection(&pin->flushing_cs);
}
return hr;
}
static const IMediaSeekingVtbl GST_Seeking_Vtbl =
{
GST_Seeking_QueryInterface,
GST_Seeking_AddRef,
GST_Seeking_Release,
SourceSeekingImpl_GetCapabilities,
SourceSeekingImpl_CheckCapabilities,
SourceSeekingImpl_IsFormatSupported,
SourceSeekingImpl_QueryPreferredFormat,
SourceSeekingImpl_GetTimeFormat,
SourceSeekingImpl_IsUsingTimeFormat,
SourceSeekingImpl_SetTimeFormat,
SourceSeekingImpl_GetDuration,
SourceSeekingImpl_GetStopPosition,
SourceSeekingImpl_GetCurrentPosition,
SourceSeekingImpl_ConvertTimeFormat,
GST_Seeking_SetPositions,
SourceSeekingImpl_GetPositions,
SourceSeekingImpl_GetAvailable,
SourceSeekingImpl_SetRate,
SourceSeekingImpl_GetRate,
SourceSeekingImpl_GetPreroll
};
static inline struct parser_source *impl_from_IQualityControl( IQualityControl *iface )
{
return CONTAINING_RECORD(iface, struct parser_source, IQualityControl_iface);
}
static HRESULT WINAPI GST_QualityControl_QueryInterface(IQualityControl *iface, REFIID riid, void **ppv)
{
struct parser_source *pin = impl_from_IQualityControl(iface);
return IPin_QueryInterface(&pin->pin.pin.IPin_iface, riid, ppv);
}
static ULONG WINAPI GST_QualityControl_AddRef(IQualityControl *iface)
{
struct parser_source *pin = impl_from_IQualityControl(iface);
return IPin_AddRef(&pin->pin.pin.IPin_iface);
}
static ULONG WINAPI GST_QualityControl_Release(IQualityControl *iface)
{
struct parser_source *pin = impl_from_IQualityControl(iface);
return IPin_Release(&pin->pin.pin.IPin_iface);
}
static HRESULT WINAPI GST_QualityControl_Notify(IQualityControl *iface, IBaseFilter *sender, Quality q)
{
struct parser_source *pin = impl_from_IQualityControl(iface);
uint64_t timestamp;
int64_t diff;
TRACE("pin %p, sender %p, type %s, proportion %u, late %s, timestamp %s.\n",
pin, sender, q.Type == Famine ? "Famine" : "Flood", q.Proportion,
debugstr_time(q.Late), debugstr_time(q.TimeStamp));
/* DirectShow filters sometimes pass negative timestamps (Audiosurf uses the
* current time instead of the time of the last buffer). GstClockTime is
* unsigned, so clamp it to 0. */
timestamp = max(q.TimeStamp, 0);
/* The documentation specifies that timestamp + diff must be nonnegative. */
diff = q.Late;
if (diff < 0 && timestamp < (uint64_t)-diff)
diff = -timestamp;
/* DirectShow "Proportion" describes what percentage of buffers the upstream
* filter should keep (i.e. dropping the rest). If frames are late, the
* proportion will be less than 1. For example, a proportion of 500 means
* that the element should drop half of its frames, essentially because
* frames are taking twice as long as they should to arrive.
*
* GStreamer "proportion" is the inverse of this; it describes how much
* faster the upstream element should produce frames. I.e. if frames are
* taking twice as long as they should to arrive, we want the frames to be
* decoded twice as fast, and so we pass 2.0 to GStreamer. */
if (!q.Proportion)
{
WARN("Ignoring quality message with zero proportion.\n");
return S_OK;
}
/* GST_QOS_TYPE_OVERFLOW is also used for buffers that arrive on time, but
* DirectShow filters might use Famine, so check that there actually is an
* underrun. */
unix_funcs->wg_parser_stream_notify_qos(pin->wg_stream, q.Type == Famine && q.Proportion < 1000,
1000.0 / q.Proportion, diff, timestamp);
return S_OK;
}
static HRESULT WINAPI GST_QualityControl_SetSink(IQualityControl *iface, IQualityControl *tonotify)
{
struct parser_source *pin = impl_from_IQualityControl(iface);
TRACE("(%p)->(%p)\n", pin, pin);
/* Do nothing */
return S_OK;
}
static const IQualityControlVtbl GSTOutPin_QualityControl_Vtbl = {
GST_QualityControl_QueryInterface,
GST_QualityControl_AddRef,
GST_QualityControl_Release,
GST_QualityControl_Notify,
GST_QualityControl_SetSink
};
static inline struct parser_source *impl_source_from_IPin(IPin *iface)
{
return CONTAINING_RECORD(iface, struct parser_source, pin.pin.IPin_iface);
}
static HRESULT source_query_interface(struct strmbase_pin *iface, REFIID iid, void **out)
{
struct parser_source *pin = impl_source_from_IPin(&iface->IPin_iface);
if (IsEqualGUID(iid, &IID_IMediaSeeking))
*out = &pin->seek.IMediaSeeking_iface;
else if (IsEqualGUID(iid, &IID_IQualityControl))
*out = &pin->IQualityControl_iface;
else
return E_NOINTERFACE;
IUnknown_AddRef((IUnknown *)*out);
return S_OK;
}
static HRESULT source_query_accept(struct strmbase_pin *iface, const AM_MEDIA_TYPE *mt)
{
struct parser_source *pin = impl_source_from_IPin(&iface->IPin_iface);
struct parser *filter = impl_from_strmbase_filter(iface->filter);
return filter->source_query_accept(pin, mt);
}
static HRESULT source_get_media_type(struct strmbase_pin *iface, unsigned int index, AM_MEDIA_TYPE *mt)
{
struct parser_source *pin = impl_source_from_IPin(&iface->IPin_iface);
struct parser *filter = impl_from_strmbase_filter(iface->filter);
return filter->source_get_media_type(pin, index, mt);
}
static HRESULT WINAPI GSTOutPin_DecideBufferSize(struct strmbase_source *iface,
IMemAllocator *allocator, ALLOCATOR_PROPERTIES *props)
{
struct parser_source *pin = impl_source_from_IPin(&iface->pin.IPin_iface);
unsigned int buffer_size = 16384;
ALLOCATOR_PROPERTIES ret_props;
struct wg_format format;
bool ret;
if (IsEqualGUID(&pin->pin.pin.mt.formattype, &FORMAT_VideoInfo))
{
VIDEOINFOHEADER *format = (VIDEOINFOHEADER *)pin->pin.pin.mt.pbFormat;
buffer_size = format->bmiHeader.biSizeImage;
}
else if (IsEqualGUID(&pin->pin.pin.mt.formattype, &FORMAT_WaveFormatEx)
&& (IsEqualGUID(&pin->pin.pin.mt.subtype, &MEDIASUBTYPE_PCM)
|| IsEqualGUID(&pin->pin.pin.mt.subtype, &MEDIASUBTYPE_IEEE_FLOAT)))
{
WAVEFORMATEX *format = (WAVEFORMATEX *)pin->pin.pin.mt.pbFormat;
buffer_size = format->nAvgBytesPerSec;
}
ret = amt_to_wg_format(&pin->pin.pin.mt, &format);
assert(ret);
unix_funcs->wg_parser_stream_enable(pin->wg_stream, &format);
/* We do need to drop any buffers that might have been sent with the old
* caps, but this will be handled in parser_init_stream(). */
props->cBuffers = max(props->cBuffers, 1);
props->cbBuffer = max(props->cbBuffer, buffer_size);
props->cbAlign = max(props->cbAlign, 1);
return IMemAllocator_SetProperties(allocator, props, &ret_props);
}
static void source_disconnect(struct strmbase_source *iface)
{
struct parser_source *pin = impl_source_from_IPin(&iface->pin.IPin_iface);
unix_funcs->wg_parser_stream_disable(pin->wg_stream);
}
static void free_source_pin(struct parser_source *pin)
{
if (pin->pin.pin.peer)
{
if (SUCCEEDED(IMemAllocator_Decommit(pin->pin.pAllocator)))
IPin_Disconnect(pin->pin.pin.peer);
IPin_Disconnect(&pin->pin.pin.IPin_iface);
}
pin->flushing_cs.DebugInfo->Spare[0] = 0;
DeleteCriticalSection(&pin->flushing_cs);
strmbase_seeking_cleanup(&pin->seek);
strmbase_source_cleanup(&pin->pin);
free(pin);
}
static const struct strmbase_source_ops source_ops =
{
.base.pin_query_interface = source_query_interface,
.base.pin_query_accept = source_query_accept,
.base.pin_get_media_type = source_get_media_type,
.pfnAttemptConnection = BaseOutputPinImpl_AttemptConnection,
.pfnDecideAllocator = BaseOutputPinImpl_DecideAllocator,
.pfnDecideBufferSize = GSTOutPin_DecideBufferSize,
.source_disconnect = source_disconnect,
};
static struct parser_source *create_pin(struct parser *filter,
struct wg_parser_stream *stream, const WCHAR *name)
{
struct parser_source *pin, **new_array;
if (!(new_array = realloc(filter->sources, (filter->source_count + 1) * sizeof(*filter->sources))))
return NULL;
filter->sources = new_array;
if (!(pin = calloc(1, sizeof(*pin))))
return NULL;
pin->wg_stream = stream;
strmbase_source_init(&pin->pin, &filter->filter, name, &source_ops);
pin->IQualityControl_iface.lpVtbl = &GSTOutPin_QualityControl_Vtbl;
strmbase_seeking_init(&pin->seek, &GST_Seeking_Vtbl, GST_ChangeStop,
GST_ChangeCurrent, GST_ChangeRate);
BaseFilterImpl_IncrementPinVersion(&filter->filter);
InitializeCriticalSection(&pin->flushing_cs);
pin->flushing_cs.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": pin.flushing_cs");
filter->sources[filter->source_count++] = pin;
return pin;
}
static HRESULT GST_RemoveOutputPins(struct parser *This)
{
unsigned int i;
TRACE("(%p)\n", This);
if (!This->sink_connected)
return S_OK;
unix_funcs->wg_parser_disconnect(This->wg_parser);
/* read_thread() needs to stay alive to service any read requests GStreamer
* sends, so we can only shut it down after GStreamer stops. */
This->sink_connected = false;
WaitForSingleObject(This->read_thread, INFINITE);
CloseHandle(This->read_thread);
for (i = 0; i < This->source_count; ++i)
{
if (This->sources[i])
free_source_pin(This->sources[i]);
}
This->source_count = 0;
free(This->sources);
This->sources = NULL;
BaseFilterImpl_IncrementPinVersion(&This->filter);
return S_OK;
}
static BOOL compare_media_types(const AM_MEDIA_TYPE *a, const AM_MEDIA_TYPE *b)
{
return IsEqualGUID(&a->majortype, &b->majortype)
&& IsEqualGUID(&a->subtype, &b->subtype)
&& IsEqualGUID(&a->formattype, &b->formattype)
&& a->cbFormat == b->cbFormat
&& !memcmp(a->pbFormat, b->pbFormat, a->cbFormat);
}
static HRESULT wave_parser_sink_query_accept(struct strmbase_pin *iface, const AM_MEDIA_TYPE *mt)
{
if (!IsEqualGUID(&mt->majortype, &MEDIATYPE_Stream))
return S_FALSE;
if (IsEqualGUID(&mt->subtype, &MEDIASUBTYPE_WAVE))
return S_OK;
if (IsEqualGUID(&mt->subtype, &MEDIASUBTYPE_AU) || IsEqualGUID(&mt->subtype, &MEDIASUBTYPE_AIFF))
FIXME("AU and AIFF files are not yet supported.\n");
return S_FALSE;
}
static const struct strmbase_sink_ops wave_parser_sink_ops =
{
.base.pin_query_accept = wave_parser_sink_query_accept,
.sink_connect = parser_sink_connect,
.sink_disconnect = parser_sink_disconnect,
};
static BOOL wave_parser_filter_init_gst(struct parser *filter)
{
struct wg_parser *parser = filter->wg_parser;
if (!create_pin(filter, unix_funcs->wg_parser_get_stream(parser, 0), L"output"))
return FALSE;
return TRUE;
}
static HRESULT wave_parser_source_query_accept(struct parser_source *pin, const AM_MEDIA_TYPE *mt)
{
struct wg_format format;
AM_MEDIA_TYPE pad_mt;
HRESULT hr;
unix_funcs->wg_parser_stream_get_preferred_format(pin->wg_stream, &format);
if (!amt_from_wg_format(&pad_mt, &format))
return E_OUTOFMEMORY;
hr = compare_media_types(mt, &pad_mt) ? S_OK : S_FALSE;
FreeMediaType(&pad_mt);
return hr;
}
static HRESULT wave_parser_source_get_media_type(struct parser_source *pin,
unsigned int index, AM_MEDIA_TYPE *mt)
{
struct wg_format format;
if (index > 0)
return VFW_S_NO_MORE_ITEMS;
unix_funcs->wg_parser_stream_get_preferred_format(pin->wg_stream, &format);
if (!amt_from_wg_format(mt, &format))
return E_OUTOFMEMORY;
return S_OK;
}
HRESULT wave_parser_create(IUnknown *outer, IUnknown **out)
{
struct parser *object;
if (!parser_init_gstreamer())
return E_FAIL;
if (!(object = calloc(1, sizeof(*object))))
return E_OUTOFMEMORY;
if (!(object->wg_parser = unix_funcs->wg_wave_parser_create()))
{
free(object);
return E_OUTOFMEMORY;
}
strmbase_filter_init(&object->filter, outer, &CLSID_WAVEParser, &filter_ops);
strmbase_sink_init(&object->sink, &object->filter, L"input pin", &wave_parser_sink_ops, NULL);
object->init_gst = wave_parser_filter_init_gst;
object->source_query_accept = wave_parser_source_query_accept;
object->source_get_media_type = wave_parser_source_get_media_type;
TRACE("Created WAVE parser %p.\n", object);
*out = &object->filter.IUnknown_inner;
return S_OK;
}
static HRESULT avi_splitter_sink_query_accept(struct strmbase_pin *iface, const AM_MEDIA_TYPE *mt)
{
if (IsEqualGUID(&mt->majortype, &MEDIATYPE_Stream)
&& IsEqualGUID(&mt->subtype, &MEDIASUBTYPE_Avi))
return S_OK;
return S_FALSE;
}
static const struct strmbase_sink_ops avi_splitter_sink_ops =
{
.base.pin_query_accept = avi_splitter_sink_query_accept,
.sink_connect = parser_sink_connect,
.sink_disconnect = parser_sink_disconnect,
};
static BOOL avi_splitter_filter_init_gst(struct parser *filter)
{
struct wg_parser *parser = filter->wg_parser;
uint32_t i, stream_count;
WCHAR source_name[20];
stream_count = unix_funcs->wg_parser_get_stream_count(parser);
for (i = 0; i < stream_count; ++i)
{
swprintf(source_name, ARRAY_SIZE(source_name), L"Stream %02u", i);
if (!create_pin(filter, unix_funcs->wg_parser_get_stream(parser, i), source_name))
return FALSE;
}
return TRUE;
}
static HRESULT avi_splitter_source_query_accept(struct parser_source *pin, const AM_MEDIA_TYPE *mt)
{
struct wg_format format;
AM_MEDIA_TYPE pad_mt;
HRESULT hr;
unix_funcs->wg_parser_stream_get_preferred_format(pin->wg_stream, &format);
if (!amt_from_wg_format(&pad_mt, &format))
return E_OUTOFMEMORY;
hr = compare_media_types(mt, &pad_mt) ? S_OK : S_FALSE;
FreeMediaType(&pad_mt);
return hr;
}
static HRESULT avi_splitter_source_get_media_type(struct parser_source *pin,
unsigned int index, AM_MEDIA_TYPE *mt)
{
struct wg_format format;
if (index > 0)
return VFW_S_NO_MORE_ITEMS;
unix_funcs->wg_parser_stream_get_preferred_format(pin->wg_stream, &format);
if (!amt_from_wg_format(mt, &format))
return E_OUTOFMEMORY;
return S_OK;
}
HRESULT avi_splitter_create(IUnknown *outer, IUnknown **out)
{
struct parser *object;
if (!parser_init_gstreamer())
return E_FAIL;
if (!(object = calloc(1, sizeof(*object))))
return E_OUTOFMEMORY;
if (!(object->wg_parser = unix_funcs->wg_avi_parser_create()))
{
free(object);
return E_OUTOFMEMORY;
}
strmbase_filter_init(&object->filter, outer, &CLSID_AviSplitter, &filter_ops);
strmbase_sink_init(&object->sink, &object->filter, L"input pin", &avi_splitter_sink_ops, NULL);
object->init_gst = avi_splitter_filter_init_gst;
object->source_query_accept = avi_splitter_source_query_accept;
object->source_get_media_type = avi_splitter_source_get_media_type;
TRACE("Created AVI splitter %p.\n", object);
*out = &object->filter.IUnknown_inner;
return S_OK;
}
static HRESULT mpeg_splitter_sink_query_accept(struct strmbase_pin *iface, const AM_MEDIA_TYPE *mt)
{
if (!IsEqualGUID(&mt->majortype, &MEDIATYPE_Stream))
return S_FALSE;
if (IsEqualGUID(&mt->subtype, &MEDIASUBTYPE_MPEG1Audio))
return S_OK;
if (IsEqualGUID(&mt->subtype, &MEDIASUBTYPE_MPEG1Video)
|| IsEqualGUID(&mt->subtype, &MEDIASUBTYPE_MPEG1System)
|| IsEqualGUID(&mt->subtype, &MEDIASUBTYPE_MPEG1VideoCD))
FIXME("Unsupported subtype %s.\n", wine_dbgstr_guid(&mt->subtype));
return S_FALSE;
}
static const struct strmbase_sink_ops mpeg_splitter_sink_ops =
{
.base.pin_query_accept = mpeg_splitter_sink_query_accept,
.sink_connect = parser_sink_connect,
.sink_disconnect = parser_sink_disconnect,
};
static BOOL mpeg_splitter_filter_init_gst(struct parser *filter)
{
struct wg_parser *parser = filter->wg_parser;
if (!create_pin(filter, unix_funcs->wg_parser_get_stream(parser, 0), L"Audio"))
return FALSE;
return TRUE;
}
static HRESULT mpeg_splitter_source_query_accept(struct parser_source *pin, const AM_MEDIA_TYPE *mt)
{
struct wg_format format;
AM_MEDIA_TYPE pad_mt;
HRESULT hr;
unix_funcs->wg_parser_stream_get_preferred_format(pin->wg_stream, &format);
if (!amt_from_wg_format(&pad_mt, &format))
return E_OUTOFMEMORY;
hr = compare_media_types(mt, &pad_mt) ? S_OK : S_FALSE;
FreeMediaType(&pad_mt);
return hr;
}
static HRESULT mpeg_splitter_source_get_media_type(struct parser_source *pin,
unsigned int index, AM_MEDIA_TYPE *mt)
{
struct wg_format format;
if (index > 0)
return VFW_S_NO_MORE_ITEMS;
unix_funcs->wg_parser_stream_get_preferred_format(pin->wg_stream, &format);
if (!amt_from_wg_format(mt, &format))
return E_OUTOFMEMORY;
return S_OK;
}
static HRESULT mpeg_splitter_query_interface(struct strmbase_filter *iface, REFIID iid, void **out)
{
struct parser *filter = impl_from_strmbase_filter(iface);
if (IsEqualGUID(iid, &IID_IAMStreamSelect))
{
*out = &filter->IAMStreamSelect_iface;
IUnknown_AddRef((IUnknown *)*out);
return S_OK;
}
return E_NOINTERFACE;
}
static const struct strmbase_filter_ops mpeg_splitter_ops =
{
.filter_query_interface = mpeg_splitter_query_interface,
.filter_get_pin = parser_get_pin,
.filter_destroy = parser_destroy,
.filter_init_stream = parser_init_stream,
.filter_cleanup_stream = parser_cleanup_stream,
};
HRESULT mpeg_splitter_create(IUnknown *outer, IUnknown **out)
{
struct parser *object;
if (!parser_init_gstreamer())
return E_FAIL;
if (!(object = calloc(1, sizeof(*object))))
return E_OUTOFMEMORY;
if (!(object->wg_parser = unix_funcs->wg_mpeg_audio_parser_create()))
{
free(object);
return E_OUTOFMEMORY;
}
strmbase_filter_init(&object->filter, outer, &CLSID_MPEG1Splitter, &mpeg_splitter_ops);
strmbase_sink_init(&object->sink, &object->filter, L"Input", &mpeg_splitter_sink_ops, NULL);
object->IAMStreamSelect_iface.lpVtbl = &stream_select_vtbl;
object->init_gst = mpeg_splitter_filter_init_gst;
object->source_query_accept = mpeg_splitter_source_query_accept;
object->source_get_media_type = mpeg_splitter_source_get_media_type;
object->enum_sink_first = TRUE;
TRACE("Created MPEG-1 splitter %p.\n", object);
*out = &object->filter.IUnknown_inner;
return S_OK;
}