Sweden-Number/dlls/winevulkan/vulkan_thunks.c

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/* Automatically generated from Vulkan vk.xml; DO NOT EDIT! */
#include "config.h"
#include "wine/port.h"
#include "wine/debug.h"
#include "wine/heap.h"
#include "wine/vulkan.h"
#include "wine/vulkan_driver.h"
#include "vulkan_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(vulkan);
#if defined(USE_STRUCT_CONVERSION)
static inline void convert_VkImageFormatProperties_host_to_win(const VkImageFormatProperties_host *in, VkImageFormatProperties *out)
{
if (!in) return;
out->maxExtent = in->maxExtent;
out->maxMipLevels = in->maxMipLevels;
out->maxArrayLayers = in->maxArrayLayers;
out->sampleCounts = in->sampleCounts;
out->maxResourceSize = in->maxResourceSize;
}
static inline void convert_VkMemoryHeap_static_array_host_to_win(const VkMemoryHeap_host *in, VkMemoryHeap *out, uint32_t count)
{
unsigned int i;
if (!in) return;
for (i = 0; i < count; i++)
{
out[i].size = in[i].size;
out[i].flags = in[i].flags;
}
}
static inline void convert_VkPhysicalDeviceMemoryProperties_host_to_win(const VkPhysicalDeviceMemoryProperties_host *in, VkPhysicalDeviceMemoryProperties *out)
{
if (!in) return;
out->memoryTypeCount = in->memoryTypeCount;
memcpy(out->memoryTypes, in->memoryTypes, VK_MAX_MEMORY_TYPES * sizeof(VkMemoryType));
out->memoryHeapCount = in->memoryHeapCount;
convert_VkMemoryHeap_static_array_host_to_win(in->memoryHeaps, out->memoryHeaps, VK_MAX_MEMORY_HEAPS);
}
static inline void convert_VkPhysicalDeviceLimits_host_to_win(const VkPhysicalDeviceLimits_host *in, VkPhysicalDeviceLimits *out)
{
if (!in) return;
out->maxImageDimension1D = in->maxImageDimension1D;
out->maxImageDimension2D = in->maxImageDimension2D;
out->maxImageDimension3D = in->maxImageDimension3D;
out->maxImageDimensionCube = in->maxImageDimensionCube;
out->maxImageArrayLayers = in->maxImageArrayLayers;
out->maxTexelBufferElements = in->maxTexelBufferElements;
out->maxUniformBufferRange = in->maxUniformBufferRange;
out->maxStorageBufferRange = in->maxStorageBufferRange;
out->maxPushConstantsSize = in->maxPushConstantsSize;
out->maxMemoryAllocationCount = in->maxMemoryAllocationCount;
out->maxSamplerAllocationCount = in->maxSamplerAllocationCount;
out->bufferImageGranularity = in->bufferImageGranularity;
out->sparseAddressSpaceSize = in->sparseAddressSpaceSize;
out->maxBoundDescriptorSets = in->maxBoundDescriptorSets;
out->maxPerStageDescriptorSamplers = in->maxPerStageDescriptorSamplers;
out->maxPerStageDescriptorUniformBuffers = in->maxPerStageDescriptorUniformBuffers;
out->maxPerStageDescriptorStorageBuffers = in->maxPerStageDescriptorStorageBuffers;
out->maxPerStageDescriptorSampledImages = in->maxPerStageDescriptorSampledImages;
out->maxPerStageDescriptorStorageImages = in->maxPerStageDescriptorStorageImages;
out->maxPerStageDescriptorInputAttachments = in->maxPerStageDescriptorInputAttachments;
out->maxPerStageResources = in->maxPerStageResources;
out->maxDescriptorSetSamplers = in->maxDescriptorSetSamplers;
out->maxDescriptorSetUniformBuffers = in->maxDescriptorSetUniformBuffers;
out->maxDescriptorSetUniformBuffersDynamic = in->maxDescriptorSetUniformBuffersDynamic;
out->maxDescriptorSetStorageBuffers = in->maxDescriptorSetStorageBuffers;
out->maxDescriptorSetStorageBuffersDynamic = in->maxDescriptorSetStorageBuffersDynamic;
out->maxDescriptorSetSampledImages = in->maxDescriptorSetSampledImages;
out->maxDescriptorSetStorageImages = in->maxDescriptorSetStorageImages;
out->maxDescriptorSetInputAttachments = in->maxDescriptorSetInputAttachments;
out->maxVertexInputAttributes = in->maxVertexInputAttributes;
out->maxVertexInputBindings = in->maxVertexInputBindings;
out->maxVertexInputAttributeOffset = in->maxVertexInputAttributeOffset;
out->maxVertexInputBindingStride = in->maxVertexInputBindingStride;
out->maxVertexOutputComponents = in->maxVertexOutputComponents;
out->maxTessellationGenerationLevel = in->maxTessellationGenerationLevel;
out->maxTessellationPatchSize = in->maxTessellationPatchSize;
out->maxTessellationControlPerVertexInputComponents = in->maxTessellationControlPerVertexInputComponents;
out->maxTessellationControlPerVertexOutputComponents = in->maxTessellationControlPerVertexOutputComponents;
out->maxTessellationControlPerPatchOutputComponents = in->maxTessellationControlPerPatchOutputComponents;
out->maxTessellationControlTotalOutputComponents = in->maxTessellationControlTotalOutputComponents;
out->maxTessellationEvaluationInputComponents = in->maxTessellationEvaluationInputComponents;
out->maxTessellationEvaluationOutputComponents = in->maxTessellationEvaluationOutputComponents;
out->maxGeometryShaderInvocations = in->maxGeometryShaderInvocations;
out->maxGeometryInputComponents = in->maxGeometryInputComponents;
out->maxGeometryOutputComponents = in->maxGeometryOutputComponents;
out->maxGeometryOutputVertices = in->maxGeometryOutputVertices;
out->maxGeometryTotalOutputComponents = in->maxGeometryTotalOutputComponents;
out->maxFragmentInputComponents = in->maxFragmentInputComponents;
out->maxFragmentOutputAttachments = in->maxFragmentOutputAttachments;
out->maxFragmentDualSrcAttachments = in->maxFragmentDualSrcAttachments;
out->maxFragmentCombinedOutputResources = in->maxFragmentCombinedOutputResources;
out->maxComputeSharedMemorySize = in->maxComputeSharedMemorySize;
memcpy(out->maxComputeWorkGroupCount, in->maxComputeWorkGroupCount, 3 * sizeof(uint32_t));
out->maxComputeWorkGroupInvocations = in->maxComputeWorkGroupInvocations;
memcpy(out->maxComputeWorkGroupSize, in->maxComputeWorkGroupSize, 3 * sizeof(uint32_t));
out->subPixelPrecisionBits = in->subPixelPrecisionBits;
out->subTexelPrecisionBits = in->subTexelPrecisionBits;
out->mipmapPrecisionBits = in->mipmapPrecisionBits;
out->maxDrawIndexedIndexValue = in->maxDrawIndexedIndexValue;
out->maxDrawIndirectCount = in->maxDrawIndirectCount;
out->maxSamplerLodBias = in->maxSamplerLodBias;
out->maxSamplerAnisotropy = in->maxSamplerAnisotropy;
out->maxViewports = in->maxViewports;
memcpy(out->maxViewportDimensions, in->maxViewportDimensions, 2 * sizeof(uint32_t));
memcpy(out->viewportBoundsRange, in->viewportBoundsRange, 2 * sizeof(float));
out->viewportSubPixelBits = in->viewportSubPixelBits;
out->minMemoryMapAlignment = in->minMemoryMapAlignment;
out->minTexelBufferOffsetAlignment = in->minTexelBufferOffsetAlignment;
out->minUniformBufferOffsetAlignment = in->minUniformBufferOffsetAlignment;
out->minStorageBufferOffsetAlignment = in->minStorageBufferOffsetAlignment;
out->minTexelOffset = in->minTexelOffset;
out->maxTexelOffset = in->maxTexelOffset;
out->minTexelGatherOffset = in->minTexelGatherOffset;
out->maxTexelGatherOffset = in->maxTexelGatherOffset;
out->minInterpolationOffset = in->minInterpolationOffset;
out->maxInterpolationOffset = in->maxInterpolationOffset;
out->subPixelInterpolationOffsetBits = in->subPixelInterpolationOffsetBits;
out->maxFramebufferWidth = in->maxFramebufferWidth;
out->maxFramebufferHeight = in->maxFramebufferHeight;
out->maxFramebufferLayers = in->maxFramebufferLayers;
out->framebufferColorSampleCounts = in->framebufferColorSampleCounts;
out->framebufferDepthSampleCounts = in->framebufferDepthSampleCounts;
out->framebufferStencilSampleCounts = in->framebufferStencilSampleCounts;
out->framebufferNoAttachmentsSampleCounts = in->framebufferNoAttachmentsSampleCounts;
out->maxColorAttachments = in->maxColorAttachments;
out->sampledImageColorSampleCounts = in->sampledImageColorSampleCounts;
out->sampledImageIntegerSampleCounts = in->sampledImageIntegerSampleCounts;
out->sampledImageDepthSampleCounts = in->sampledImageDepthSampleCounts;
out->sampledImageStencilSampleCounts = in->sampledImageStencilSampleCounts;
out->storageImageSampleCounts = in->storageImageSampleCounts;
out->maxSampleMaskWords = in->maxSampleMaskWords;
out->timestampComputeAndGraphics = in->timestampComputeAndGraphics;
out->timestampPeriod = in->timestampPeriod;
out->maxClipDistances = in->maxClipDistances;
out->maxCullDistances = in->maxCullDistances;
out->maxCombinedClipAndCullDistances = in->maxCombinedClipAndCullDistances;
out->discreteQueuePriorities = in->discreteQueuePriorities;
memcpy(out->pointSizeRange, in->pointSizeRange, 2 * sizeof(float));
memcpy(out->lineWidthRange, in->lineWidthRange, 2 * sizeof(float));
out->pointSizeGranularity = in->pointSizeGranularity;
out->lineWidthGranularity = in->lineWidthGranularity;
out->strictLines = in->strictLines;
out->standardSampleLocations = in->standardSampleLocations;
out->optimalBufferCopyOffsetAlignment = in->optimalBufferCopyOffsetAlignment;
out->optimalBufferCopyRowPitchAlignment = in->optimalBufferCopyRowPitchAlignment;
out->nonCoherentAtomSize = in->nonCoherentAtomSize;
}
static inline void convert_VkPhysicalDeviceProperties_host_to_win(const VkPhysicalDeviceProperties_host *in, VkPhysicalDeviceProperties *out)
{
if (!in) return;
out->apiVersion = in->apiVersion;
out->driverVersion = in->driverVersion;
out->vendorID = in->vendorID;
out->deviceID = in->deviceID;
out->deviceType = in->deviceType;
memcpy(out->deviceName, in->deviceName, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE * sizeof(char));
memcpy(out->pipelineCacheUUID, in->pipelineCacheUUID, VK_UUID_SIZE * sizeof(uint8_t));
convert_VkPhysicalDeviceLimits_host_to_win(&in->limits, &out->limits);
out->sparseProperties = in->sparseProperties;
}
#endif /* USE_STRUCT_CONVERSION */
static VkResult WINAPI wine_vkCreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDevice *pDevice)
{
FIXME("stub: %p, %p, %p, %p\n", physicalDevice, pCreateInfo, pAllocator, pDevice);
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
static VkResult WINAPI wine_vkEnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice, uint32_t *pPropertyCount, VkLayerProperties *pProperties)
{
TRACE("%p, %p, %p\n", physicalDevice, pPropertyCount, pProperties);
return physicalDevice->instance->funcs.p_vkEnumerateDeviceLayerProperties(physicalDevice->phys_dev, pPropertyCount, pProperties);
}
static void WINAPI wine_vkGetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures *pFeatures)
{
TRACE("%p, %p\n", physicalDevice, pFeatures);
physicalDevice->instance->funcs.p_vkGetPhysicalDeviceFeatures(physicalDevice->phys_dev, pFeatures);
}
static void WINAPI wine_vkGetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties *pFormatProperties)
{
TRACE("%p, %d, %p\n", physicalDevice, format, pFormatProperties);
physicalDevice->instance->funcs.p_vkGetPhysicalDeviceFormatProperties(physicalDevice->phys_dev, format, pFormatProperties);
}
static VkResult WINAPI wine_vkGetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties *pImageFormatProperties)
{
#if defined(USE_STRUCT_CONVERSION)
VkResult result;
VkImageFormatProperties_host pImageFormatProperties_host;
TRACE("%p, %d, %d, %d, %#x, %#x, %p\n", physicalDevice, format, type, tiling, usage, flags, pImageFormatProperties);
result = physicalDevice->instance->funcs.p_vkGetPhysicalDeviceImageFormatProperties(physicalDevice->phys_dev, format, type, tiling, usage, flags, &pImageFormatProperties_host);
convert_VkImageFormatProperties_host_to_win(&pImageFormatProperties_host, pImageFormatProperties);
return result;
#else
TRACE("%p, %d, %d, %d, %#x, %#x, %p\n", physicalDevice, format, type, tiling, usage, flags, pImageFormatProperties);
return physicalDevice->instance->funcs.p_vkGetPhysicalDeviceImageFormatProperties(physicalDevice->phys_dev, format, type, tiling, usage, flags, pImageFormatProperties);
#endif
}
static void WINAPI wine_vkGetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties *pMemoryProperties)
{
#if defined(USE_STRUCT_CONVERSION)
VkPhysicalDeviceMemoryProperties_host pMemoryProperties_host;
TRACE("%p, %p\n", physicalDevice, pMemoryProperties);
physicalDevice->instance->funcs.p_vkGetPhysicalDeviceMemoryProperties(physicalDevice->phys_dev, &pMemoryProperties_host);
convert_VkPhysicalDeviceMemoryProperties_host_to_win(&pMemoryProperties_host, pMemoryProperties);
#else
TRACE("%p, %p\n", physicalDevice, pMemoryProperties);
physicalDevice->instance->funcs.p_vkGetPhysicalDeviceMemoryProperties(physicalDevice->phys_dev, pMemoryProperties);
#endif
}
static void WINAPI wine_vkGetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties *pProperties)
{
#if defined(USE_STRUCT_CONVERSION)
VkPhysicalDeviceProperties_host pProperties_host;
TRACE("%p, %p\n", physicalDevice, pProperties);
physicalDevice->instance->funcs.p_vkGetPhysicalDeviceProperties(physicalDevice->phys_dev, &pProperties_host);
convert_VkPhysicalDeviceProperties_host_to_win(&pProperties_host, pProperties);
#else
TRACE("%p, %p\n", physicalDevice, pProperties);
physicalDevice->instance->funcs.p_vkGetPhysicalDeviceProperties(physicalDevice->phys_dev, pProperties);
#endif
}
static void WINAPI wine_vkGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t *pQueueFamilyPropertyCount, VkQueueFamilyProperties *pQueueFamilyProperties)
{
TRACE("%p, %p, %p\n", physicalDevice, pQueueFamilyPropertyCount, pQueueFamilyProperties);
physicalDevice->instance->funcs.p_vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice->phys_dev, pQueueFamilyPropertyCount, pQueueFamilyProperties);
}
static void WINAPI wine_vkGetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t *pPropertyCount, VkSparseImageFormatProperties *pProperties)
{
TRACE("%p, %d, %d, %d, %#x, %d, %p, %p\n", physicalDevice, format, type, samples, usage, tiling, pPropertyCount, pProperties);
physicalDevice->instance->funcs.p_vkGetPhysicalDeviceSparseImageFormatProperties(physicalDevice->phys_dev, format, type, samples, usage, tiling, pPropertyCount, pProperties);
}
static const struct vulkan_func vk_instance_dispatch_table[] =
{
{"vkCreateDevice", &wine_vkCreateDevice},
{"vkDestroyInstance", &wine_vkDestroyInstance},
{"vkEnumerateDeviceExtensionProperties", &wine_vkEnumerateDeviceExtensionProperties},
{"vkEnumerateDeviceLayerProperties", &wine_vkEnumerateDeviceLayerProperties},
{"vkEnumeratePhysicalDevices", &wine_vkEnumeratePhysicalDevices},
{"vkGetPhysicalDeviceFeatures", &wine_vkGetPhysicalDeviceFeatures},
{"vkGetPhysicalDeviceFormatProperties", &wine_vkGetPhysicalDeviceFormatProperties},
{"vkGetPhysicalDeviceImageFormatProperties", &wine_vkGetPhysicalDeviceImageFormatProperties},
{"vkGetPhysicalDeviceMemoryProperties", &wine_vkGetPhysicalDeviceMemoryProperties},
{"vkGetPhysicalDeviceProperties", &wine_vkGetPhysicalDeviceProperties},
{"vkGetPhysicalDeviceQueueFamilyProperties", &wine_vkGetPhysicalDeviceQueueFamilyProperties},
{"vkGetPhysicalDeviceSparseImageFormatProperties", &wine_vkGetPhysicalDeviceSparseImageFormatProperties},
};
void *wine_vk_get_instance_proc_addr(const char *name)
{
unsigned int i;
for (i = 0; i < ARRAY_SIZE(vk_instance_dispatch_table); i++)
{
if (strcmp(vk_instance_dispatch_table[i].name, name) == 0)
{
TRACE("Found pName=%s in instance table\n", name);
return vk_instance_dispatch_table[i].func;
}
}
return NULL;
}