Sweden-Number/include/winsock2.h

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/*
* Winsock 2 definitions - used for ws2_32.dll
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*
* FIXME: Still missing required Winsock 2 definitions.
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*/
#ifndef __WINSOCK2API__
#define __WINSOCK2API__
#include "winsock.h"
#include "wtypes.h"
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/* proper 4-byte packing */
#include "pshpack4.h"
#define FD_MAX_EVENTS 10
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#define FD_READ_BIT 0
#define FD_WRITE_BIT 1
#define FD_OOB_BIT 2
#define FD_ACCEPT_BIT 3
#define FD_CONNECT_BIT 4
#define FD_CLOSE_BIT 5
/*
* Constants for WSAIoctl()
*/
#define IOC_UNIX 0x00000000
#define IOC_WS2 0x08000000
#define IOC_PROTOCOL 0x10000000
#define IOC_VENDOR 0x18000000
#define _WSAIO(x,y) (IOC_VOID|(x)|(y))
#define _WSAIOR(x,y) (IOC_OUT|(x)|(y))
#define _WSAIOW(x,y) (IOC_IN|(x)|(y))
#define _WSAIORW(x,y) (IOC_INOUT|(x)|(y))
#define SIO_ASSOCIATE_HANDLE _WSAIOW(IOC_WS2,1)
#define SIO_ENABLE_CIRCULAR_QUEUEING _WSAIO(IOC_WS2,2)
#define SIO_FIND_ROUTE _WSAIOR(IOC_WS2,3)
#define SIO_FLUSH _WSAIO(IOC_WS2,4)
#define SIO_GET_BROADCAST_ADDRESS _WSAIOR(IOC_WS2,5)
#define SIO_GET_EXTENSION_FUNCTION_POINTER _WSAIORW(IOC_WS2,6)
#define SIO_GET_QOS _WSAIORW(IOC_WS2,7)
#define SIO_GET_GROUP_QOS _WSAIORW(IOC_WS2,8)
#define SIO_MULTIPOINT_LOOPBACK _WSAIOW(IOC_WS2,9)
#define SIO_MULTICAST_SCOPE _WSAIOW(IOC_WS2,10)
#define SIO_SET_QOS _WSAIOW(IOC_WS2,11)
#define SIO_SET_GROUP_QOS _WSAIOW(IOC_WS2,12)
#define SIO_TRANSLATE_HANDLE _WSAIORW(IOC_WS2,13)
#define SIO_ROUTING_INTERFACE_QUERY _WSAIORW(IOC_WS2,20)
#define SIO_ROUTING_INTERFACE_CHANGE _WSAIOW(IOC_WS2,21)
#define SIO_ADDRESS_LIST_QUERY _WSAIOR(IOC_WS2,22)
#define SIO_ADDRESS_LIST_CHANGE _WSAIO(IOC_WS2,23)
#define SIO_QUERY_TARGET_PNP_HANDLE _WSAIOR(IOC_W32,24)
#define SIO_GET_INTERFACE_LIST WS_IOR ('t', 127, u_long)
/* Unfortunately the sockaddr_in6 structure doesn't
seem to be defined in a standard place, even across
different Linux distributions. Until IPv6 support settles
down, let's do our own here so the sockaddr_gen
union is the correct size.*/
#ifdef s6_addr
#undef s6_addr
#endif
struct ws_in_addr6
{
unsigned char s6_addr[16]; /* IPv6 address */
};
struct ws_sockaddr_in6
{
short sin6_family; /* AF_INET6 */
u_short sin6_port; /* Transport level port number */
u_long sin6_flowinfo; /* IPv6 flow information */
struct ws_in_addr6 sin6_addr; /* IPv6 address */
};
typedef union sockaddr_gen
{
struct sockaddr Address;
struct ws_sockaddr_in AddressIn;
struct ws_sockaddr_in6 AddressIn6;
} sockaddr_gen;
/* ws_hostent, ws_protoent, ws_servent, ws_netent are 4-byte aligned here ! */
typedef struct ws_hostent32
{
char *h_name; /* official name of host */
char **h_aliases; /* alias list */
short h_addrtype; /* host address type */
short h_length; /* length of address */
char **h_addr_list; /* list of addresses from name server */
} _ws_hostent32;
typedef struct ws_protoent32
{
char *p_name; /* official protocol name */
char **p_aliases; /* alias list */
short p_proto; /* protocol # */
} _ws_protoent32;
typedef struct ws_servent32
{
char *s_name; /* official service name */
char **s_aliases; /* alias list */
short s_port; /* port # */
char *s_proto; /* protocol to use */
} _ws_servent32;
typedef struct ws_netent32
{
char *n_name; /* official name of net */
char **n_aliases; /* alias list */
short n_addrtype; /* net address type */
u_long n_net; /* network # */
} _ws_netent32;
/* Structure to keep interface specific information */
typedef struct _INTERFACE_INFO
{
u_long iiFlags; /* Interface flags */
sockaddr_gen iiAddress; /* Interface address */
sockaddr_gen iiBroadcastAddress; /* Broadcast address */
sockaddr_gen iiNetmask; /* Network mask */
} INTERFACE_INFO, * LPINTERFACE_INFO;
/* Possible flags for the iiFlags - bitmask */
#ifndef HAVE_NET_IF_H
# define IFF_UP 0x00000001 /* Interface is up */
# define IFF_BROADCAST 0x00000002 /* Broadcast is supported */
# define IFF_LOOPBACK 0x00000004 /* this is loopback interface */
# define IFF_POINTTOPOINT 0x00000008 /* this is point-to-point interface */
# define IFF_MULTICAST 0x00000010 /* multicast is supported */
#endif
#define MAX_PROTOCOL_CHAIN 7
#define BASE_PROTOCOL 1
#define LAYERED_PROTOCOL 0
typedef struct _WSAPROTOCOLCHAIN
{
int ChainLen; /* the length of the chain, */
/* length = 0 means layered protocol, */
/* length = 1 means base protocol, */
/* length > 1 means protocol chain */
DWORD ChainEntries[MAX_PROTOCOL_CHAIN]; /* a list of dwCatalogEntryIds */
} WSAPROTOCOLCHAIN, * LPWSAPROTOCOLCHAIN;
#define WSAPROTOCOL_LEN 255
typedef struct _WSAPROTOCOL_INFOA
{
DWORD dwServiceFlags1;
DWORD dwServiceFlags2;
DWORD dwServiceFlags3;
DWORD dwServiceFlags4;
DWORD dwProviderFlags;
GUID ProviderId;
DWORD dwCatalogEntryId;
WSAPROTOCOLCHAIN ProtocolChain;
int iVersion;
int iAddressFamily;
int iMaxSockAddr;
int iMinSockAddr;
int iSocketType;
int iProtocol;
int iProtocolMaxOffset;
int iNetworkByteOrder;
int iSecurityScheme;
DWORD dwMessageSize;
DWORD dwProviderReserved;
CHAR szProtocol[WSAPROTOCOL_LEN+1];
} WSAPROTOCOL_INFOA, * LPWSAPROTOCOL_INFOA;
typedef struct _WSANETWORKEVENTS
{
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long lNetworkEvents;
int iErrorCode[FD_MAX_EVENTS];
} WSANETWORKEVENTS, *LPWSANETWORKEVENTS;
typedef struct _OVERLAPPED * LPWSAOVERLAPPED;
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typedef HANDLE WSAEVENT;
typedef unsigned int GROUP;
typedef void
(CALLBACK * LPWSAOVERLAPPED_COMPLETION_ROUTINE)
(
DWORD dwError,
DWORD cbTransferred,
LPWSAOVERLAPPED lpOverlapped,
DWORD dwFlags
);
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/* Function declarations */
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int WINAPI WSAEnumNetworkEvents(SOCKET s, WSAEVENT hEventObject, LPWSANETWORKEVENTS lpNetworkEvents);
int WINAPI WSAEventSelect(SOCKET s, WSAEVENT hEventObject, long lNetworkEvents);
WSAEVENT WINAPI WSACreateEvent(void);
BOOL WINAPI WSACloseEvent(WSAEVENT event);
SOCKET WINAPI WSASocketA(int af, int type, int protocol,
LPWSAPROTOCOL_INFOA lpProtocolInfo,
GROUP g, DWORD dwFlags);
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#include "poppack.h"
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#endif