Sweden-Number/include/console.h

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/* console.h */
/* Copyright 1998 - Joseph Pranevich */
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/* Include file for definitions pertaining to Wine's text-console
interface.
*/
#ifndef CONSOLE_H
#define CONSOLE_H
#include <stdio.h>
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#include "config.h"
/* Can we compile with curses/ncurses? */
#if ( (defined(HAVE_LIBNCURSES) || defined(HAVE_LIBCURSES)) && \
(defined(HAVE_CURSES_H) || defined(HAVE_NCURSES_H)) \
)
# define WINE_NCURSES
#else
# undef WINE_NCURSES
#endif
#define CONSOLE_DEFAULT_DRIVER "tty"
/* If you have problems, try setting the next line to xterm */
#define CONSOLE_XTERM_PROG "xterm" /* We should check for this first... */
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typedef struct CONSOLE_DRIVER
{
void (*init)();
void (*close)();
void (*write)(char, int, int, int);
void (*moveCursor)(char, char);
void (*getCursorPosition)(char *, char *);
void (*getCharacterAtCursor)(char *, int *, int *, int *);
void (*clearScreen)();
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/* Color-control functions */
int (*allocColor)(int color);
void (*setBackgroundColor)(int fg, int bg);
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/* Keyboard Functions */
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int (*checkForKeystroke)(char *, char *);
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void (*getKeystroke)(char *, char *);
/* Windowing Functions */
void (*resizeScreen)(int, int);
void (*notifyResizeScreen)(int, int); /* May be rethought later... */
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/* Accellerator Functions (Screen) */
void (*clearWindow)(char, char, char, char, int, int);
void (*scrollUpWindow)(char, char, char, char, char, int, int);
void (*scrollDownWindow)(char, char, char, char, char, int, int);
/* Accellerator Functions (Keyboard) */
char (*getCharacter)();
/* Other functions */
void (*refresh)();
/* Other data */
int norefresh;
char *driver_list;
FILE *console_out;
FILE *console_in;
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} CONSOLE_device;
CONSOLE_device driver; /* Global driver struct */
/* Generic defines */
int CONSOLE_Init(char *drivers);
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void CONSOLE_Close();
void CONSOLE_Write(char out, int fg_color, int bg_color, int attribute);
void CONSOLE_MoveCursor(char row, char col);
void CONSOLE_ClearWindow(char, char, char, char, int, int);
void CONSOLE_ScrollUpWindow(char, char, char, char, char, int, int);
void CONSOLE_ScrollDownWindow(char, char, char, char, char, int, int);
int CONSOLE_CheckForKeystroke(char *, char*);
void CONSOLE_GetKeystroke(char *, char *);
void CONSOLE_GetCursorPosition(char *, char *);
void CONSOLE_GetCharacterAtCursor(char *, int *, int *, int *);
void CONSOLE_Refresh();
void CONSOLE_SetRefresh(int);
int CONSOLE_GetRefresh();
void CONSOLE_ClearScreen();
char CONSOLE_GetCharacter();
void CONSOLE_ResizeScreen();
void CONSOLE_NotifyResizeScreen();
void CONSOLE_WriteRawString(char *);
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int CONSOLE_AllocColor(int);
void CONSOLE_SetBackgroundColor(int fg, int bg);
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/* Generic Defines */
void GENERIC_Start();
void GENERIC_ClearWindow(char, char, char, char, int, int);
void GENERIC_ScrollUpWindow(char, char, char, char, char, int, int);
void GENERIC_ScrollDownWindow(char, char, char, char, char, int, int);
char GENERIC_GetCharacter();
/* TTY specific defines */
void TTY_Write(char out, int fg_color, int bg_color, int attribute);
void TTY_Start();
void TTY_GetKeystroke(char *, char *);
#ifdef WINE_NCURSES
/* ncurses defines */
void NCURSES_Write(char out, int fg_color, int bg_color, int attribute);
void NCURSES_Start();
void NCURSES_Init();
void NCURSES_Close();
int NCURSES_CheckForKeystroke(char *, char *);
void NCURSES_GetKeystroke(char *, char *);
void NCURSES_MoveCursor(char ,char);
void NCURSES_GetCursorPosition(char *, char *);
void NCURSES_GetCharacterAtCursor(char *, int *, int *, int *);
void NCURSES_Refresh();
void NCURSES_ClearScreen();
void NCURSES_NotifyResizeScreen(int x, int y);
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int NCURSES_AllocColor(int);
void NCURSES_SetBackgroundColor(int fg, int bg);
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#endif /* WINE_NCURSES */
/* Xterm specific defines */
void XTERM_Start();
void XTERM_Close();
void XTERM_Init();
void XTERM_ResizeScreen(int x, int y);
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/* Color defines */
/* These will eventually be hex triples for dynamic allocation */
#define WINE_BLACK 1
#define WINE_BLUE 2
#define WINE_GREEN 3
#define WINE_CYAN 4
#define WINE_MAGENTA 5
#define WINE_BROWN 6
#define WINE_RED 7
#define WINE_LIGHT_GRAY 8
#define WINE_DARK_GRAY 9
#define WINE_LIGHT_BLUE 10
#define WINE_LIGHT_GREEN 11
#define WINE_LIGHT_RED 12
#define WINE_LIGHT_MAGENTA 13
#define WINE_LIGHT_CYAN 14
#define WINE_YELLOW 15
#define WINE_WHITE 16
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#endif /* CONSOLE_H */