Sweden-Number/dlls/winedos/vga.h

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/*
* VGA emulation
*
* Copyright 1998 Ove K<EFBFBD>ven
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __WINE_VGA_H
#define __WINE_VGA_H
#include "winbase.h"
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#include "wingdi.h"
/* graphics mode */
int VGA_SetMode(unsigned Xres,unsigned Yres,unsigned Depth);
int VGA_GetMode(unsigned*Height,unsigned*Width,unsigned*Depth);
void VGA_Exit(void);
void VGA_SetPalette(PALETTEENTRY*pal,int start,int len);
void VGA_SetColor16(int reg,int color);
void VGA_SetQuadPalette(RGBQUAD*color,int start,int len);
LPSTR VGA_Lock(unsigned*Pitch,unsigned*Height,unsigned*Width,unsigned*Depth);
void VGA_Unlock(void);
/* text mode */
int VGA_SetAlphaMode(unsigned Xres,unsigned Yres);
void VGA_GetAlphaMode(unsigned*Xres,unsigned*Yres);
void VGA_SetCursorPos(unsigned X,unsigned Y);
void VGA_GetCursorPos(unsigned*X,unsigned*Y);
void VGA_WriteChars(unsigned X,unsigned Y,unsigned ch,int attr,int count);
void VGA_PutChar(BYTE ascii);
void VGA_SetTextAttribute(BYTE attr);
void VGA_ClearText(unsigned row1, unsigned col1,
unsigned row2, unsigned col2,
BYTE attr);
void VGA_ScrollUpText(unsigned row1, unsigned col1,
unsigned row2, unsigned col2,
unsigned lines, BYTE attr);
void VGA_ScrollDownText(unsigned row1, unsigned col1,
unsigned row2, unsigned col2,
unsigned lines, BYTE attr);
void VGA_GetCharacterAtCursor(BYTE *ascii, BYTE *attr);
/* control */
void VGA_ioport_out(WORD port, BYTE val);
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BYTE VGA_ioport_in(WORD port);
void VGA_Clean(void);
#endif /* __WINE_VGA_H */