Sweden-Number/dlls/ntdll/ntdll_misc.h

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/*
* Copyright 2000 Juergen Schmied
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_NTDLL_MISC_H
#define __WINE_NTDLL_MISC_H
#include <stdarg.h>
#include <signal.h>
#include "windef.h"
#include "winnt.h"
#include "winternl.h"
#include "wine/server.h"
#define MAX_NT_PATH_LENGTH 277
/* exceptions */
extern void wait_suspend( CONTEXT *context );
extern void WINAPI __regs_RtlRaiseException( PEXCEPTION_RECORD, PCONTEXT );
extern void get_cpu_context( CONTEXT *context );
extern void set_cpu_context( const CONTEXT *context );
/* debug helper */
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extern LPCSTR debugstr_us( const UNICODE_STRING *str );
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extern void dump_ObjectAttributes (const OBJECT_ATTRIBUTES *ObjectAttributes);
extern NTSTATUS NTDLL_queue_process_apc( HANDLE process, const apc_call_t *call, apc_result_t *result );
extern NTSTATUS NTDLL_wait_for_multiple_objects( UINT count, const HANDLE *handles, UINT flags,
const LARGE_INTEGER *timeout, HANDLE signal_object );
/* init routines */
extern BOOL SIGNAL_Init(void);
extern size_t get_signal_stack_total_size(void);
extern void version_init( const WCHAR *appname );
extern void debug_init(void);
extern HANDLE thread_init(void);
extern void actctx_init(void);
extern void virtual_init(void);
extern void virtual_init_threading(void);
/* server support */
extern timeout_t server_start_time;
extern void server_init_process(void);
extern NTSTATUS server_init_process_done(void);
extern size_t server_init_thread( int unix_pid, int unix_tid, void *entry_point );
extern void DECLSPEC_NORETURN server_protocol_error( const char *err, ... );
extern void DECLSPEC_NORETURN server_protocol_perror( const char *err );
extern void DECLSPEC_NORETURN server_exit_thread( int status );
extern void DECLSPEC_NORETURN server_abort_thread( int status );
extern sigset_t server_block_set;
extern void server_enter_uninterrupted_section( RTL_CRITICAL_SECTION *cs, sigset_t *sigset );
extern void server_leave_uninterrupted_section( RTL_CRITICAL_SECTION *cs, sigset_t *sigset );
extern int server_remove_fd_from_cache( obj_handle_t handle );
extern int server_get_unix_fd( obj_handle_t handle, unsigned int access, int *unix_fd,
int *needs_close, enum server_fd_type *type, unsigned int *options );
/* module handling */
extern NTSTATUS MODULE_DllThreadAttach( LPVOID lpReserved );
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extern FARPROC RELAY_GetProcAddress( HMODULE module, const IMAGE_EXPORT_DIRECTORY *exports,
DWORD exp_size, FARPROC proc, DWORD ordinal, const WCHAR *user );
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extern FARPROC SNOOP_GetProcAddress( HMODULE hmod, const IMAGE_EXPORT_DIRECTORY *exports, DWORD exp_size,
FARPROC origfun, DWORD ordinal, const WCHAR *user );
extern void RELAY_SetupDLL( HMODULE hmod );
extern void SNOOP_SetupDLL( HMODULE hmod );
extern UNICODE_STRING windows_dir;
extern UNICODE_STRING system_dir;
/* redefine these to make sure we don't reference kernel symbols */
#define GetProcessHeap() (NtCurrentTeb()->Peb->ProcessHeap)
#define GetCurrentProcessId() (HandleToULong(NtCurrentTeb()->ClientId.UniqueProcess))
#define GetCurrentThreadId() (HandleToULong(NtCurrentTeb()->ClientId.UniqueThread))
/* Device IO */
extern NTSTATUS CDROM_DeviceIoControl(HANDLE hDevice,
HANDLE hEvent, PIO_APC_ROUTINE UserApcRoutine,
PVOID UserApcContext,
PIO_STATUS_BLOCK piosb,
ULONG IoControlCode,
LPVOID lpInBuffer, DWORD nInBufferSize,
LPVOID lpOutBuffer, DWORD nOutBufferSize);
extern NTSTATUS COMM_DeviceIoControl(HANDLE hDevice,
HANDLE hEvent, PIO_APC_ROUTINE UserApcRoutine,
PVOID UserApcContext,
PIO_STATUS_BLOCK piosb,
ULONG IoControlCode,
LPVOID lpInBuffer, DWORD nInBufferSize,
LPVOID lpOutBuffer, DWORD nOutBufferSize);
extern NTSTATUS TAPE_DeviceIoControl(HANDLE hDevice,
HANDLE hEvent, PIO_APC_ROUTINE UserApcRoutine,
PVOID UserApcContext,
PIO_STATUS_BLOCK piosb,
ULONG IoControlCode,
LPVOID lpInBuffer, DWORD nInBufferSize,
LPVOID lpOutBuffer, DWORD nOutBufferSize);
/* file I/O */
extern NTSTATUS FILE_GetNtStatus(void);
extern BOOL DIR_is_hidden_file( const UNICODE_STRING *name );
extern NTSTATUS DIR_unmount_device( HANDLE handle );
extern NTSTATUS DIR_get_unix_cwd( char **cwd );
/* virtual memory */
extern NTSTATUS VIRTUAL_HandleFault(LPCVOID addr);
extern void VIRTUAL_SetForceExec( BOOL enable );
extern void VIRTUAL_UseLargeAddressSpace(void);
extern struct _KUSER_SHARED_DATA *user_shared_data;
/* code pages */
extern int ntdll_umbstowcs(DWORD flags, const char* src, int srclen, WCHAR* dst, int dstlen);
extern int ntdll_wcstoumbs(DWORD flags, const WCHAR* src, int srclen, char* dst, int dstlen,
const char* defchar, int *used );
/* load order */
enum loadorder
{
LO_INVALID,
LO_DISABLED,
LO_NATIVE,
LO_BUILTIN,
LO_NATIVE_BUILTIN, /* native then builtin */
LO_BUILTIN_NATIVE, /* builtin then native */
LO_DEFAULT /* nothing specified, use default strategy */
};
extern enum loadorder get_load_order( const WCHAR *app_name, const WCHAR *path );
struct debug_info
{
char *str_pos; /* current position in strings buffer */
char *out_pos; /* current position in output buffer */
char strings[1024]; /* buffer for temporary strings */
char output[1024]; /* current output line */
};
/* thread private data, stored in NtCurrentTeb()->SystemReserved2 */
struct ntdll_thread_data
{
DWORD fs; /* 1d4 TEB selector */
DWORD gs; /* 1d8 libc selector; update winebuild if you move this! */
struct debug_info *debug_info; /* 1dc info for debugstr functions */
int request_fd; /* 1e0 fd for sending server requests */
int reply_fd; /* 1e4 fd for receiving server replies */
int wait_fd[2]; /* 1e8 fd for sleeping server requests */
void *vm86_ptr; /* 1f0 data for vm86 mode */
void *pad[2]; /* 1f4 change this if you add fields! */
};
static inline struct ntdll_thread_data *ntdll_get_thread_data(void)
{
return (struct ntdll_thread_data *)NtCurrentTeb()->SystemReserved2;
}
/* thread debug_registers, stored in NtCurrentTeb()->SpareBytes1 */
struct ntdll_thread_regs
{
DWORD dr0;
DWORD dr1;
DWORD dr2;
DWORD dr3;
DWORD dr6;
DWORD dr7;
};
static inline struct ntdll_thread_regs *ntdll_get_thread_regs(void)
{
return (struct ntdll_thread_regs *)NtCurrentTeb()->SpareBytes1;
}
#endif