Sweden-Number/server/process.h

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/*
* Wine server processes
*
* Copyright (C) 1999 Alexandre Julliard
*/
#ifndef __WINE_SERVER_PROCESS_H
#define __WINE_SERVER_PROCESS_H
#ifndef __WINE_SERVER__
#error This file can only be used in the Wine server
#endif
#include "object.h"
/* process structures */
struct handle_entry;
struct process
{
struct object obj; /* object header */
struct process *next; /* system-wide process list */
struct process *prev;
struct thread *thread_list; /* head of the thread list */
struct process *debug_next; /* per-debugger process list */
struct process *debug_prev;
struct thread *debugger; /* thread debugging this process */
struct handle_entry *entries; /* handle entries */
int handle_last; /* last valid handle */
int handle_count; /* allocated table entries */
int exit_code; /* process exit code */
int running_threads; /* number of threads running in this process */
struct timeval start_time; /* absolute time at process start */
struct timeval end_time; /* absolute time at process end */
int priority; /* priority class */
int affinity; /* process affinity mask */
int suspend; /* global process suspend count */
struct object *console_in; /* console input */
struct object *console_out; /* console output */
struct new_process_request *info; /* startup info (freed after startup) */
};
struct process_snapshot
{
struct process *process; /* process ptr */
struct process *parent; /* process parent */
int threads; /* number of threads */
int priority; /* priority class */
};
/* process functions */
extern struct process *create_initial_process(void);
extern struct process *get_process_from_id( void *id );
extern struct process *get_process_from_handle( int handle, unsigned int access );
extern int process_set_debugger( struct process *process, struct thread *thread );
extern void add_process_thread( struct process *process,
struct thread *thread );
extern void remove_process_thread( struct process *process,
struct thread *thread );
extern void suspend_process( struct process *process );
extern void resume_process( struct process *process );
extern void kill_process( struct process *process, int exit_code );
extern int alloc_console( struct process *process );
extern int free_console( struct process *process );
extern struct object *get_console( struct process *process, int output );
extern struct process_snapshot *process_snap( int *count );
#endif /* __WINE_SERVER_PROCESS_H */