2002-10-03 01:49:30 +02:00
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/*
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* Linked lists support
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*
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* Copyright (C) 2002 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __WINE_SERVER_LIST_H
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#define __WINE_SERVER_LIST_H
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struct list
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{
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struct list *next;
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struct list *prev;
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};
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2004-11-06 04:45:49 +01:00
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/* Define a list like so:
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*
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* struct gadget
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* {
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* struct list entry; <-- doesn't have to be the first item in the struct
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* int a, b;
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* };
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*
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* static struct list global_gadgets = LIST_INIT( global_gadgets );
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*
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* or
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*
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* struct some_global_thing
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* {
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* struct list gadgets;
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* };
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*
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* list_init( &some_global_thing->gadgets );
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*
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* Manipulate it like this:
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*
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* list_add_head( &global_gadgets, &new_gadget->entry );
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* list_remove( &new_gadget->entry );
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* list_add_after( &some_random_gadget->entry, &new_gadget->entry );
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*
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* And to iterate over it:
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*
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* struct list *cursor;
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* LIST_FOR_EACH( cursor, &global_gadgets )
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* {
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* struct gadget *gadget = LIST_ENTRY( cursor, struct gadget, entry );
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* }
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*
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*/
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2004-05-21 22:58:44 +02:00
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/* add an element after the specified one */
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inline static void list_add_after( struct list *elem, struct list *to_add )
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{
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to_add->next = elem->next;
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to_add->prev = elem;
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elem->next->prev = to_add;
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elem->next = to_add;
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}
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/* add an element before the specified one */
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inline static void list_add_before( struct list *elem, struct list *to_add )
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{
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to_add->next = elem;
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to_add->prev = elem->prev;
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elem->prev->next = to_add;
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elem->prev = to_add;
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}
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2002-10-03 01:49:30 +02:00
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/* add element at the head of the list */
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inline static void list_add_head( struct list *list, struct list *elem )
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{
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list_add_after( list, elem );
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2002-10-03 01:49:30 +02:00
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}
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/* add element at the tail of the list */
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inline static void list_add_tail( struct list *list, struct list *elem )
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{
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2004-05-21 22:58:44 +02:00
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list_add_before( list, elem );
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2002-10-03 01:49:30 +02:00
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}
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/* remove an element from its list */
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inline static void list_remove( struct list *elem )
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{
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elem->next->prev = elem->prev;
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elem->prev->next = elem->next;
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}
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2002-10-29 01:41:42 +01:00
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/* get the next element */
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inline static struct list *list_next( struct list *list, struct list *elem )
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{
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struct list *ret = elem->next;
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if (elem->next == list) ret = NULL;
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return ret;
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}
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/* get the previous element */
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inline static struct list *list_prev( struct list *list, struct list *elem )
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{
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struct list *ret = elem->prev;
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if (elem->prev == list) ret = NULL;
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return ret;
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}
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/* get the first element */
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inline static struct list *list_head( struct list *list )
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{
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return list_next( list, list );
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}
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/* get the last element */
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inline static struct list *list_tail( struct list *list )
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{
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return list_prev( list, list );
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}
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2003-03-18 06:04:33 +01:00
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/* check if a list is empty */
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inline static int list_empty( struct list *list )
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{
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return list->next == list;
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}
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2002-10-03 01:49:30 +02:00
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/* initialize a list */
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inline static void list_init( struct list *list )
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{
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list->next = list->prev = list;
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}
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/* iterate through the list */
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#define LIST_FOR_EACH(cursor,list) \
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for ((cursor) = (list)->next; (cursor) != (list); (cursor) = (cursor)->next)
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/* macros for statically initialized lists */
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#define LIST_INIT(list) { &(list), &(list) }
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/* get pointer to object containing list element */
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#define LIST_ENTRY(elem, type, field) \
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((type *)((char *)(elem) - (unsigned int)(&((type *)0)->field)))
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#endif /* __WINE_SERVER_LIST_H */
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