#ifndef __WINE_RESOURCE_H
#define __WINE_RESOURCE_H
#include "dlls.h"
typedef struct resource_s {
struct resource_s *next;
HANDLE info_mem; /* this struct */
HANDLE rsc_mem; /* resource data */
/* */
HANDLE instance; /* resource instance */
LPSTR name; /* resource name */
LPSTR type; /* resource type */
int count; /* lock count */
int size; /* resource size */
int fd; /* fd */
int offset; /* offset */
struct w_files *wpnt;
} RESOURCE;
struct ResourceTable{
int id,type;
char *name;
unsigned char* value;
unsigned size;
};
#endif /* __WINE_RESOURCE_H */