Release 980104
Sat Jan 3 17:15:56 1998 Alexandre Julliard <julliard@lrc.epfl.ch>
* [debugger/db_disasm.c]
Added cpuid and cmpxchg instructions.
* [if1632/builtin.c] [relay32/builtin32.c]
Fixed broken -dll option with Win32 DLLs.
* [include/heap.h]
Added SYSTEM_LOCK/SYSTEM_UNLOCK macros.
* [configure.in] [misc/lstr.c]
Added check for wctype.h.
Commented out --enable-ipc option (IPC code has been broken for a
long time anyway).
* [scheduler/critsection.c] [scheduler/event.c]
[scheduler/mutex.c] [scheduler/semaphore.c]
Implemented Win32 synchronization objects.
* [scheduler/synchro.c]
Implemented WaitForMultipleObjects and related functions.
* [scheduler/thread.c]
If possible, use clone() in CreateThread().
* [scheduler/thread.c] [scheduler/process.c]
Made thread and process waitable objects.
Thread and process id values are now different from the pointers
they represent.
* [win32/k32obj.c]
Moved to scheduler directory.
Added function table for waiting operations on objects.
* [files/file.c] [memory/virtual.c]
Added new K32OBJ function table.
Sun Jan 1 16:48:23 1997 Andreas Mohr <100.30936@germany.net>
* [files/file.c]
Fixed my patch for GetTempFileName16() as needed.
It was ...Name32A() that didn't work properly, not ...Name16().
* [graphics/x11drv/brush.c]
Fixed a BadMatch error.
* [msdos/int21.c]
Fixed INT21_FindNextFCB() to get correct volume labels e.g.
in "file open" dialog.
* [multimedia/joystick.c] [relay32/winmm.spec]
Stub JoyGetPosEx().
* [scheduler/process.c] [relay32/kernel32.spec]
Implemented RegisterServiceProcess().
Wed Dec 31 11:14:43 1997 Lawson Whitney <lawson_whitney@juno.com>
* [if1632/kernel.spec] [if1632/relay.c]
Define CallProcEx32w - Thanks to Marcus Meissner for his excellent
CallProc32W.
* [loader/module.c]
Take a shot at defining FreeLibrary32W.
Sun Dec 28 12:44:04 1997 Kai Morich <kai.morich@rhein-neckar.netsurf.de>
* [controls/menu.c]
Menu modification from WM_INITMENUPOPUP message fixed.
Menu items now can have different wID and hSubMenu (Win95 behavior).
* [misc/cpu.c]
Improved IsProcessorFeaturePresent.
Sun Dec 28 03:21:08 1997 Ove Kaaven <ovek@main.arcticnet.no>
* [include/winsock.h] [misc/winsock.c]
Fixed WS_SOL_SOCKET for setsockopt(), and made select() return
empty fd_sets if timeout.
* [objects/palette.c]
AnimatePalette() bailed out if entire palette is animated. Fixed.
* [objects/dib.c]
Added some code to SetDIBitsToDevice() and its helpers to fix
some offseting problems.
* [objects/cursoricon.c]
Made CreateCursor32() convert the instance handle properly. Made
DestroyCursor() return correct success status.
Wed Dec 24 17:56:34 1997 Dimitrie O. Paun <dimi@cs.toronto.edu>
* [windows/syscolor.c]
Added definition of GetSysColorPen16/32. This function does not
exist in the Win32 API but is a very close (and natural) relative
to GetSysColorBrush function. Moreover, it is *very* much used
within Wine since there are a lot of places where we need to draw
lines with the standard colors.
* [controls/button.c] [controls/combo.c] [controls/icontitle.c]
[controls/menu.c] [controls/progress.c] [controls/scroll.c]
[controls/updown.c] [graphics/painting.c] [misc/tweak.c]
[windows/defwnd.c] [windows/graphics.c] [windows/nonclient.c]
Replaced references to sysColorObjects with the appropriate
call to GetSysColorBrush32/GetSysColorPen32. There is no need to
expose the implementation of these functions, even within Wine.
This makes the code easier to understand, debug, maintain.
* [controls/uitools.c]
Modified most of the functions in this file to use the now
standard pens (i.e. GetSysColorPen32). These functions made
*heavy* use of standard pens so I expect a lot less
CreatePen/DeleteObject calls can do only good...:)
Plus some minor modifications (*no* functional changes though).
* [controls/updown.c]
Used the new DrawFrameControl32 function to paint the control.
I also deleted UDDOWN_DrawArrow since it was no longer required.
Tue Dec 23 00:03:33 1997 Steinar Hamre <steinarh@stud.fim.ntnu.no>
* [configure.in]
Added check for -lw.
* [include/wintypes.h] [tools/build.c]
Changes to make the assembly understandable for even sun as.
".ascii" -> ".string", "call %foo" -> "call *%foo",
"pushw/popw %[cdes]s" written out to ".byte 0x66\npushl/popl %[cdes]s".
* [memory/ldt.c]
#ifdef added so <sys/seg.h> will not be included on Solaris.
Mon Dec 22 18:55:19 1997 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>
* [configure.in]
Added XF86DGA check.
* [multimedia/dsound.c][relay32/dsound.spec][include/dsound.h]
Started DirectSound. Only stubs for now.
* [graphics/ddraw.c][include/ddraw.h][relay32/ddraw.spec]
Started to implement DirectDraw. Mostly stubs, some
testcases work. Requires the XF86DGA extension to XFree86.
(check demo/blizdemo.exe from the Diablo CD-ROM).
* [files/drive.c]
Return correct "CDFS" fsname so Diablo is a bit happier.
Sun Dec 21 21:45:48 1997 Kevin Cozens <kcozens@interlog.com>
* [misc/registry.c]
Fixed bugs in the routines which read the Windows '95 registry
files. Added extra information regarding the format of the Windows
'95 registry files.
1998-01-04 18:49:09 +01:00
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name ddraw
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type win32
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1 stub DDHAL32_VidMemAlloc
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2 stub DDHAL32_VidMemFree
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3 stub DDInternalLock
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4 stub DDInternalUnlock
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5 stdcall DSoundHelp(long long long) DSoundHelp
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6 stdcall DirectDrawCreate(ptr ptr ptr) DirectDrawCreate
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1998-12-01 10:30:22 +01:00
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7 stdcall DirectDrawCreateClipper(long ptr ptr) DirectDrawCreateClipper
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1999-02-26 12:11:13 +01:00
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8 stdcall DirectDrawEnumerateA(ptr ptr) DirectDrawEnumerateA
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1999-03-14 16:20:11 +01:00
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9 stdcall DirectDrawEnumerateExA(ptr ptr long) DirectDrawEnumerateExA
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10 stdcall DirectDrawEnumerateExW(ptr ptr long) DirectDrawEnumerateExW
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11 stdcall DirectDrawEnumerateW(ptr ptr) DirectDrawEnumerateW
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1999-02-28 20:49:42 +01:00
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12 stub DllCanUnloadNow
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13 stub DllGetClassObject
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14 stub GetNextMipMap
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15 stub GetSurfaceFromDC
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16 stub HeapVidMemAllocAligned
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17 stub InternalLock
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18 stub InternalUnlock
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19 stub LateAllocateSurfaceMem
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20 stub VidMemAlloc
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21 stub VidMemAmountFree
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22 stub VidMemFini
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23 stub VidMemFree
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24 stub VidMemInit
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25 stub VidMemLargestFree
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26 stub thk1632_ThunkData32
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27 stub thk3216_ThunkData32
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