Sweden-Number/dlls/dmime/audiopath.c

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/* IDirectMusicAudioPath Implementation
*
* Copyright (C) 2003-2004 Rok Mandeljc
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
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*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
#include "dmime_private.h"
#include "dmobject.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dmime);
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struct IDirectMusicAudioPathImpl {
IDirectMusicAudioPath IDirectMusicAudioPath_iface;
struct dmobject dmobj;
LONG ref;
IDirectMusicPerformance8* pPerf;
IDirectMusicGraph* pToolGraph;
IDirectSoundBuffer* pDSBuffer;
IDirectSoundBuffer* pPrimary;
BOOL fActive;
};
static inline struct IDirectMusicAudioPathImpl *impl_from_IDirectMusicAudioPath(IDirectMusicAudioPath *iface)
{
return CONTAINING_RECORD(iface, struct IDirectMusicAudioPathImpl, IDirectMusicAudioPath_iface);
}
static inline struct IDirectMusicAudioPathImpl *impl_from_IPersistStream(IPersistStream *iface)
{
return CONTAINING_RECORD(iface, struct IDirectMusicAudioPathImpl, dmobj.IPersistStream_iface);
}
void set_audiopath_perf_pointer(IDirectMusicAudioPath *iface, IDirectMusicPerformance8 *performance)
{
struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
This->pPerf = performance;
}
void set_audiopath_dsound_buffer(IDirectMusicAudioPath *iface, IDirectSoundBuffer *buffer)
{
struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
This->pDSBuffer = buffer;
}
void set_audiopath_primary_dsound_buffer(IDirectMusicAudioPath *iface, IDirectSoundBuffer *buffer)
{
struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
This->pPrimary = buffer;
}
/*****************************************************************************
* IDirectMusicAudioPathImpl implementation
*/
static HRESULT WINAPI IDirectMusicAudioPathImpl_QueryInterface (IDirectMusicAudioPath *iface, REFIID riid, void **ppobj)
{
struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
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TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj);
*ppobj = NULL;
if (IsEqualIID (riid, &IID_IDirectMusicAudioPath) || IsEqualIID (riid, &IID_IUnknown))
*ppobj = &This->IDirectMusicAudioPath_iface;
else if (IsEqualIID (riid, &IID_IDirectMusicObject))
*ppobj = &This->dmobj.IDirectMusicObject_iface;
else if (IsEqualIID (riid, &IID_IPersistStream))
*ppobj = &This->dmobj.IPersistStream_iface;
if (*ppobj) {
IUnknown_AddRef((IUnknown*)*ppobj);
return S_OK;
}
WARN("(%p, %s, %p): not found\n", This, debugstr_dmguid(riid), ppobj);
return E_NOINTERFACE;
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}
static ULONG WINAPI IDirectMusicAudioPathImpl_AddRef (IDirectMusicAudioPath *iface)
{
struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p): AddRef from %d\n", This, ref - 1);
DMIME_LockModule();
return ref;
}
static ULONG WINAPI IDirectMusicAudioPathImpl_Release (IDirectMusicAudioPath *iface)
{
struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p): ReleaseRef to %d\n", This, ref);
if (ref == 0) {
if (This->pDSBuffer)
IDirectSoundBuffer_Release(This->pDSBuffer);
This->pPerf = NULL;
HeapFree(GetProcessHeap(), 0, This);
}
DMIME_UnlockModule();
return ref;
}
static HRESULT WINAPI IDirectMusicAudioPathImpl_GetObjectInPath (IDirectMusicAudioPath *iface, DWORD dwPChannel, DWORD dwStage, DWORD dwBuffer,
REFGUID guidObject, WORD dwIndex, REFGUID iidInterface, void** ppObject)
{
struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
HRESULT hr;
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FIXME("(%p, %d, %d, %d, %s, %d, %s, %p): stub\n", This, dwPChannel, dwStage, dwBuffer, debugstr_dmguid(guidObject),
dwIndex, debugstr_dmguid(iidInterface), ppObject);
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switch (dwStage) {
case DMUS_PATH_BUFFER:
if (This->pDSBuffer)
{
if (IsEqualIID (iidInterface, &IID_IUnknown) ||
IsEqualIID (iidInterface, &IID_IDirectSoundBuffer) ||
IsEqualIID (iidInterface, &IID_IDirectSoundBuffer8) ||
IsEqualIID (iidInterface, &IID_IDirectSound3DBuffer)) {
return IDirectSoundBuffer_QueryInterface(This->pDSBuffer, iidInterface, ppObject);
}
WARN("Unsupported interface %s\n", debugstr_dmguid(iidInterface));
*ppObject = NULL;
return E_NOINTERFACE;
}
break;
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case DMUS_PATH_PRIMARY_BUFFER: {
if (IsEqualIID (iidInterface, &IID_IDirectSound3DListener)) {
IDirectSoundBuffer_QueryInterface(This->pPrimary, &IID_IDirectSound3DListener, ppObject);
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return S_OK;
} else {
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FIXME("bad iid...\n");
}
}
break;
case DMUS_PATH_AUDIOPATH_GRAPH:
{
if (IsEqualIID (iidInterface, &IID_IDirectMusicGraph)) {
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if (NULL == This->pToolGraph) {
IDirectMusicGraphImpl* pGraph;
hr = create_dmgraph(&IID_IDirectMusicGraph, (void**)&pGraph);
if (FAILED(hr))
return hr;
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This->pToolGraph = (IDirectMusicGraph*) pGraph;
}
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*ppObject = This->pToolGraph;
IDirectMusicGraph_AddRef((LPDIRECTMUSICGRAPH) *ppObject);
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return S_OK;
}
}
break;
case DMUS_PATH_AUDIOPATH_TOOL:
{
/* TODO */
}
break;
case DMUS_PATH_PERFORMANCE:
{
/* TODO check wanted GUID */
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*ppObject = This->pPerf;
IUnknown_AddRef((LPUNKNOWN) *ppObject);
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return S_OK;
}
break;
case DMUS_PATH_PERFORMANCE_GRAPH:
{
IDirectMusicGraph* pPerfoGraph = NULL;
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IDirectMusicPerformance8_GetGraph(This->pPerf, &pPerfoGraph);
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if (NULL == pPerfoGraph) {
IDirectMusicGraphImpl* pGraph = NULL;
hr = create_dmgraph(&IID_IDirectMusicGraph, (void**)&pGraph);
if (FAILED(hr))
return hr;
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IDirectMusicPerformance8_SetGraph(This->pPerf, (IDirectMusicGraph*) pGraph);
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/* we need release as SetGraph do an AddRef */
IDirectMusicGraph_Release((LPDIRECTMUSICGRAPH) pGraph);
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pPerfoGraph = (LPDIRECTMUSICGRAPH) pGraph;
}
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*ppObject = pPerfoGraph;
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return S_OK;
}
break;
case DMUS_PATH_PERFORMANCE_TOOL:
default:
break;
}
*ppObject = NULL;
return E_INVALIDARG;
}
static HRESULT WINAPI IDirectMusicAudioPathImpl_Activate (IDirectMusicAudioPath *iface, BOOL fActivate)
{
struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
FIXME("(%p, %d): stub\n", This, fActivate);
if (!fActivate) {
if (!This->fActive) return S_OK;
This->fActive = FALSE;
} else {
if (This->fActive) return S_OK;
This->fActive = TRUE;
if (NULL != This->pDSBuffer) {
IDirectSoundBuffer_Stop(This->pDSBuffer);
}
}
return S_OK;
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}
static HRESULT WINAPI IDirectMusicAudioPathImpl_SetVolume (IDirectMusicAudioPath *iface, LONG lVolume, DWORD dwDuration)
{
struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
FIXME("(%p, %i, %d): stub\n", This, lVolume, dwDuration);
return S_OK;
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}
static HRESULT WINAPI IDirectMusicAudioPathImpl_ConvertPChannel (IDirectMusicAudioPath *iface, DWORD dwPChannelIn, DWORD* pdwPChannelOut)
{
struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
FIXME("(%p, %d, %p): stub\n", This, dwPChannelIn, pdwPChannelOut);
return S_OK;
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}
static const IDirectMusicAudioPathVtbl DirectMusicAudioPathVtbl = {
IDirectMusicAudioPathImpl_QueryInterface,
IDirectMusicAudioPathImpl_AddRef,
IDirectMusicAudioPathImpl_Release,
IDirectMusicAudioPathImpl_GetObjectInPath,
IDirectMusicAudioPathImpl_Activate,
IDirectMusicAudioPathImpl_SetVolume,
IDirectMusicAudioPathImpl_ConvertPChannel
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};
/* IDirectMusicObject */
static HRESULT WINAPI path_IDirectMusicObject_ParseDescriptor(IDirectMusicObject *iface,
IStream *stream, DMUS_OBJECTDESC *desc)
{
struct chunk_entry riff = {0};
HRESULT hr;
TRACE("(%p, %p, %p)\n", iface, stream, desc);
if (!stream)
return E_POINTER;
if (!desc || desc->dwSize != sizeof(*desc))
return E_INVALIDARG;
if ((hr = stream_get_chunk(stream, &riff)) != S_OK)
return hr;
if (riff.id != FOURCC_RIFF || riff.type != DMUS_FOURCC_AUDIOPATH_FORM) {
TRACE("loading failed: unexpected %s\n", debugstr_chunk(&riff));
stream_skip_chunk(stream, &riff);
return DMUS_E_CHUNKNOTFOUND;
}
hr = dmobj_parsedescriptor(stream, &riff, desc,
DMUS_OBJ_OBJECT|DMUS_OBJ_NAME|DMUS_OBJ_CATEGORY|DMUS_OBJ_VERSION);
if (FAILED(hr))
return hr;
desc->guidClass = CLSID_DirectMusicAudioPathConfig;
desc->dwValidData |= DMUS_OBJ_CLASS;
dump_DMUS_OBJECTDESC(desc);
return S_OK;
}
static const IDirectMusicObjectVtbl dmobject_vtbl = {
dmobj_IDirectMusicObject_QueryInterface,
dmobj_IDirectMusicObject_AddRef,
dmobj_IDirectMusicObject_Release,
dmobj_IDirectMusicObject_GetDescriptor,
dmobj_IDirectMusicObject_SetDescriptor,
path_IDirectMusicObject_ParseDescriptor
};
/* IPersistStream */
static HRESULT WINAPI path_IPersistStream_Load(IPersistStream *iface, IStream *stream)
{
struct IDirectMusicAudioPathImpl *This = impl_from_IPersistStream(iface);
FIXME("(%p, %p): Loading not implemented yet\n", This, stream);
return IDirectMusicObject_ParseDescriptor(&This->dmobj.IDirectMusicObject_iface, stream,
&This->dmobj.desc);
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}
static const IPersistStreamVtbl persiststream_vtbl = {
dmobj_IPersistStream_QueryInterface,
dmobj_IPersistStream_AddRef,
dmobj_IPersistStream_Release,
dmobj_IPersistStream_GetClassID,
unimpl_IPersistStream_IsDirty,
path_IPersistStream_Load,
unimpl_IPersistStream_Save,
unimpl_IPersistStream_GetSizeMax
};
/* for ClassFactory */
HRESULT WINAPI create_dmaudiopath(REFIID riid, void **ppobj)
{
IDirectMusicAudioPathImpl* obj;
HRESULT hr;
obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicAudioPathImpl));
if (NULL == obj) {
*ppobj = NULL;
return E_OUTOFMEMORY;
}
obj->IDirectMusicAudioPath_iface.lpVtbl = &DirectMusicAudioPathVtbl;
obj->ref = 1;
dmobject_init(&obj->dmobj, &CLSID_DirectMusicAudioPathConfig,
(IUnknown *)&obj->IDirectMusicAudioPath_iface);
obj->dmobj.IDirectMusicObject_iface.lpVtbl = &dmobject_vtbl;
obj->dmobj.IPersistStream_iface.lpVtbl = &persiststream_vtbl;
hr = IDirectMusicAudioPath_QueryInterface(&obj->IDirectMusicAudioPath_iface, riid, ppobj);
IDirectMusicAudioPath_Release(&obj->IDirectMusicAudioPath_iface);
return hr;
}