2010-07-23 01:06:25 +02:00
|
|
|
/*
|
|
|
|
* Gameux library coclass GameExplorer implementation
|
|
|
|
*
|
|
|
|
* Copyright (C) 2010 Mariusz Pluciński
|
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
|
|
* License along with this library; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
*/
|
|
|
|
#define COBJMACROS
|
|
|
|
|
|
|
|
#include "config.h"
|
|
|
|
|
|
|
|
#include "ole2.h"
|
|
|
|
|
|
|
|
#include "gameux.h"
|
|
|
|
#include "gameux_private.h"
|
|
|
|
|
|
|
|
#include "wine/debug.h"
|
|
|
|
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(gameux);
|
|
|
|
|
|
|
|
/*
|
2010-08-16 09:58:50 +02:00
|
|
|
* GameExplorer implementation
|
2010-07-23 01:06:25 +02:00
|
|
|
*/
|
|
|
|
|
|
|
|
typedef struct _GameExplorerImpl
|
|
|
|
{
|
|
|
|
const struct IGameExplorerVtbl *lpGameExplorerVtbl;
|
2010-08-16 09:58:50 +02:00
|
|
|
const struct IGameExplorer2Vtbl *lpGameExplorer2Vtbl;
|
2010-07-23 01:06:25 +02:00
|
|
|
LONG ref;
|
|
|
|
} GameExplorerImpl;
|
|
|
|
|
|
|
|
static inline GameExplorerImpl *impl_from_IGameExplorer(IGameExplorer *iface)
|
|
|
|
{
|
|
|
|
return (GameExplorerImpl*)((char*)iface - FIELD_OFFSET(GameExplorerImpl, lpGameExplorerVtbl));
|
|
|
|
}
|
|
|
|
|
2010-08-16 09:58:50 +02:00
|
|
|
static inline IGameExplorer* IGameExplorer_from_impl(GameExplorerImpl* This)
|
|
|
|
{
|
|
|
|
return (struct IGameExplorer*)&This->lpGameExplorerVtbl;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline GameExplorerImpl *impl_from_IGameExplorer2(IGameExplorer2 *iface)
|
|
|
|
{
|
|
|
|
return (GameExplorerImpl*)((char*)iface - FIELD_OFFSET(GameExplorerImpl, lpGameExplorer2Vtbl));
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline IGameExplorer2* IGameExplorer2_from_impl(GameExplorerImpl* This)
|
|
|
|
{
|
|
|
|
return (struct IGameExplorer2*)&This->lpGameExplorer2Vtbl;
|
|
|
|
}
|
|
|
|
|
2010-07-23 01:06:25 +02:00
|
|
|
static HRESULT WINAPI GameExplorerImpl_QueryInterface(
|
|
|
|
IGameExplorer *iface,
|
|
|
|
REFIID riid,
|
|
|
|
void **ppvObject)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer(iface);
|
|
|
|
|
|
|
|
TRACE("(%p, %s, %p)\n", This, debugstr_guid(riid), ppvObject);
|
|
|
|
|
|
|
|
*ppvObject = NULL;
|
|
|
|
|
|
|
|
if(IsEqualGUID(riid, &IID_IUnknown) ||
|
|
|
|
IsEqualGUID(riid, &IID_IGameExplorer))
|
|
|
|
{
|
2010-08-16 09:58:50 +02:00
|
|
|
*ppvObject = IGameExplorer_from_impl(This);
|
|
|
|
}
|
|
|
|
else if(IsEqualGUID(riid, &IID_IGameExplorer2))
|
|
|
|
{
|
|
|
|
*ppvObject = IGameExplorer2_from_impl(This);
|
2010-07-23 01:06:25 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
FIXME("interface %s not implemented\n", debugstr_guid(riid));
|
|
|
|
return E_NOINTERFACE;
|
|
|
|
}
|
|
|
|
|
|
|
|
IGameExplorer_AddRef(iface);
|
|
|
|
return S_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
static ULONG WINAPI GameExplorerImpl_AddRef(IGameExplorer *iface)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer(iface);
|
|
|
|
LONG ref;
|
|
|
|
|
|
|
|
ref = InterlockedIncrement(&This->ref);
|
|
|
|
|
|
|
|
TRACE("(%p): ref=%d\n", This, ref);
|
|
|
|
return ref;
|
|
|
|
}
|
|
|
|
|
|
|
|
static ULONG WINAPI GameExplorerImpl_Release(IGameExplorer *iface)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer(iface);
|
|
|
|
LONG ref;
|
|
|
|
|
|
|
|
ref = InterlockedDecrement(&This->ref);
|
|
|
|
TRACE("(%p): ref=%d\n", This, ref);
|
|
|
|
|
|
|
|
if(ref == 0)
|
|
|
|
{
|
|
|
|
TRACE("freeing GameExplorer object\n");
|
|
|
|
HeapFree(GetProcessHeap(), 0, This);
|
|
|
|
}
|
|
|
|
|
|
|
|
return ref;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI GameExplorerImpl_AddGame(
|
|
|
|
IGameExplorer *iface,
|
|
|
|
BSTR bstrGDFBinaryPath,
|
|
|
|
BSTR sGameInstallDirectory,
|
|
|
|
GAME_INSTALL_SCOPE installScope,
|
|
|
|
GUID *pInstanceID)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer(iface);
|
|
|
|
|
|
|
|
TRACE("(%p, %s, %s, %d, %s)\n", This, debugstr_w(bstrGDFBinaryPath), debugstr_w(sGameInstallDirectory), installScope, debugstr_guid(pInstanceID));
|
|
|
|
FIXME("stub\n");
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI GameExplorerImpl_RemoveGame(
|
|
|
|
IGameExplorer *iface,
|
|
|
|
GUID instanceID)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer(iface);
|
|
|
|
|
|
|
|
TRACE("(%p, %s)\n", This, debugstr_guid(&instanceID));
|
|
|
|
FIXME("stub\n");
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI GameExplorerImpl_UpdateGame(
|
|
|
|
IGameExplorer *iface,
|
|
|
|
GUID instanceID)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer(iface);
|
|
|
|
|
|
|
|
TRACE("(%p, %s)\n", This, debugstr_guid(&instanceID));
|
|
|
|
FIXME("stub\n");
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI GameExplorerImpl_VerifyAccess(
|
|
|
|
IGameExplorer *iface,
|
|
|
|
BSTR sGDFBinaryPath,
|
|
|
|
BOOL *pHasAccess)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer(iface);
|
|
|
|
|
|
|
|
TRACE("(%p, %s, %p)\n", This, debugstr_w(sGDFBinaryPath), pHasAccess);
|
|
|
|
FIXME("stub\n");
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static const struct IGameExplorerVtbl GameExplorerImplVtbl =
|
|
|
|
{
|
|
|
|
GameExplorerImpl_QueryInterface,
|
|
|
|
GameExplorerImpl_AddRef,
|
|
|
|
GameExplorerImpl_Release,
|
|
|
|
GameExplorerImpl_AddGame,
|
|
|
|
GameExplorerImpl_RemoveGame,
|
|
|
|
GameExplorerImpl_UpdateGame,
|
|
|
|
GameExplorerImpl_VerifyAccess
|
|
|
|
};
|
|
|
|
|
2010-08-16 09:58:50 +02:00
|
|
|
|
|
|
|
static HRESULT WINAPI GameExplorer2Impl_QueryInterface(
|
|
|
|
IGameExplorer2 *iface,
|
|
|
|
REFIID riid,
|
|
|
|
void **ppvObject)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer2(iface);
|
|
|
|
return GameExplorerImpl_QueryInterface(IGameExplorer_from_impl(This), riid, ppvObject);
|
|
|
|
}
|
|
|
|
|
|
|
|
static ULONG WINAPI GameExplorer2Impl_AddRef(IGameExplorer2 *iface)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer2(iface);
|
|
|
|
return GameExplorerImpl_AddRef(IGameExplorer_from_impl(This));
|
|
|
|
}
|
|
|
|
|
|
|
|
static ULONG WINAPI GameExplorer2Impl_Release(IGameExplorer2 *iface)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer2(iface);
|
|
|
|
return GameExplorerImpl_Release(IGameExplorer_from_impl(This));
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI GameExplorer2Impl_CheckAccess(
|
|
|
|
IGameExplorer2 *iface,
|
|
|
|
LPCWSTR binaryGDFPath,
|
|
|
|
BOOL *pHasAccess)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer2(iface);
|
|
|
|
FIXME("stub (%p, %s, %p)\n", This, debugstr_w(binaryGDFPath), pHasAccess);
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI GameExplorer2Impl_InstallGame(
|
|
|
|
IGameExplorer2 *iface,
|
|
|
|
LPCWSTR binaryGDFPath,
|
|
|
|
LPCWSTR installDirectory,
|
|
|
|
GAME_INSTALL_SCOPE installScope)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer2(iface);
|
|
|
|
FIXME("stub (%p, %s, %s, 0x%x)\n", This, debugstr_w(binaryGDFPath), debugstr_w(installDirectory), installScope);
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI GameExplorer2Impl_UninstallGame(
|
|
|
|
IGameExplorer2 *iface,
|
|
|
|
LPCWSTR binaryGDFPath)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *This = impl_from_IGameExplorer2(iface);
|
|
|
|
FIXME("stub (%p, %s)\n", This, debugstr_w(binaryGDFPath));
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static const struct IGameExplorer2Vtbl GameExplorer2ImplVtbl =
|
|
|
|
{
|
|
|
|
GameExplorer2Impl_QueryInterface,
|
|
|
|
GameExplorer2Impl_AddRef,
|
|
|
|
GameExplorer2Impl_Release,
|
|
|
|
GameExplorer2Impl_InstallGame,
|
|
|
|
GameExplorer2Impl_UninstallGame,
|
|
|
|
GameExplorer2Impl_CheckAccess
|
|
|
|
};
|
|
|
|
|
2010-07-23 01:06:25 +02:00
|
|
|
/*
|
|
|
|
* Construction routine
|
|
|
|
*/
|
|
|
|
HRESULT GameExplorer_create(
|
|
|
|
IUnknown* pUnkOuter,
|
|
|
|
IUnknown** ppObj)
|
|
|
|
{
|
|
|
|
GameExplorerImpl *pGameExplorer;
|
|
|
|
|
|
|
|
TRACE("(%p, %p)\n", pUnkOuter, ppObj);
|
|
|
|
|
|
|
|
pGameExplorer = HeapAlloc(GetProcessHeap(), 0, sizeof(*pGameExplorer));
|
|
|
|
|
|
|
|
if(!pGameExplorer)
|
|
|
|
return E_OUTOFMEMORY;
|
|
|
|
|
|
|
|
pGameExplorer->lpGameExplorerVtbl = &GameExplorerImplVtbl;
|
2010-08-16 09:58:50 +02:00
|
|
|
pGameExplorer->lpGameExplorer2Vtbl = &GameExplorer2ImplVtbl;
|
2010-07-23 01:06:25 +02:00
|
|
|
pGameExplorer->ref = 1;
|
|
|
|
|
|
|
|
*ppObj = (IUnknown*)(&pGameExplorer->lpGameExplorerVtbl);
|
|
|
|
|
|
|
|
TRACE("returning iface: %p\n", *ppObj);
|
|
|
|
return S_OK;
|
|
|
|
}
|