Sweden-Number/dlls/dplayx/dplayx_global.h

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#ifndef __WINE_DPLAYX_GLOBAL
#define __WINE_DPLAYX_GLOBAL
#include "dplay.h"
BOOL DPLAYX_ConstructData(void);
BOOL DPLAYX_DestructData(void);
HRESULT DPLAYX_GetConnectionSettingsA ( DWORD dwAppID,
LPVOID lpData,
LPDWORD lpdwDataSize );
HRESULT DPLAYX_GetConnectionSettingsW ( DWORD dwAppID,
LPVOID lpData,
LPDWORD lpdwDataSize );
HRESULT DPLAYX_SetConnectionSettingsA ( DWORD dwFlags,
DWORD dwAppID,
LPDPLCONNECTION lpConn );
HRESULT DPLAYX_SetConnectionSettingsW ( DWORD dwFlags,
DWORD dwAppID,
LPDPLCONNECTION lpConn );
BOOL DPLAYX_CreateLobbyApplication( DWORD dwAppID );
BOOL DPLAYX_DestroyLobbyApplication( DWORD dwAppID );
BOOL DPLAYX_WaitForConnectionSettings( BOOL bWait );
BOOL DPLAYX_AnyLobbiesWaitingForConnSettings(void);
BOOL DPLAYX_SetLobbyHandles( DWORD dwAppID,
HANDLE hStart, HANDLE hDeath, HANDLE hConnRead );
BOOL DPLAYX_GetThisLobbyHandles( LPHANDLE lphStart,
LPHANDLE lphDeath,
LPHANDLE lphConnRead, BOOL bClearSetHandles );
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LPDPSESSIONDESC2 DPLAYX_CopyAndAllocateLocalSession( UINT* index );
BOOL DPLAYX_CopyLocalSession( UINT* index, LPDPSESSIONDESC2 lpsd );
void DPLAYX_SetLocalSession( LPCDPSESSIONDESC2 lpsd );
BOOL DPLAYX_SetLobbyMsgThreadId( DWORD dwAppId, DWORD dwThreadId );
/* FIXME: This should not be here */
LPVOID DPLAYX_PrivHeapAlloc( DWORD flags, DWORD size );
void DPLAYX_PrivHeapFree( LPVOID addr );
LPSTR DPLAYX_strdupA( DWORD flags, LPCSTR str );
LPWSTR DPLAYX_strdupW( DWORD flags, LPCWSTR str );
/* FIXME: End shared data alloc which should be local */
/* Convert a DP or DPL HRESULT code into a string for human consumption */
LPCSTR DPLAYX_HresultToString( HRESULT hr );
#endif /* __WINE_DPLAYX_GLOBAL */