Sweden-Number/dlls/dmsynth/dmsynth_private.h

133 lines
7.4 KiB
C
Raw Normal View History

2003-07-22 00:10:14 +02:00
/* DirectMusicSynthesizer Private Include
*
* Copyright (C) 2003 Rok Mandeljc
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __WINE_DMSYNTH_PRIVATE_H
#define __WINE_DMSYNTH_PRIVATE_H
#include <stdarg.h>
2003-07-22 00:10:14 +02:00
#include "windef.h"
#include "wine/debug.h"
#include "winbase.h"
#include "winnt.h"
#include "wingdi.h"
2003-07-22 00:10:14 +02:00
#include "dmusicc.h"
#include "dmusici.h"
#include "dmusics.h"
#include "dmplugin.h"
#include "dmusicf.h"
#include "dsound.h"
/*****************************************************************************
* Interfaces
*/
typedef struct IDirectMusicSynth8Impl IDirectMusicSynth8Impl;
typedef struct IDirectMusicSynthSinkImpl IDirectMusicSynthSinkImpl;
/*****************************************************************************
* Predeclare the interface implementation structures
*/
extern ICOM_VTABLE(IDirectMusicSynth8) DirectMusicSynth8_Vtbl;
extern ICOM_VTABLE(IDirectMusicSynthSink) DirectMusicSynthSink_Vtbl;
/*****************************************************************************
* ClassFactory
*/
/* can support IID_IDirectMusicSynth and IID_IDirectMusicSynth8
* return always an IDirectMusicSynthImpl
*/
extern HRESULT WINAPI DMUSIC_CreateDirectMusicSynth (LPCGUID lpcGUID, LPDIRECTMUSICSYNTH8* ppDMSynth, LPUNKNOWN pUnkOuter);
/* can support IID_IDirectMusicSynthSink
* return always an IDirectMusicSynthSinkImpl
*/
extern HRESULT WINAPI DMUSIC_CreateDirectMusicSynthSink (LPCGUID lpcGUID, LPDIRECTMUSICSYNTHSINK* ppDMSynthSink, LPUNKNOWN pUnkOuter);
/*****************************************************************************
* IDirectMusicSynth8Impl implementation structure
*/
struct IDirectMusicSynth8Impl
{
/* IUnknown fields */
ICOM_VFIELD(IDirectMusicSynth8);
DWORD ref;
/* IDirectMusicSynth8 fields */
DMUS_PORTCAPS pCaps;
BOOL fActive;
IReferenceClock* pLatencyClock;
IDirectMusicSynthSinkImpl* pSynthSink;
};
/* IUnknown: */
extern HRESULT WINAPI IDirectMusicSynth8Impl_QueryInterface (LPDIRECTMUSICSYNTH8 iface, REFIID riid, LPVOID *ppobj);
extern ULONG WINAPI IDirectMusicSynth8Impl_AddRef (LPDIRECTMUSICSYNTH8 iface);
extern ULONG WINAPI IDirectMusicSynth8Impl_Release (LPDIRECTMUSICSYNTH8 iface);
/* IDirectMusicSynth: */
extern HRESULT WINAPI IDirectMusicSynth8Impl_Open (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTPARAMS pPortParams);
extern HRESULT WINAPI IDirectMusicSynth8Impl_Close (LPDIRECTMUSICSYNTH8 iface);
extern HRESULT WINAPI IDirectMusicSynth8Impl_SetNumChannelGroups (LPDIRECTMUSICSYNTH8 iface, DWORD dwGroups);
extern HRESULT WINAPI IDirectMusicSynth8Impl_Download (LPDIRECTMUSICSYNTH8 iface, LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree);
extern HRESULT WINAPI IDirectMusicSynth8Impl_Unload (LPDIRECTMUSICSYNTH8 iface, HANDLE hDownload, HRESULT (CALLBACK* lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData);
extern HRESULT WINAPI IDirectMusicSynth8Impl_PlayBuffer (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer);
extern HRESULT WINAPI IDirectMusicSynth8Impl_GetRunningStats (LPDIRECTMUSICSYNTH8 iface, LPDMUS_SYNTHSTATS pStats);
extern HRESULT WINAPI IDirectMusicSynth8Impl_GetPortCaps (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTCAPS pCaps);
extern HRESULT WINAPI IDirectMusicSynth8Impl_SetMasterClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock* pClock);
extern HRESULT WINAPI IDirectMusicSynth8Impl_GetLatencyClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock** ppClock);
extern HRESULT WINAPI IDirectMusicSynth8Impl_Activate (LPDIRECTMUSICSYNTH8 iface, BOOL fEnable);
extern HRESULT WINAPI IDirectMusicSynth8Impl_SetSynthSink (LPDIRECTMUSICSYNTH8 iface, IDirectMusicSynthSink* pSynthSink);
extern HRESULT WINAPI IDirectMusicSynth8Impl_Render (LPDIRECTMUSICSYNTH8 iface, short* pBuffer, DWORD dwLength, LONGLONG llPosition);
extern HRESULT WINAPI IDirectMusicSynth8Impl_SetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority);
extern HRESULT WINAPI IDirectMusicSynth8Impl_GetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority);
extern HRESULT WINAPI IDirectMusicSynth8Impl_GetFormat (LPDIRECTMUSICSYNTH8 iface, LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSiz);
extern HRESULT WINAPI IDirectMusicSynth8Impl_GetAppend (LPDIRECTMUSICSYNTH8 iface, DWORD* pdwAppend);
/* IDirectMusicSynth8: */
extern HRESULT WINAPI IDirectMusicSynth8Impl_PlayVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwDLId, long prPitch, long vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd);
extern HRESULT WINAPI IDirectMusicSynth8Impl_StopVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId);
extern HRESULT WINAPI IDirectMusicSynth8Impl_GetVoiceState (LPDIRECTMUSICSYNTH8 iface, DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[]);
extern HRESULT WINAPI IDirectMusicSynth8Impl_Refresh (LPDIRECTMUSICSYNTH8 iface, DWORD dwDownloadID, DWORD dwFlags);
extern HRESULT WINAPI IDirectMusicSynth8Impl_AssignChannelToBuses (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwBuses, DWORD cBuses);
/*****************************************************************************
* IDirectMusicSynthSinkImpl implementation structure
*/
struct IDirectMusicSynthSinkImpl
{
/* IUnknown fields */
ICOM_VFIELD(IDirectMusicSynthSink);
DWORD ref;
/* IDirectMusicSynthSinkImpl fields */
};
/* IUnknown: */
extern HRESULT WINAPI IDirectMusicSynthSinkImpl_QueryInterface (LPDIRECTMUSICSYNTHSINK iface, REFIID riid, LPVOID *ppobj);
extern ULONG WINAPI IDirectMusicSynthSinkImpl_AddRef (LPDIRECTMUSICSYNTHSINK iface);
extern ULONG WINAPI IDirectMusicSynthSinkImpl_Release (LPDIRECTMUSICSYNTHSINK iface);
/* IDirectMusicSynthSinkImpl: */
extern HRESULT WINAPI IDirectMusicSynthSinkImpl_Init (LPDIRECTMUSICSYNTHSINK iface, IDirectMusicSynth* pSynth);
extern HRESULT WINAPI IDirectMusicSynthSinkImpl_SetMasterClock (LPDIRECTMUSICSYNTHSINK iface, IReferenceClock* pClock);
extern HRESULT WINAPI IDirectMusicSynthSinkImpl_GetLatencyClock (LPDIRECTMUSICSYNTHSINK iface, IReferenceClock** ppClock);
extern HRESULT WINAPI IDirectMusicSynthSinkImpl_Activate (LPDIRECTMUSICSYNTHSINK iface, BOOL fEnable);
extern HRESULT WINAPI IDirectMusicSynthSinkImpl_SampleToRefTime (LPDIRECTMUSICSYNTHSINK iface, LONGLONG llSampleTime, REFERENCE_TIME* prfTime);
extern HRESULT WINAPI IDirectMusicSynthSinkImpl_RefTimeToSample (LPDIRECTMUSICSYNTHSINK iface, REFERENCE_TIME rfTime, LONGLONG* pllSampleTime);
extern HRESULT WINAPI IDirectMusicSynthSinkImpl_SetDirectSound (LPDIRECTMUSICSYNTHSINK iface, LPDIRECTSOUND pDirectSound, LPDIRECTSOUNDBUFFER pDirectSoundBuffer);
extern HRESULT WINAPI IDirectMusicSynthSinkImpl_GetDesiredBufferSize (LPDIRECTMUSICSYNTHSINK iface, LPDWORD pdwBufferSizeInSamples);
#endif /* __WINE_DMSYNTH_PRIVATE_H */