Sweden-Number/scheduler/synchro.c

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Release 980104 Sat Jan 3 17:15:56 1998 Alexandre Julliard <julliard@lrc.epfl.ch> * [debugger/db_disasm.c] Added cpuid and cmpxchg instructions. * [if1632/builtin.c] [relay32/builtin32.c] Fixed broken -dll option with Win32 DLLs. * [include/heap.h] Added SYSTEM_LOCK/SYSTEM_UNLOCK macros. * [configure.in] [misc/lstr.c] Added check for wctype.h. Commented out --enable-ipc option (IPC code has been broken for a long time anyway). * [scheduler/critsection.c] [scheduler/event.c] [scheduler/mutex.c] [scheduler/semaphore.c] Implemented Win32 synchronization objects. * [scheduler/synchro.c] Implemented WaitForMultipleObjects and related functions. * [scheduler/thread.c] If possible, use clone() in CreateThread(). * [scheduler/thread.c] [scheduler/process.c] Made thread and process waitable objects. Thread and process id values are now different from the pointers they represent. * [win32/k32obj.c] Moved to scheduler directory. Added function table for waiting operations on objects. * [files/file.c] [memory/virtual.c] Added new K32OBJ function table. Sun Jan 1 16:48:23 1997 Andreas Mohr <100.30936@germany.net> * [files/file.c] Fixed my patch for GetTempFileName16() as needed. It was ...Name32A() that didn't work properly, not ...Name16(). * [graphics/x11drv/brush.c] Fixed a BadMatch error. * [msdos/int21.c] Fixed INT21_FindNextFCB() to get correct volume labels e.g. in "file open" dialog. * [multimedia/joystick.c] [relay32/winmm.spec] Stub JoyGetPosEx(). * [scheduler/process.c] [relay32/kernel32.spec] Implemented RegisterServiceProcess(). Wed Dec 31 11:14:43 1997 Lawson Whitney <lawson_whitney@juno.com> * [if1632/kernel.spec] [if1632/relay.c] Define CallProcEx32w - Thanks to Marcus Meissner for his excellent CallProc32W. * [loader/module.c] Take a shot at defining FreeLibrary32W. Sun Dec 28 12:44:04 1997 Kai Morich <kai.morich@rhein-neckar.netsurf.de> * [controls/menu.c] Menu modification from WM_INITMENUPOPUP message fixed. Menu items now can have different wID and hSubMenu (Win95 behavior). * [misc/cpu.c] Improved IsProcessorFeaturePresent. Sun Dec 28 03:21:08 1997 Ove Kaaven <ovek@main.arcticnet.no> * [include/winsock.h] [misc/winsock.c] Fixed WS_SOL_SOCKET for setsockopt(), and made select() return empty fd_sets if timeout. * [objects/palette.c] AnimatePalette() bailed out if entire palette is animated. Fixed. * [objects/dib.c] Added some code to SetDIBitsToDevice() and its helpers to fix some offseting problems. * [objects/cursoricon.c] Made CreateCursor32() convert the instance handle properly. Made DestroyCursor() return correct success status. Wed Dec 24 17:56:34 1997 Dimitrie O. Paun <dimi@cs.toronto.edu> * [windows/syscolor.c] Added definition of GetSysColorPen16/32. This function does not exist in the Win32 API but is a very close (and natural) relative to GetSysColorBrush function. Moreover, it is *very* much used within Wine since there are a lot of places where we need to draw lines with the standard colors. * [controls/button.c] [controls/combo.c] [controls/icontitle.c] [controls/menu.c] [controls/progress.c] [controls/scroll.c] [controls/updown.c] [graphics/painting.c] [misc/tweak.c] [windows/defwnd.c] [windows/graphics.c] [windows/nonclient.c] Replaced references to sysColorObjects with the appropriate call to GetSysColorBrush32/GetSysColorPen32. There is no need to expose the implementation of these functions, even within Wine. This makes the code easier to understand, debug, maintain. * [controls/uitools.c] Modified most of the functions in this file to use the now standard pens (i.e. GetSysColorPen32). These functions made *heavy* use of standard pens so I expect a lot less CreatePen/DeleteObject calls can do only good...:) Plus some minor modifications (*no* functional changes though). * [controls/updown.c] Used the new DrawFrameControl32 function to paint the control. I also deleted UDDOWN_DrawArrow since it was no longer required. Tue Dec 23 00:03:33 1997 Steinar Hamre <steinarh@stud.fim.ntnu.no> * [configure.in] Added check for -lw. * [include/wintypes.h] [tools/build.c] Changes to make the assembly understandable for even sun as. ".ascii" -> ".string", "call %foo" -> "call *%foo", "pushw/popw %[cdes]s" written out to ".byte 0x66\npushl/popl %[cdes]s". * [memory/ldt.c] #ifdef added so <sys/seg.h> will not be included on Solaris. Mon Dec 22 18:55:19 1997 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [configure.in] Added XF86DGA check. * [multimedia/dsound.c][relay32/dsound.spec][include/dsound.h] Started DirectSound. Only stubs for now. * [graphics/ddraw.c][include/ddraw.h][relay32/ddraw.spec] Started to implement DirectDraw. Mostly stubs, some testcases work. Requires the XF86DGA extension to XFree86. (check demo/blizdemo.exe from the Diablo CD-ROM). * [files/drive.c] Return correct "CDFS" fsname so Diablo is a bit happier. Sun Dec 21 21:45:48 1997 Kevin Cozens <kcozens@interlog.com> * [misc/registry.c] Fixed bugs in the routines which read the Windows '95 registry files. Added extra information regarding the format of the Windows '95 registry files.
1998-01-04 18:49:09 +01:00
/*
* Win32 process and thread synchronisation
*
* Copyright 1997 Alexandre Julliard
*/
#include <assert.h>
#include <signal.h>
#include <stdio.h>
#include <sys/time.h>
#include <unistd.h>
#include "k32obj.h"
#include "heap.h"
#include "process.h"
#include "thread.h"
#include "winerror.h"
#include "stddebug.h"
#include "debug.h"
/***********************************************************************
* SYNC_BuildWaitStruct
*/
static BOOL32 SYNC_BuildWaitStruct( DWORD count, const HANDLE32 *handles,
BOOL32 wait_all, WAIT_STRUCT *wait )
{
DWORD i;
K32OBJ **ptr;
wait->count = count;
wait->signaled = WAIT_FAILED;
wait->wait_all = wait_all;
SYSTEM_LOCK();
for (i = 0, ptr = wait->objs; i < count; i++, ptr++)
{
if (!(*ptr = PROCESS_GetObjPtr( handles[i], K32OBJ_UNKNOWN )))
break;
if (!K32OBJ_OPS( *ptr )->signaled)
{
/* This object type cannot be waited upon */
K32OBJ_DecCount( *ptr );
break;
}
}
if (i != count)
{
/* There was an error */
while (i--) K32OBJ_DecCount( wait->objs[i] );
}
SYSTEM_UNLOCK();
return (i == count);
}
/***********************************************************************
* SYNC_FreeWaitStruct
*/
static void SYNC_FreeWaitStruct( WAIT_STRUCT *wait )
{
DWORD i;
K32OBJ **ptr;
SYSTEM_LOCK();
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
K32OBJ_DecCount( *ptr );
SYSTEM_UNLOCK();
}
/***********************************************************************
* SYNC_CheckCondition
*/
static BOOL32 SYNC_CheckCondition( WAIT_STRUCT *wait, DWORD thread_id )
{
DWORD i;
K32OBJ **ptr;
SYSTEM_LOCK();
if (wait->wait_all)
{
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
{
if (!K32OBJ_OPS( *ptr )->signaled( *ptr, thread_id ))
{
SYSTEM_UNLOCK();
return FALSE;
}
}
/* Wait satisfied: tell it to all objects */
wait->signaled = WAIT_OBJECT_0;
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
K32OBJ_OPS( *ptr )->satisfied( *ptr, thread_id );
SYSTEM_UNLOCK();
return TRUE;
}
else
{
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
{
if (K32OBJ_OPS( *ptr )->signaled( *ptr, thread_id ))
{
/* Wait satisfied: tell it to the object */
wait->signaled = WAIT_OBJECT_0 + i;
K32OBJ_OPS( *ptr )->satisfied( *ptr, thread_id );
SYSTEM_UNLOCK();
return TRUE;
}
}
SYSTEM_UNLOCK();
return FALSE;
}
}
/***********************************************************************
* SYNC_WaitForCondition
*/
void SYNC_WaitForCondition( WAIT_STRUCT *wait, DWORD timeout )
{
DWORD i, thread_id = GetCurrentThreadId();
LONG count;
K32OBJ **ptr;
sigset_t set;
SYSTEM_LOCK();
if (SYNC_CheckCondition( wait, thread_id ))
goto done; /* Condition already satisfied */
if (!timeout)
{
/* No need to wait */
wait->signaled = WAIT_TIMEOUT;
goto done;
}
/* Add ourselves to the waiting list of all objects */
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
K32OBJ_OPS( *ptr )->add_wait( *ptr, thread_id );
/* Release the system lock completely */
count = SYSTEM_LOCK_COUNT();
for (i = count; i > 0; i--) SYSTEM_UNLOCK();
/* Now wait for it */
dprintf_win32( stddeb, "SYNC: starting wait (%p %04x)\n",
THREAD_Current(), THREAD_Current()->teb_sel );
sigprocmask( SIG_SETMASK, NULL, &set );
sigdelset( &set, SIGUSR1 );
sigdelset( &set, SIGALRM );
if (timeout != INFINITE32)
{
while (wait->signaled == WAIT_FAILED)
{
struct itimerval timer;
DWORD start_ticks, elapsed;
timer.it_interval.tv_sec = timer.it_interval.tv_usec = 0;
timer.it_value.tv_sec = timeout / 1000;
timer.it_value.tv_usec = (timeout % 1000) * 1000;
start_ticks = GetTickCount();
setitimer( ITIMER_REAL, &timer, NULL );
sigsuspend( &set );
if (wait->signaled != WAIT_FAILED) break;
/* Recompute the timer value */
elapsed = GetTickCount() - start_ticks;
if (elapsed >= timeout) wait->signaled = WAIT_TIMEOUT;
else timeout -= elapsed;
}
}
else
{
while (wait->signaled == WAIT_FAILED)
{
sigsuspend( &set );
}
}
/* Grab the system lock again */
while (count--) SYSTEM_LOCK();
dprintf_win32( stddeb, "SYNC: wait finished (%p %04x)\n",
THREAD_Current(), THREAD_Current()->teb_sel );
/* Remove ourselves from the lists */
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
K32OBJ_OPS( *ptr )->remove_wait( *ptr, thread_id );
done:
SYSTEM_UNLOCK();
}
/***********************************************************************
* SYNC_DummySigHandler
*
* Dummy signal handler
*/
static void SYNC_DummySigHandler(void)
{
}
/***********************************************************************
* SYNC_SetupSignals
*
* Setup signal handlers for a new thread.
* FIXME: should merge with SIGNAL_Init.
*/
void SYNC_SetupSignals(void)
{
sigset_t set;
SIGNAL_SetHandler( SIGUSR1, SYNC_DummySigHandler, 0 );
/* FIXME: conflicts with system timers */
SIGNAL_SetHandler( SIGALRM, SYNC_DummySigHandler, 0 );
sigemptyset( &set );
/* Make sure these are blocked by default */
sigaddset( &set, SIGUSR1 );
sigaddset( &set, SIGALRM );
sigprocmask( SIG_BLOCK , &set, NULL);
}
/***********************************************************************
* SYNC_WakeUp
*/
void SYNC_WakeUp( THREAD_QUEUE *wait_queue, DWORD max )
{
THREAD_ENTRY *entry;
if (!max) max = INFINITE32;
SYSTEM_LOCK();
if (!*wait_queue)
{
SYSTEM_UNLOCK();
return;
}
entry = (*wait_queue)->next;
for (;;)
{
THDB *thdb = entry->thread;
if (SYNC_CheckCondition( &thdb->wait_struct, THDB_TO_THREAD_ID(thdb) ))
{
dprintf_win32( stddeb, "SYNC: waking up %04x\n", thdb->teb_sel );
kill( thdb->unix_pid, SIGUSR1 );
if (!--max) break;
}
if (entry == *wait_queue) break;
entry = entry->next;
}
SYSTEM_UNLOCK();
}
/***********************************************************************
* WaitForSingleObject (KERNEL32.723)
*/
DWORD WINAPI WaitForSingleObject( HANDLE32 handle, DWORD timeout )
{
return WaitForMultipleObjectsEx( 1, &handle, FALSE, timeout, FALSE );
}
/***********************************************************************
* WaitForSingleObjectEx (KERNEL32.724)
*/
DWORD WINAPI WaitForSingleObjectEx( HANDLE32 handle, DWORD timeout,
BOOL32 alertable )
{
return WaitForMultipleObjectsEx( 1, &handle, FALSE, timeout, alertable );
}
/***********************************************************************
* WaitForMultipleObjects (KERNEL32.721)
*/
DWORD WINAPI WaitForMultipleObjects( DWORD count, const HANDLE32 *handles,
BOOL32 wait_all, DWORD timeout )
{
return WaitForMultipleObjectsEx(count, handles, wait_all, timeout, FALSE);
}
/***********************************************************************
* WaitForMultipleObjectsEx (KERNEL32.722)
*/
DWORD WINAPI WaitForMultipleObjectsEx( DWORD count, const HANDLE32 *handles,
BOOL32 wait_all, DWORD timeout,
BOOL32 alertable )
{
WAIT_STRUCT *wait = &THREAD_Current()->wait_struct;
if (count > MAXIMUM_WAIT_OBJECTS)
{
SetLastError( ERROR_INVALID_PARAMETER );
return WAIT_FAILED;
}
if (alertable)
fprintf( stderr,
"WaitForMultipleObjectEx: alertable not implemented\n" );
SYSTEM_LOCK();
if (!SYNC_BuildWaitStruct( count, handles, wait_all, wait ))
wait->signaled = WAIT_FAILED;
else
{
/* Now wait for it */
SYNC_WaitForCondition( wait, timeout );
SYNC_FreeWaitStruct( wait );
}
SYSTEM_UNLOCK();
return wait->signaled;
}