/*
 * VGA emulation
 * 
 * Copyright 1998 Ove KÅven
 *
 */

#ifndef __WINE_VGA_H
#define __WINE_VGA_H

#include "wingdi.h"

int VGA_SetMode(unsigned Xres,unsigned Yres,unsigned Depth);
int VGA_GetMode(unsigned*Height,unsigned*Width,unsigned*Depth);
void VGA_Exit(void);
void VGA_SetPalette(PALETTEENTRY*pal,int start,int len);
void VGA_SetQuadPalette(RGBQUAD*color,int start,int len);
LPSTR VGA_Lock(unsigned*Pitch,unsigned*Height,unsigned*Width,unsigned*Depth);
void VGA_Unlock(void);
void VGA_Poll(WORD timer);
void VGA_ioport_out(WORD port, BYTE val);
BYTE VGA_ioport_in(WORD port);

#endif /* __WINE_VGA_H */
