forked from zelo72/mastodon-ios
146 lines
4.9 KiB
Swift
146 lines
4.9 KiB
Swift
import UIKit
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extension UIImage {
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public func blurHash(numberOfComponents components: (Int, Int)) -> String? {
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let pixelWidth = Int(round(size.width * scale))
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let pixelHeight = Int(round(size.height * scale))
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let context = CGContext(
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data: nil,
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width: pixelWidth,
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height: pixelHeight,
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bitsPerComponent: 8,
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bytesPerRow: pixelWidth * 4,
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space: CGColorSpace(name: CGColorSpace.sRGB)!,
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bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue
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)!
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context.scaleBy(x: scale, y: -scale)
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context.translateBy(x: 0, y: -size.height)
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UIGraphicsPushContext(context)
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draw(at: .zero)
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UIGraphicsPopContext()
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guard let cgImage = context.makeImage(),
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let dataProvider = cgImage.dataProvider,
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let data = dataProvider.data,
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let pixels = CFDataGetBytePtr(data) else {
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assertionFailure("Unexpected error!")
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return nil
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}
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let width = cgImage.width
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let height = cgImage.height
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let bytesPerRow = cgImage.bytesPerRow
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var factors: [(Float, Float, Float)] = []
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for y in 0 ..< components.1 {
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for x in 0 ..< components.0 {
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let normalisation: Float = (x == 0 && y == 0) ? 1 : 2
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let factor = multiplyBasisFunction(pixels: pixels, width: width, height: height, bytesPerRow: bytesPerRow, bytesPerPixel: cgImage.bitsPerPixel / 8, pixelOffset: 0) {
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normalisation * cos(Float.pi * Float(x) * $0 / Float(width)) as Float * cos(Float.pi * Float(y) * $1 / Float(height)) as Float
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}
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factors.append(factor)
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}
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}
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let dc = factors.first!
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let ac = factors.dropFirst()
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var hash = ""
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let sizeFlag = (components.0 - 1) + (components.1 - 1) * 9
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hash += sizeFlag.encode83(length: 1)
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let maximumValue: Float
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if ac.count > 0 {
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let actualMaximumValue = ac.map({ max(abs($0.0), abs($0.1), abs($0.2)) }).max()!
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let quantisedMaximumValue = Int(max(0, min(82, floor(actualMaximumValue * 166 - 0.5))))
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maximumValue = Float(quantisedMaximumValue + 1) / 166
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hash += quantisedMaximumValue.encode83(length: 1)
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} else {
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maximumValue = 1
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hash += 0.encode83(length: 1)
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}
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hash += encodeDC(dc).encode83(length: 4)
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for factor in ac {
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hash += encodeAC(factor, maximumValue: maximumValue).encode83(length: 2)
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}
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return hash
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}
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private func multiplyBasisFunction(pixels: UnsafePointer<UInt8>, width: Int, height: Int, bytesPerRow: Int, bytesPerPixel: Int, pixelOffset: Int, basisFunction: (Float, Float) -> Float) -> (Float, Float, Float) {
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var r: Float = 0
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var g: Float = 0
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var b: Float = 0
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let buffer = UnsafeBufferPointer(start: pixels, count: height * bytesPerRow)
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for x in 0 ..< width {
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for y in 0 ..< height {
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let basis = basisFunction(Float(x), Float(y))
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r += basis * sRGBToLinear(buffer[bytesPerPixel * x + pixelOffset + 0 + y * bytesPerRow])
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g += basis * sRGBToLinear(buffer[bytesPerPixel * x + pixelOffset + 1 + y * bytesPerRow])
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b += basis * sRGBToLinear(buffer[bytesPerPixel * x + pixelOffset + 2 + y * bytesPerRow])
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}
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}
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let scale = 1 / Float(width * height)
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return (r * scale, g * scale, b * scale)
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}
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}
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private func encodeDC(_ value: (Float, Float, Float)) -> Int {
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let roundedR = linearTosRGB(value.0)
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let roundedG = linearTosRGB(value.1)
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let roundedB = linearTosRGB(value.2)
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return (roundedR << 16) + (roundedG << 8) + roundedB
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}
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private func encodeAC(_ value: (Float, Float, Float), maximumValue: Float) -> Int {
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let quantR = Int(max(0, min(18, floor(signPow(value.0 / maximumValue, 0.5) * 9 + 9.5))))
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let quantG = Int(max(0, min(18, floor(signPow(value.1 / maximumValue, 0.5) * 9 + 9.5))))
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let quantB = Int(max(0, min(18, floor(signPow(value.2 / maximumValue, 0.5) * 9 + 9.5))))
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return quantR * 19 * 19 + quantG * 19 + quantB
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}
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private func signPow(_ value: Float, _ exp: Float) -> Float {
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return copysign(pow(abs(value), exp), value)
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}
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private func linearTosRGB(_ value: Float) -> Int {
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let v = max(0, min(1, value))
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if v <= 0.0031308 { return Int(v * 12.92 * 255 + 0.5) }
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else { return Int((1.055 * pow(v, 1 / 2.4) - 0.055) * 255 + 0.5) }
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}
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private func sRGBToLinear<Type: BinaryInteger>(_ value: Type) -> Float {
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let v = Float(Int64(value)) / 255
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if v <= 0.04045 { return v / 12.92 }
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else { return pow((v + 0.055) / 1.055, 2.4) }
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}
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private let encodeCharacters: [String] = {
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return "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz#$%*+,-.:;=?@[]^_{|}~".map { String($0) }
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}()
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extension BinaryInteger {
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func encode83(length: Int) -> String {
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var result = ""
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for i in 1 ... length {
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let digit = (Int(self) / pow(83, length - i)) % 83
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result += encodeCharacters[Int(digit)]
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}
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return result
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}
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}
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private func pow(_ base: Int, _ exponent: Int) -> Int {
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return (0 ..< exponent).reduce(1) { value, _ in value * base }
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}
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