// // PublicTimelineViewModel+State.swift // Mastodon // // Created by sxiaojian on 2021/2/2. // import Foundation import GameplayKit import MastodonSDK import os.log extension PublicTimelineViewModel { class State: GKState { weak var viewModel: PublicTimelineViewModel? init(viewModel: PublicTimelineViewModel) { self.viewModel = viewModel } override func didEnter(from previousState: GKState?) { os_log("%{public}s[%{public}ld], %{public}s: enter %s, previous: %s", (#file as NSString).lastPathComponent, #line, #function, self.debugDescription, previousState.debugDescription) } } } extension PublicTimelineViewModel.State { class Initial: PublicTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Loading.Type: return true default: return false } } } class Loading: PublicTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Fail.Type: return true case is Idle.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) guard let viewModel = viewModel, let stateMachine = stateMachine else { return } viewModel.fetchLatest() .receive(on: DispatchQueue.main) .sink { completion in switch completion { case .failure(let error): os_log("%{public}s[%{public}ld], %{public}s: fetch user timeline latest response error: %s", (#file as NSString).lastPathComponent, #line, #function, error.localizedDescription) stateMachine.enter(Fail.self) case .finished: break } } receiveValue: { response in viewModel.isFetchingLatestTimeline.value = false let tootsIDs = response.value.map { $0.id } viewModel.tootIDs.value = tootsIDs stateMachine.enter(Idle.self) } .store(in: &viewModel.disposeBag) } } class Fail: PublicTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Loading.Type, is LoadingMore.Type: return true default: return false } } } class Idle: PublicTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Loading.Type, is LoadingMore.Type: return true default: return false } } } class LoadingMore: PublicTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Fail.Type: return true case is Idle.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) guard let viewModel = viewModel, let stateMachine = stateMachine else { return } viewModel.loadMore() .sink { completion in switch completion { case .failure(let error): stateMachine.enter(Fail.self) os_log("%{public}s[%{public}ld], %{public}s: load more fail: %s", (#file as NSString).lastPathComponent, #line, #function, error.localizedDescription) case .finished: break } } receiveValue: { response in viewModel.isFetchingLatestTimeline.value = false let tootsIDs = response.value.map { $0.id } viewModel.tootIDs.value = tootsIDs stateMachine.enter(Idle.self) } .store(in: &viewModel.disposeBag) } } }