Kurdtvs-Live-Kurdish-TV-Kur.../Mastodon/Generated/Assets.swift

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// swiftlint:disable all
// Generated using SwiftGen https://github.com/SwiftGen/SwiftGen
#if os(macOS)
import AppKit
#elseif os(iOS)
import UIKit
#elseif os(tvOS) || os(watchOS)
import UIKit
#endif
// Deprecated typealiases
@available(*, deprecated, renamed: "ColorAsset.Color", message: "This typealias will be removed in SwiftGen 7.0")
internal typealias AssetColorTypeAlias = ColorAsset.Color
@available(*, deprecated, renamed: "ImageAsset.Image", message: "This typealias will be removed in SwiftGen 7.0")
internal typealias AssetImageTypeAlias = ImageAsset.Image
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// swiftlint:disable superfluous_disable_command file_length implicit_return
// MARK: - Asset Catalogs
// swiftlint:disable identifier_name line_length nesting type_body_length type_name
internal enum Asset {
internal static let accentColor = ColorAsset(name: "AccentColor")
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internal enum Asset {
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internal static let email = ImageAsset(name: "Asset/email")
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internal static let mastodonTextLogo = ImageAsset(name: "Asset/mastodon.text.logo")
}
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internal enum Circles {
internal static let plusCircleFill = ImageAsset(name: "Circles/plus.circle.fill")
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internal static let plusCircle = ImageAsset(name: "Circles/plus.circle")
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}
internal enum Colors {
internal enum Background {
internal enum AudioPlayer {
internal static let highlight = ColorAsset(name: "Colors/Background/AudioPlayer/highlight")
}
internal enum Poll {
internal static let disabled = ColorAsset(name: "Colors/Background/Poll/disabled")
internal static let highlight = ColorAsset(name: "Colors/Background/Poll/highlight")
}
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internal static let alertYellow = ColorAsset(name: "Colors/Background/alert.yellow")
internal static let dangerBorder = ColorAsset(name: "Colors/Background/danger.border")
internal static let danger = ColorAsset(name: "Colors/Background/danger")
internal static let mediaTypeIndicotor = ColorAsset(name: "Colors/Background/media.type.indicotor")
internal static let navigationBar = ColorAsset(name: "Colors/Background/navigationBar")
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internal static let onboardingBackground = ColorAsset(name: "Colors/Background/onboarding.background")
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internal static let secondaryGroupedSystemBackground = ColorAsset(name: "Colors/Background/secondary.grouped.system.background")
internal static let secondarySystemBackground = ColorAsset(name: "Colors/Background/secondary.system.background")
internal static let systemBackground = ColorAsset(name: "Colors/Background/system.background")
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internal static let systemGroupedBackground = ColorAsset(name: "Colors/Background/system.grouped.background")
internal static let tertiarySystemBackground = ColorAsset(name: "Colors/Background/tertiary.system.background")
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internal static let tertiarySystemGroupedBackground = ColorAsset(name: "Colors/Background/tertiary.system.grouped.background")
}
internal enum Border {
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internal static let notification = ColorAsset(name: "Colors/Border/notification")
internal static let searchCard = ColorAsset(name: "Colors/Border/searchCard")
}
internal enum Button {
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internal static let actionToolbar = ColorAsset(name: "Colors/Button/action.toolbar")
internal static let disabled = ColorAsset(name: "Colors/Button/disabled")
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internal static let inactive = ColorAsset(name: "Colors/Button/inactive")
internal static let normal = ColorAsset(name: "Colors/Button/normal")
}
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internal enum Icon {
internal static let plus = ColorAsset(name: "Colors/Icon/plus")
}
internal enum Label {
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internal static let highlight = ColorAsset(name: "Colors/Label/highlight")
internal static let primary = ColorAsset(name: "Colors/Label/primary")
internal static let secondary = ColorAsset(name: "Colors/Label/secondary")
internal static let tertiary = ColorAsset(name: "Colors/Label/tertiary")
}
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internal enum Notification {
internal static let favourite = ColorAsset(name: "Colors/Notification/favourite")
internal static let mention = ColorAsset(name: "Colors/Notification/mention")
internal static let reblog = ColorAsset(name: "Colors/Notification/reblog")
}
internal enum Shadow {
internal static let searchCard = ColorAsset(name: "Colors/Shadow/SearchCard")
}
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internal enum Slider {
internal static let bar = ColorAsset(name: "Colors/Slider/bar")
}
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internal enum TextField {
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internal static let background = ColorAsset(name: "Colors/TextField/background")
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internal static let highlight = ColorAsset(name: "Colors/TextField/highlight")
internal static let invalid = ColorAsset(name: "Colors/TextField/invalid")
internal static let valid = ColorAsset(name: "Colors/TextField/valid")
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}
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internal static let battleshipGrey = ColorAsset(name: "Colors/battleshipGrey")
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internal static let brandBlue = ColorAsset(name: "Colors/brand.blue")
internal static let danger = ColorAsset(name: "Colors/danger")
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internal static let disabled = ColorAsset(name: "Colors/disabled")
internal static let inactive = ColorAsset(name: "Colors/inactive")
internal static let successGreen = ColorAsset(name: "Colors/success.green")
internal static let systemOrange = ColorAsset(name: "Colors/system.orange")
}
internal enum Connectivity {
internal static let photoFillSplit = ImageAsset(name: "Connectivity/photo.fill.split")
}
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internal enum Human {
internal static let faceSmilingAdaptive = ImageAsset(name: "Human/face.smiling.adaptive")
}
internal enum Scene {
internal enum Compose {
internal static let background = ColorAsset(name: "Scene/Compose/background")
internal static let toolbarBackground = ColorAsset(name: "Scene/Compose/toolbar.background")
}
internal enum Profile {
internal enum Banner {
internal static let bioEditBackgroundGray = ColorAsset(name: "Scene/Profile/Banner/bio.edit.background.gray")
internal static let nameEditBackgroundGray = ColorAsset(name: "Scene/Profile/Banner/name.edit.background.gray")
internal static let usernameGray = ColorAsset(name: "Scene/Profile/Banner/username.gray")
}
}
internal enum Welcome {
internal enum Illustration {
internal static let backgroundCyan = ColorAsset(name: "Scene/Welcome/illustration/background.cyan")
internal static let cloudBase = ImageAsset(name: "Scene/Welcome/illustration/cloud.base")
internal static let elephantOnAirplaneWithContrail = ImageAsset(name: "Scene/Welcome/illustration/elephant.on.airplane.with.contrail")
internal static let elephantThreeOnGrass = ImageAsset(name: "Scene/Welcome/illustration/elephant.three.on.grass")
internal static let elephantThreeOnGrassWithTreeThree = ImageAsset(name: "Scene/Welcome/illustration/elephant.three.on.grass.with.tree.three")
internal static let elephantThreeOnGrassWithTreeTwo = ImageAsset(name: "Scene/Welcome/illustration/elephant.three.on.grass.with.tree.two")
}
internal static let mastodonLogoBlack = ImageAsset(name: "Scene/Welcome/mastodon.logo.black")
internal static let mastodonLogoBlackLarge = ImageAsset(name: "Scene/Welcome/mastodon.logo.black.large")
internal static let mastodonLogo = ImageAsset(name: "Scene/Welcome/mastodon.logo")
internal static let mastodonLogoLarge = ImageAsset(name: "Scene/Welcome/mastodon.logo.large")
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}
}
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internal enum Settings {
internal static let appearanceAutomatic = ImageAsset(name: "Settings/appearance.automatic")
internal static let appearanceDark = ImageAsset(name: "Settings/appearance.dark")
internal static let appearanceLight = ImageAsset(name: "Settings/appearance.light")
}
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}
// swiftlint:enable identifier_name line_length nesting type_body_length type_name
// MARK: - Implementation Details
internal final class ColorAsset {
internal fileprivate(set) var name: String
#if os(macOS)
internal typealias Color = NSColor
#elseif os(iOS) || os(tvOS) || os(watchOS)
internal typealias Color = UIColor
#endif
@available(iOS 11.0, tvOS 11.0, watchOS 4.0, macOS 10.13, *)
internal private(set) lazy var color: Color = {
guard let color = Color(asset: self) else {
fatalError("Unable to load color asset named \(name).")
}
return color
}()
fileprivate init(name: String) {
self.name = name
}
}
internal extension ColorAsset.Color {
@available(iOS 11.0, tvOS 11.0, watchOS 4.0, macOS 10.13, *)
convenience init?(asset: ColorAsset) {
let bundle = BundleToken.bundle
#if os(iOS) || os(tvOS)
self.init(named: asset.name, in: bundle, compatibleWith: nil)
#elseif os(macOS)
self.init(named: NSColor.Name(asset.name), bundle: bundle)
#elseif os(watchOS)
self.init(named: asset.name)
#endif
}
}
internal struct ImageAsset {
internal fileprivate(set) var name: String
#if os(macOS)
internal typealias Image = NSImage
#elseif os(iOS) || os(tvOS) || os(watchOS)
internal typealias Image = UIImage
#endif
internal var image: Image {
let bundle = BundleToken.bundle
#if os(iOS) || os(tvOS)
let image = Image(named: name, in: bundle, compatibleWith: nil)
#elseif os(macOS)
let name = NSImage.Name(self.name)
let image = (bundle == .main) ? NSImage(named: name) : bundle.image(forResource: name)
#elseif os(watchOS)
let image = Image(named: name)
#endif
guard let result = image else {
fatalError("Unable to load image asset named \(name).")
}
return result
}
}
internal extension ImageAsset.Image {
@available(macOS, deprecated,
message: "This initializer is unsafe on macOS, please use the ImageAsset.image property")
convenience init?(asset: ImageAsset) {
#if os(iOS) || os(tvOS)
let bundle = BundleToken.bundle
self.init(named: asset.name, in: bundle, compatibleWith: nil)
#elseif os(macOS)
self.init(named: NSImage.Name(asset.name))
#elseif os(watchOS)
self.init(named: asset.name)
#endif
}
}
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// swiftlint:disable convenience_type
private final class BundleToken {
static let bundle: Bundle = {
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#if SWIFT_PACKAGE
return Bundle.module
#else
return Bundle(for: BundleToken.self)
#endif
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}()
}
// swiftlint:enable convenience_type