//
//  UserTimelineViewModel+State.swift
//  Mastodon
//
//  Created by MainasuK Cirno on 2021-3-30.
//

import os.log
import Foundation
import GameplayKit
import MastodonSDK

extension UserTimelineViewModel {
    class State: GKState, NamingState {
        
        let logger = Logger(subsystem: "UserTimelineViewModel.State", category: "StateMachine")

        let id = UUID()

        var name: String {
            String(describing: Self.self)
        }
        
        weak var viewModel: UserTimelineViewModel?
        
        init(viewModel: UserTimelineViewModel) {
            self.viewModel = viewModel
        }
        
        override func didEnter(from previousState: GKState?) {
            super.didEnter(from: previousState)
            let previousState = previousState as? UserTimelineViewModel.State
            logger.log(level: .debug, "\((#file as NSString).lastPathComponent, privacy: .public)[\(#line, privacy: .public)], \(#function, privacy: .public): [\(self.id.uuidString)] enter \(self.name), previous: \(previousState?.name  ?? "<nil>")")
        }
        
        @MainActor
        func enter(state: State.Type) {
            stateMachine?.enter(state)
        }
        
        deinit {
            logger.log(level: .debug, "\((#file as NSString).lastPathComponent, privacy: .public)[\(#line, privacy: .public)], \(#function, privacy: .public): [\(self.id.uuidString)] \(self.name)")
        }
    }
}

extension UserTimelineViewModel.State {
    class Initial: UserTimelineViewModel.State {
        override func isValidNextState(_ stateClass: AnyClass) -> Bool {
            guard let viewModel = viewModel else { return false }
            switch stateClass {
            case is Reloading.Type:
                return viewModel.userID != nil
            default:
                return false
            }
        }
    }
    
    class Reloading: UserTimelineViewModel.State {
        override func isValidNextState(_ stateClass: AnyClass) -> Bool {
            switch stateClass {
            case is Loading.Type:
                return true
            default:
                return false
            }
        }
        
        override func didEnter(from previousState: GKState?) {
            super.didEnter(from: previousState)
            guard let viewModel = viewModel, let stateMachine = stateMachine else { return }
            
            // reset
            viewModel.statusFetchedResultsController.statusIDs.value = []

            stateMachine.enter(Loading.self)
        }
    }
    
    class Fail: UserTimelineViewModel.State {
        
        override func isValidNextState(_ stateClass: AnyClass) -> Bool {
            switch stateClass {
            case is Loading.Type:
                return true
            default:
                return false
            }
        }
        
        override func didEnter(from previousState: GKState?) {
            super.didEnter(from: previousState)
            guard let _ = viewModel, let stateMachine = stateMachine else { return }
            
            os_log(.info, log: .debug, "%{public}s[%{public}ld], %{public}s: retry loading 3s later…", ((#file as NSString).lastPathComponent), #line, #function)
            DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
                os_log(.info, log: .debug, "%{public}s[%{public}ld], %{public}s: retry loading", ((#file as NSString).lastPathComponent), #line, #function)
                stateMachine.enter(Loading.self)
            }
        }
    }
    
    class Idle: UserTimelineViewModel.State {
        override func isValidNextState(_ stateClass: AnyClass) -> Bool {
            switch stateClass {
            case is Reloading.Type, is Loading.Type:
                return true
            default:
                return false
            }
        }
    }
    
    class Loading: UserTimelineViewModel.State {
        override func isValidNextState(_ stateClass: AnyClass) -> Bool {
            switch stateClass {
            case is Fail.Type:
                return true
            case is Idle.Type:
                return true
            case is NoMore.Type:
                return true
            default:
                return false
            }
        }
        
        override func didEnter(from previousState: GKState?) {
            super.didEnter(from: previousState)
            guard let viewModel = viewModel, let stateMachine = stateMachine else { return }
            
            let maxID = viewModel.statusFetchedResultsController.statusIDs.value.last
            
            guard let userID = viewModel.userID, !userID.isEmpty else {
                stateMachine.enter(Fail.self)
                return
            }
            
            guard let authenticationBox = viewModel.context.authenticationService.activeMastodonAuthenticationBox.value else {
                stateMachine.enter(Fail.self)
                return
            }
            let queryFilter = viewModel.queryFilter

            Task {
    
                do {
                    let response = try await viewModel.context.apiService.userTimeline(
                        accountID: userID,
                        maxID: maxID,
                        sinceID: nil,
                        excludeReplies: queryFilter.excludeReplies,
                        excludeReblogs: queryFilter.excludeReblogs,
                        onlyMedia: queryFilter.onlyMedia,
                        authenticationBox: authenticationBox
                    )
                    
                    var hasNewStatusesAppend = false
                    var statusIDs = viewModel.statusFetchedResultsController.statusIDs.value
                    for status in response.value {
                        guard !statusIDs.contains(status.id) else { continue }
                        statusIDs.append(status.id)
                        hasNewStatusesAppend = true
                    }
                    
                    if hasNewStatusesAppend {
                        await enter(state: Idle.self)
                    } else {
                        await enter(state: NoMore.self)
                    }
                    viewModel.statusFetchedResultsController.statusIDs.value = statusIDs
                    
                } catch {
                    logger.log(level: .debug, "\((#file as NSString).lastPathComponent, privacy: .public)[\(#line, privacy: .public)], \(#function, privacy: .public): fetch user timeline fail: \(error.localizedDescription)")
                    await enter(state: Fail.self)
                }
            }   // end Task
        }   // end func
    }
    
    class NoMore: UserTimelineViewModel.State {
        override func isValidNextState(_ stateClass: AnyClass) -> Bool {
            switch stateClass {
            case is Reloading.Type:
                return true
            default:
                return false
            }
        }
        
        override func didEnter(from previousState: GKState?) {
            super.didEnter(from: previousState)
            guard let viewModel = viewModel, let _ = stateMachine else { return }
            
            // trigger data source update. otherwise, spinner always display
            viewModel.isSuspended.value = viewModel.isSuspended.value
        }
    }
}
