#include #include #include #include "ftsdf.h" #include "ftsdferrs.h" /************************************************************************** * * for tracking used memory * */ /* The memory tracker only works when `FT_DEBUG_MEMORY` is defined; */ /* we need some variables such as `_ft_debug_file`, which aren't */ /* available otherwise. */ #if defined( FT_DEBUG_LEVEL_TRACE ) && defined( FT_DEBUG_MEMORY ) #undef FT_DEBUG_INNER #undef FT_ASSIGNP_INNER #define FT_DEBUG_INNER( exp ) ( _ft_debug_file = __FILE__, \ _ft_debug_lineno = line, \ (exp) ) #define FT_ASSIGNP_INNER( p, exp ) ( _ft_debug_file = __FILE__, \ _ft_debug_lineno = line, \ FT_ASSIGNP( p, exp ) ) /* To be used with `FT_Memory::user' in order to track */ /* memory allocations. */ typedef struct SDF_MemoryUser_ { void* prev_user; FT_Long total_usage; } SDF_MemoryUser; /* * These functions are used while allocating and deallocating memory. * They restore the previous user pointer before calling the allocation * functions. */ static FT_Pointer sdf_alloc( FT_Memory memory, FT_Long size, FT_Error* err, FT_Int line ) { SDF_MemoryUser* current_user; FT_Pointer ptr; FT_Error error; current_user = (SDF_MemoryUser*)memory->user; memory->user = current_user->prev_user; if ( !FT_QALLOC( ptr, size ) ) current_user->total_usage += size; memory->user = (void*)current_user; *err = error; return ptr; } static void sdf_free( FT_Memory memory, FT_Pointer ptr, FT_Int line ) { SDF_MemoryUser* current_user; current_user = (SDF_MemoryUser*)memory->user; memory->user = current_user->prev_user; FT_FREE( ptr ); memory->user = (void*)current_user; } #define SDF_ALLOC( ptr, size ) \ ( ptr = sdf_alloc( memory, size, \ &error, __LINE__ ), \ error != 0 ) #define SDF_FREE( ptr ) \ sdf_free( memory, ptr, __LINE__ ) #define SDF_MEMORY_TRACKER_DECLARE() SDF_MemoryUser sdf_memory_user #define SDF_MEMORY_TRACKER_SETUP() \ sdf_memory_user.prev_user = memory->user; \ sdf_memory_user.total_usage = 0; \ memory->user = &sdf_memory_user #define SDF_MEMORY_TRACKER_DONE() \ memory->user = sdf_memory_user.prev_user; \ \ FT_TRACE0(( "[sdf] sdf_raster_render:" \ " Total memory used = %ld\n", \ sdf_memory_user.total_usage )) #else /* !FT_DEBUG_LEVEL_TRACE */ #define SDF_ALLOC FT_QALLOC #define SDF_FREE FT_FREE #define SDF_MEMORY_TRACKER_DECLARE() FT_DUMMY_STMNT #define SDF_MEMORY_TRACKER_SETUP() FT_DUMMY_STMNT #define SDF_MEMORY_TRACKER_DONE() FT_DUMMY_STMNT #endif /* !FT_DEBUG_LEVEL_TRACE */ /************************************************************************** * * definitions * */ /* * If set to 1, the rasterizer uses Newton-Raphson's method for finding * the shortest distance from a point to a conic curve. * * If set to 0, an analytical method gets used instead, which computes the * roots of a cubic polynomial to find the shortest distance. However, * the analytical method can currently underflow; we thus use Newton's * method by default. */ #ifndef USE_NEWTON_FOR_CONIC #define USE_NEWTON_FOR_CONIC 1 #endif /* * The number of intervals a Bezier curve gets sampled and checked to find * the shortest distance. */ #define MAX_NEWTON_DIVISIONS 4 /* * The number of steps of Newton's iterations in each interval of the * Bezier curve. Basically, we run Newton's approximation * * x -= Q(t) / Q'(t) * * for each division to get the shortest distance. */ #define MAX_NEWTON_STEPS 4 /* * The epsilon distance (in 16.16 fractional units) used for corner * resolving. If the difference of two distances is less than this value * they will be checked for a corner if they are ambiguous. */ #define CORNER_CHECK_EPSILON 32 #if 0 /* * Coarse grid dimension. Will probably be removed in the future because * coarse grid optimization is the slowest algorithm. */ #define CG_DIMEN 8 #endif /************************************************************************** * * macros * */ #define MUL_26D6( a, b ) ( ( ( a ) * ( b ) ) / 64 ) #define VEC_26D6_DOT( p, q ) ( MUL_26D6( p.x, q.x ) + \ MUL_26D6( p.y, q.y ) ) /************************************************************************** * * structures and enums * */ /************************************************************************** * * @Struct: * SDF_TRaster * * @Description: * This struct is used in place of @FT_Raster and is stored within the * internal FreeType renderer struct. While rasterizing it is passed to * the @FT_Raster_RenderFunc function, which then can be used however we * want. * * @Fields: * memory :: * Used internally to allocate intermediate memory while raterizing. * */ typedef struct SDF_TRaster_ { FT_Memory memory; } SDF_TRaster; /************************************************************************** * * @Enum: * SDF_Edge_Type * * @Description: * Enumeration of all curve types present in fonts. * * @Fields: * SDF_EDGE_UNDEFINED :: * Undefined edge, simply used to initialize and detect errors. * * SDF_EDGE_LINE :: * Line segment with start and end point. * * SDF_EDGE_CONIC :: * A conic/quadratic Bezier curve with start, end, and one control * point. * * SDF_EDGE_CUBIC :: * A cubic Bezier curve with start, end, and two control points. * */ typedef enum SDF_Edge_Type_ { SDF_EDGE_UNDEFINED = 0, SDF_EDGE_LINE = 1, SDF_EDGE_CONIC = 2, SDF_EDGE_CUBIC = 3 } SDF_Edge_Type; /************************************************************************** * * @Enum: * SDF_Contour_Orientation * * @Description: * Enumeration of all orientation values of a contour. We determine the * orientation by calculating the area covered by a contour. Contrary * to values returned by @FT_Outline_Get_Orientation, * `SDF_Contour_Orientation` is independent of the fill rule, which can * be different for different font formats. * * @Fields: * SDF_ORIENTATION_NONE :: * Undefined orientation, used for initialization and error detection. * * SDF_ORIENTATION_CW :: * Clockwise orientation (positive area covered). * * SDF_ORIENTATION_ACW :: * Anti-clockwise orientation (negative area covered). * * @Note: * See @FT_Outline_Get_Orientation for more details. * */ typedef enum SDF_Contour_Orientation_ { SDF_ORIENTATION_NONE = 0, SDF_ORIENTATION_CW = 1, SDF_ORIENTATION_ACW = 2 } SDF_Contour_Orientation; /************************************************************************** * * @Struct: * SDF_Edge * * @Description: * Represent an edge of a contour. * * @Fields: * start_pos :: * Start position of an edge. Valid for all types of edges. * * end_pos :: * Etart position of an edge. Valid for all types of edges. * * control_a :: * A control point of the edge. Valid only for `SDF_EDGE_CONIC` * and `SDF_EDGE_CUBIC`. * * control_b :: * Another control point of the edge. Valid only for * `SDF_EDGE_CONIC`. * * edge_type :: * Type of the edge, see @SDF_Edge_Type for all possible edge types. * * next :: * Used to create a singly linked list, which can be interpreted * as a contour. * */ typedef struct SDF_Edge_ { FT_26D6_Vec start_pos; FT_26D6_Vec end_pos; FT_26D6_Vec control_a; FT_26D6_Vec control_b; SDF_Edge_Type edge_type; struct SDF_Edge_* next; } SDF_Edge; /************************************************************************** * * @Struct: * SDF_Contour * * @Description: * Represent a complete contour, which contains a list of edges. * * @Fields: * last_pos :: * Contains the value of `end_pos' of the last edge in the list of * edges. Useful while decomposing the outline with * @FT_Outline_Decompose. * * edges :: * Linked list of all the edges that make the contour. * * next :: * Used to create a singly linked list, which can be interpreted as a * complete shape or @FT_Outline. * */ typedef struct SDF_Contour_ { FT_26D6_Vec last_pos; SDF_Edge* edges; struct SDF_Contour_* next; } SDF_Contour; /************************************************************************** * * @Struct: * SDF_Shape * * @Description: * Represent a complete shape, which is the decomposition of * @FT_Outline. * * @Fields: * memory :: * Used internally to allocate memory. * * contours :: * Linked list of all the contours that make the shape. * */ typedef struct SDF_Shape_ { FT_Memory memory; SDF_Contour* contours; } SDF_Shape; /************************************************************************** * * @Struct: * SDF_Signed_Distance * * @Description: * Represent signed distance of a point, i.e., the distance of the edge * nearest to the point. * * @Fields: * distance :: * Distance of the point from the nearest edge. Can be squared or * absolute depending on the `USE_SQUARED_DISTANCES` macro defined in * file `ftsdfcommon.h`. * * cross :: * Cross product of the shortest distance vector (i.e., the vector * from the point to the nearest edge) and the direction of the edge * at the nearest point. This is used to resolve ambiguities of * `sign`. * * sign :: * A value used to indicate whether the distance vector is outside or * inside the contour corresponding to the edge. * * @Note: * `sign` may or may not be correct, therefore it must be checked * properly in case there is an ambiguity. * */ typedef struct SDF_Signed_Distance_ { FT_16D16 distance; FT_16D16 cross; FT_Char sign; } SDF_Signed_Distance; /************************************************************************** * * @Struct: * SDF_Params * * @Description: * Yet another internal parameters required by the rasterizer. * * @Fields: * orientation :: * This is not the @SDF_Contour_Orientation value but @FT_Orientation, * which determines whether clockwise-oriented outlines are to be * filled or anti-clockwise-oriented ones. * * flip_sign :: * If set to true, flip the sign. By default the points filled by the * outline are positive. * * flip_y :: * If set to true the output bitmap is upside-down. Can be useful * because OpenGL and DirectX use different coordinate systems for * textures. * * overload_sign :: * In the subdivision and bounding box optimization, the default * outside sign is taken as -1. This parameter can be used to modify * that behaviour. For example, while generating SDF for a single * counter-clockwise contour, the outside sign should be 1. * */ typedef struct SDF_Params_ { FT_Orientation orientation; FT_Bool flip_sign; FT_Bool flip_y; FT_Int overload_sign; } SDF_Params; /************************************************************************** * * constants, initializer, and destructor * */ static const FT_Vector zero_vector = { 0, 0 }; static const SDF_Edge null_edge = { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, SDF_EDGE_UNDEFINED, NULL }; static const SDF_Contour null_contour = { { 0, 0 }, NULL, NULL }; static const SDF_Shape null_shape = { NULL, NULL }; static const SDF_Signed_Distance max_sdf = { INT_MAX, 0, 0 }; /* Create a new @SDF_Edge on the heap and assigns the `edge` */ /* pointer to the newly allocated memory. */ static FT_Error sdf_edge_new( FT_Memory memory, SDF_Edge** edge ) { FT_Error error = FT_Err_Ok; SDF_Edge* ptr = NULL; if ( !memory || !edge ) { error = FT_THROW( Invalid_Argument ); goto Exit; } if ( !SDF_ALLOC( ptr, sizeof ( *ptr ) ) ) { *ptr = null_edge; *edge = ptr; } Exit: return error; } /* Free the allocated `edge` variable. */ static void sdf_edge_done( FT_Memory memory, SDF_Edge** edge ) { if ( !memory || !edge || !*edge ) return; SDF_FREE( *edge ); } /* Create a new @SDF_Contour on the heap and assign */ /* the `contour` pointer to the newly allocated memory. */ static FT_Error sdf_contour_new( FT_Memory memory, SDF_Contour** contour ) { FT_Error error = FT_Err_Ok; SDF_Contour* ptr = NULL; if ( !memory || !contour ) { error = FT_THROW( Invalid_Argument ); goto Exit; } if ( !SDF_ALLOC( ptr, sizeof ( *ptr ) ) ) { *ptr = null_contour; *contour = ptr; } Exit: return error; } /* Free the allocated `contour` variable. */ /* Also free the list of edges. */ static void sdf_contour_done( FT_Memory memory, SDF_Contour** contour ) { SDF_Edge* edges; SDF_Edge* temp; if ( !memory || !contour || !*contour ) return; edges = (*contour)->edges; /* release all edges */ while ( edges ) { temp = edges; edges = edges->next; sdf_edge_done( memory, &temp ); } SDF_FREE( *contour ); } /* Create a new @SDF_Shape on the heap and assign */ /* the `shape` pointer to the newly allocated memory. */ static FT_Error sdf_shape_new( FT_Memory memory, SDF_Shape** shape ) { FT_Error error = FT_Err_Ok; SDF_Shape* ptr = NULL; if ( !memory || !shape ) { error = FT_THROW( Invalid_Argument ); goto Exit; } if ( !SDF_ALLOC( ptr, sizeof ( *ptr ) ) ) { *ptr = null_shape; ptr->memory = memory; *shape = ptr; } Exit: return error; } /* Free the allocated `shape` variable. */ /* Also free the list of contours. */ static void sdf_shape_done( SDF_Shape** shape ) { FT_Memory memory; SDF_Contour* contours; SDF_Contour* temp; if ( !shape || !*shape ) return; memory = (*shape)->memory; contours = (*shape)->contours; if ( !memory ) return; /* release all contours */ while ( contours ) { temp = contours; contours = contours->next; sdf_contour_done( memory, &temp ); } /* release the allocated shape struct */ SDF_FREE( *shape ); } /* END */