# Microsoft Developer Studio Project File - Name="freetype" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=freetype - Win32 Debug Multithreaded !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "freetype.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "freetype.mak" CFG="freetype - Win32 Debug Multithreaded" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "freetype - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "freetype - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "freetype - Win32 Debug Multithreaded" (based on "Win32 (x86) Static Library") !MESSAGE "freetype - Win32 Release Multithreaded" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName ""$/DEV/freetype", KAOAAAAA" # PROP Scc_LocalPath "." CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "freetype - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "obj/release" # PROP Intermediate_Dir "obj/release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /Za /W3 /GX /O2 /I "..\freetype\include\\" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_FLAT_COMPILE" /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"lib\freetype200b8.lib" !ELSEIF "$(CFG)" == "freetype - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "obj/debug" # PROP Intermediate_Dir "obj/debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /Za /W3 /Gm /GX /ZI /Od /I "..\freetype\include\\" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_FLAT_COMPILE" /YX /FD /GZ /c # SUBTRACT CPP /X # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"lib\freetype200b8_D.lib" !ELSEIF "$(CFG)" == "freetype - Win32 Debug Multithreaded" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "freetype___Win32_Debug_Multithreaded" # PROP BASE Intermediate_Dir "freetype___Win32_Debug_Multithreaded" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "obj/debug_mt" # PROP Intermediate_Dir "obj/debug_mt" # PROP Target_Dir "" # ADD BASE CPP /nologo /Za /W3 /Gm /GX /ZI /Od /I "..\freetype\include\\" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_FLAT_COMPILE" /YX /FD /GZ /c # SUBTRACT BASE CPP /X # ADD CPP /nologo /MTd /Za /W3 /Gm /GX /ZI /Od /I "..\freetype\include\\" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_FLAT_COMPILE" /YX /FD /GZ /c # SUBTRACT CPP /X # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"lib\freetype200b8_D.lib" # ADD LIB32 /nologo /out:"lib\freetype200b8MT_D.lib" !ELSEIF "$(CFG)" == "freetype - Win32 Release Multithreaded" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "freetype___Win32_Release_Multithreaded" # PROP BASE Intermediate_Dir "freetype___Win32_Release_Multithreaded" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "obj/release_mt" # PROP Intermediate_Dir "obj/release_mt" # PROP Target_Dir "" # ADD BASE CPP /nologo /Za /W3 /GX /O2 /I "..\freetype\include\\" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_FLAT_COMPILE" /YX /FD /c # ADD CPP /nologo /MT /Za /W3 /GX /O2 /I "..\freetype\include\\" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_FLAT_COMPILE" /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"lib\freetype200b8.lib" # ADD LIB32 /nologo /out:"lib\freetype200b8MT.lib" !ENDIF # Begin Target # Name "freetype - Win32 Release" # Name "freetype - Win32 Debug" # Name "freetype - Win32 Debug Multithreaded" # Name "freetype - Win32 Release Multithreaded" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\src\autohint\autohint.c # End Source File # Begin Source File SOURCE=.\src\cff\cff.c # End Source File # Begin Source File SOURCE=.\src\base\ftbase.c # End Source File # Begin Source File SOURCE=.\src\base\ftdebug.c # End Source File # Begin Source File SOURCE=.\src\base\ftglyph.c # End Source File # Begin Source File SOURCE=.\src\base\ftinit.c # End Source File # Begin Source File SOURCE=.\src\base\ftmm.c # End Source File # Begin Source File SOURCE=.\src\base\ftsystem.c # End Source File # Begin Source File SOURCE=.\src\psnames\psmodule.c # End Source File # Begin Source File SOURCE=.\src\raster\raster.c # End Source File # Begin Source File SOURCE=.\src\sfnt\sfnt.c # End Source File # Begin Source File SOURCE=.\src\smooth\smooth.c # End Source File # Begin Source File SOURCE=.\src\truetype\truetype.c # End Source File # Begin Source File SOURCE=.\src\cid\type1cid.c # End Source File # Begin Source File SOURCE=.\src\type1\type1.c # End Source File # Begin Source File SOURCE=.\src\winfonts\winfnt.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\include\freetype\freetype.h # End Source File # Begin Source File SOURCE=.\include\freetype\config\ftconfig.h # End Source File # Begin Source File SOURCE=.\include\freetype\fterrors.h # End Source File # Begin Source File SOURCE=.\include\freetype\config\ftoption.h # End Source File # Begin Source File SOURCE=.\include\freetype\fttypes.h # End Source File # End Group # End Target # End Project