In the documentation, explain what `padding' means.
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@ -268,9 +268,21 @@ FT_BEGIN_HEADER
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/* flow. In all cases, the pitch is an offset to add */
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/* flow. In all cases, the pitch is an offset to add */
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/* to a bitmap pointer in order to go down one row. */
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/* to a bitmap pointer in order to go down one row. */
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/* */
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/* */
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/* Note that `padding' means the alignment of a */
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/* bitmap to a byte border, and FreeType functions */
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/* normally align to the smallest possible integer */
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/* value. */
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/* */
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/* For the B/W rasterizer, `pitch' is always an even */
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/* For the B/W rasterizer, `pitch' is always an even */
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/* number. */
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/* number. */
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/* */
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/* */
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/* To change the pitch of a bitmap (say, to make it a */
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/* multiple of 4), use @FT_Bitmap_Convert. */
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/* Alternatively, you might use callback functions to */
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/* directly render to the application's surface; see */
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/* the file `example2.cpp' in the tutorial for a */
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/* demonstration. */
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/* */
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/* buffer :: A typeless pointer to the bitmap buffer. This */
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/* buffer :: A typeless pointer to the bitmap buffer. This */
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/* value should be aligned on 32-bit boundaries in */
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/* value should be aligned on 32-bit boundaries in */
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/* most cases. */
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/* most cases. */
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