fixed a potential memory leak when loading embedded bitmaps
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3
CHANGES
3
CHANGES
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@ -53,6 +53,9 @@ LATEST CHANGES -
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- updated the tutorial (not finished though).
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- updated the top-level BUILD document
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- fixed a potential memory leak that could occur when loading embedded
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bitmaps.
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- added the declaration of FT_New_Memory_Face in <freetype/freetype.h>, as
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it was missing from the public header (the implementation was already
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in "ftobjs.c").
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@ -1304,10 +1304,17 @@
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/* returned by FT_Load_Glyph(). */
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/* */
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/* */
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enum
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{
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ft_glyph_own_bitmap = 1
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};
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typedef struct FT_GlyphSlotRec_
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{
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FT_Face face;
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FT_GlyphSlot next;
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FT_UInt flags;
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FT_Glyph_Metrics metrics;
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FT_Glyph_Metrics metrics2;
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@ -1403,7 +1403,9 @@
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ebdt_pos = FILE_Pos();
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/* clear the bitmap & load the bitmap */
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FREE( map->buffer );
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if (face->root.glyph->flags & ft_glyph_own_bitmap)
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FREE( map->buffer );
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map->rows = map->pitch = map->width = 0;
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error = Load_SBit_Image( strike, range, ebdt_pos, glyph_offset,
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@ -1411,6 +1413,9 @@
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if ( error )
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goto Exit;
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/* the glyph slot owns this bitmap buffer */
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face->root.glyph->flags |= ft_glyph_own_bitmap;
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/* setup vertical metrics if needed */
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if ( strike->flags & 1 )
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{
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@ -806,7 +806,10 @@
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void TT_Done_GlyphSlot( TT_GlyphSlot slot )
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{
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FT_Library library = slot->face->driver->library;
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FT_Memory memory = library->memory;
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if (slot->flags & ft_glyph_own_bitmap)
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FREE( slot->bitmap.buffer );
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FT_Outline_Done( library, &slot->outline );
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return;
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