change TODO
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@ -1,11 +1,10 @@
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NOTE: First make freetype library (in the ../../ directory)
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make devel
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make
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NOTE: Right now, the sprite sheets are generated stitching the base and test glyph
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together.
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TODO: Monochrome sprite sheets.
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Sprite sheets with more sub-images (visual effects).
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/*******************************************************************/
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To generate hashes and store it in the ./hashes folder,
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@ -25,6 +24,8 @@ To generate hashes and store it in the ./hashes folder,
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2 - lcd horizontal
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3 - lcd vertical
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/*******************************************************************/
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To generate 32-bit RGBA PNG(s) of all glyphs in a font\n
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1) make png
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@ -43,20 +44,25 @@ To generate 32-bit RGBA PNG(s) of all glyphs in a font\n
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2 - lcd horizontal-RGB
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3 - lcd horizontal-BGR
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4 - lcd vertical-RGB
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5 - lcd vertical-BGR
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5 - lcd vertical-BGR
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/*******************************************************************/
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To generate sprite sheets,
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First compile and install two versions of the FreeType libray in different folders
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(with SUBPIXEL_RENDERING enabled in ftoption.h)
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First compile and install two versions of the FreeType libray
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in different folders (with SUBPIXEL_RENDERING enabled in ftoption.h)
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1) make sprite
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(set resoluton in DPI by passing argument
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example: make DPI=100, if not specified,default is 72)
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2) Usage ./sprite <base_version .so> <test_version .so> <font_file> <pt_size> <render_mode>
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2) Usage ./sprite <a> <b> <font_file> <pt_size> <render_mode>
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The path to the "shared library files" in usage should be absolute.
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(<a> is the libfreetype.so from the base vesion )
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(<b> is the libfreetype.so from the test vesion )
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The path to the "shared library" in usage should be absolute.
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Sprite Sheets will be saved as sprite_$(glyph_index).png
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