Add `FT_FACE_FLAG_SBIX_OVERLAY` and `FT_HAS_SBIX_OVERLAY`.

* include/freetype/freetype.h (FT_FACE_FLAG_SBIX_OVERLAY,
FT_HAS_SBIX_OVERLAY): New macro.

* src/sfnt/ttsbit.c (tt_face_load_sbit): Handle `FT_FACE_FLAG_SBIX_OVERLAY`.
Remove obsolete tracing message.
This commit is contained in:
Werner Lemberg 2022-03-19 23:54:31 +01:00
parent 1949a7ec3a
commit a8e4563c34
2 changed files with 93 additions and 10 deletions

View File

@ -155,6 +155,7 @@ FT_BEGIN_HEADER
* FT_FACE_FLAG_HINTER
* FT_FACE_FLAG_SVG
* FT_FACE_FLAG_SBIX
* FT_FACE_FLAG_SBIX_OVERLAY
*
* FT_HAS_HORIZONTAL
* FT_HAS_VERTICAL
@ -165,6 +166,7 @@ FT_BEGIN_HEADER
* FT_HAS_MULTIPLE_MASTERS
* FT_HAS_SVG
* FT_HAS_SBIX
* FT_HAS_SBIX_OVERLAY
*
* FT_IS_SFNT
* FT_IS_SCALABLE
@ -1244,6 +1246,10 @@ FT_BEGIN_HEADER
* For such fonts, @FT_FACE_FLAG_SCALABLE is not set by default to
* retain backward compatibility.
*
* FT_FACE_FLAG_SBIX_OVERLAY ::
* [Since 2.12] The face has an 'sbix' OpenType table where outlines
* should be drawn on top of bitmap strikes.
*
*/
#define FT_FACE_FLAG_SCALABLE ( 1L << 0 )
#define FT_FACE_FLAG_FIXED_SIZES ( 1L << 1 )
@ -1263,6 +1269,7 @@ FT_BEGIN_HEADER
#define FT_FACE_FLAG_VARIATION ( 1L << 15 )
#define FT_FACE_FLAG_SVG ( 1L << 16 )
#define FT_FACE_FLAG_SBIX ( 1L << 17 )
#define FT_FACE_FLAG_SBIX_OVERLAY ( 1L << 18 )
/**************************************************************************
@ -1528,6 +1535,73 @@ FT_BEGIN_HEADER
* A macro that returns true whenever a face object contains an 'sbix'
* OpenType table *and* outline glyphs.
*
* Currently, FreeType only supports bitmap glyphs in PNG format for this
* table (i.e., JPEG and TIFF formats are unsupported, as are
* Apple-specific formats not part of the OpenType specification).
*
* @note:
* For backward compatibility, a font with an 'sbix' table is treated as
* a bitmap-only face. Using @FT_Open_Face with @FT_PARAM_TAG_NO_SBIX,
* an application can switch off 'sbix' handling so that the face is
* treated as an ordinary outline font with scalable outlines.
*
* Here is some pseudo code that roughly illustrates how to implement
* 'sbix' handling according to the OpenType specification.
*
* ```
* if ( FT_HAS_SBIX( face ) )
* {
* // open font as a scalable one without sbix handling
* FT_Face face2;
* FT_Parameter param = { FT_PARAM_TAG_IGNORE_SBIX, NULL };
* FT_Open_Args args = { FT_OPEN_PARAMS | ...,
* ...,
* 1, &param };
*
*
* FT_Open_Face( library, &args, 0, &face2 );
*
* <sort `face->available_size` as necessary into
* `preferred_sizes`[*]>
*
* for ( i = 0; i < face->num_fixed_sizes; i++ )
* {
* size = preferred_sizes[i].size;
*
* error = FT_Set_Pixel_Sizes( face, size, size );
* <error handling omitted>
*
* // check whether we have a glyph in a bitmap strike
* error = FT_Load_Glyph( face,
* glyph_index,
* FT_LOAD_SBITS_ONLY |
* FT_LOAD_BITMAP_METRICS_ONLY );
* if ( error == FT_Err_Invalid_Argument )
* continue;
* else if ( error )
* <other error handling omitted>
* else
* break;
* }
*
* if ( i != face->num_fixed_sizes )
* <load embedded bitmap with `FT_Load_Glyph`,
* scale it, display it, etc.>
*
* if ( i == face->num_fixed_sizes ||
* FT_HAS_SBIX_OVERLAY( face ) )
* <use `face2` to load outline glyph with `FT_Load_Glyph`,
* scale it, display it on top of the bitmap, etc.>
* }
* ```
*
* [*] Assuming a target value of 400dpi and available strike sizes 100,
* 200, 300, and 400dpi, a possible order might be [400, 200, 300, 100]:
* scaling 200dpi to 400dpi usually gives better results than scaling
* 300dpi to 400dpi; it is also much faster. However, scaling 100dpi to
* 400dpi can yield a too pixelated result, thus the preference might be
* 300dpi over 100dpi.
*
* @since:
* 2.12
*/
@ -1535,6 +1609,24 @@ FT_BEGIN_HEADER
( !!( (face)->face_flags & FT_FACE_FLAG_SBIX ) )
/**************************************************************************
*
* @macro:
* FT_HAS_SBIX_OVERLAY
*
* @description:
* A macro that returns true whenever a face object contains an 'sbix'
* OpenType table with bit~1 in its `flags` field set, instructing the
* application to overlay the bitmap strike with the corresponding
* outline glyph. See @FT_HAS_SBIX for pseudo code how to use it.
*
* @since:
* 2.12
*/
#define FT_HAS_SBIX_OVERLAY( face ) \
( !!( (face)->face_flags & FT_FACE_FLAG_SBIX_OVERLAY ) )
/**************************************************************************
*
* @enum:

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@ -172,17 +172,8 @@
goto Exit;
}
#ifdef FT_DEBUG_LEVEL_TRACE
/* we currently don't support bit 1; however, it is better to */
/* draw at least something... */
if ( flags == 3 )
{
FT_TRACE1(( "tt_face_load_sbit_strikes:"
" sbix overlay not supported yet\n" ));
FT_TRACE1(( " "
" expect bad rendering results\n" ));
}
#endif
face->root.face_flags |= FT_FACE_FLAG_SBIX_OVERLAY;
/*
* Count the number of strikes available in the table. We are a bit