a small improvement to the Type 1 hinter, that
comes from research with the auto-hinter. Nothing fancy but gets rid of the un-normalized widths :-)
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@ -889,16 +889,34 @@
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{
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T1_Snap_Zone* zone = hints->snap_heights;
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T1_Snap_Zone* zone_limit = zone + hints->num_snap_heights;
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T1_Pos best_dist = 32000;
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T1_Snap_Zone* best_zone = 0;
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for ( ; zone < zone_limit; zone++ )
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{
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if ( width_pix < zone->min )
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break;
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if ( width_pix <= zone->max )
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T1_Pos dist;
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dist = width_pix - zone->min; if (dist < 0) dist = -dist;
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if (dist < best_dist)
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{
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width_pix = zone->pix;
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break;
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best_zone = zone;
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best_dist = dist;
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}
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}
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if (best_zone)
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{
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if (width_pix > best_zone->pix)
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{
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width_pix -= 0x20;
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if (width_pix < best_zone->pix)
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width_pix = best_zone->pix;
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}
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else
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{
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width_pix += 0x20;
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if (width_pix > best_zone->pix)
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width_pix = best_zone->pix;
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}
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}
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}
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@ -1053,18 +1071,36 @@
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/* Snap pixel width if in stem snap range */
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{
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T1_Snap_Zone* zone = hints->snap_widths;
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T1_Snap_Zone* zone_limit = zone + hints->num_snap_widths;
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T1_Snap_Zone* zone = hints->snap_heights;
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T1_Snap_Zone* zone_limit = zone + hints->num_snap_heights;
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T1_Pos best_dist = 32000;
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T1_Snap_Zone* best_zone = 0;
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for ( ; zone < zone_limit; zone++ )
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{
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if ( width_pix < zone->min )
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break;
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if ( width_pix <= zone->max )
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T1_Pos dist;
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dist = width_pix - zone->min; if (dist < 0) dist = -dist;
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if (dist < best_dist)
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{
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width_pix = zone->pix;
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break;
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best_zone = zone;
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best_dist = dist;
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}
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}
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if (best_zone)
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{
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if (width_pix > best_zone->pix)
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{
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width_pix -= 0x20;
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if (width_pix < best_zone->pix)
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width_pix = best_zone->pix;
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}
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else
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{
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width_pix += 0x20;
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if (width_pix > best_zone->pix)
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width_pix = best_zone->pix;
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}
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}
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}
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