MAking code compatible with C89
This commit is contained in:
parent
a5755f0842
commit
6277cc4600
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@ -3,7 +3,7 @@
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HASH_128 * Generate_Hash_x64_128( FT_Bitmap * bitmap,
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HASH_128 * murmur)
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{
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int seed = 99; // Dont change
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int seed = 99; /* Dont change */
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MurmurHash3_x64_128(bitmap->buffer,
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(bitmap->pitch * bitmap->rows),
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@ -16,7 +16,7 @@ HASH_128 * Generate_Hash_x64_128( FT_Bitmap * bitmap,
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HASH_128 * Generate_Hash_x86_128( FT_Bitmap * bitmap,
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HASH_128 * murmur)
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{
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int seed = 99; // Dont change
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int seed = 99; /* Dont change */
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MurmurHash3_x86_128(bitmap->buffer,
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(bitmap->pitch * bitmap->rows),
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@ -29,7 +29,7 @@ HASH_128 * Generate_Hash_x86_128( FT_Bitmap * bitmap,
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HASH_32 * Generate_Hash_x86_32( FT_Bitmap * bitmap,
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HASH_32 * murmur)
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{
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int seed = 99; // Dont change
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int seed = 99; /* Dont change */
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MurmurHash3_x86_32( bitmap->buffer,
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(bitmap->pitch * bitmap->rows),
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@ -161,7 +161,7 @@ void Make_PNG(FT_Bitmap* bitmap,IMAGE* fruit,int i,int render_mode){
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switch(render_mode){
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case 0 : fruit->width = bitmap->width; // MONO and GRAY
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case 0 : fruit->width = bitmap->width; /* MONO and GRAY */
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fruit->height = bitmap->rows;
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fruit->pixels = calloc ( fruit->width * fruit->height,
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@ -188,7 +188,7 @@ void Make_PNG(FT_Bitmap* bitmap,IMAGE* fruit,int i,int render_mode){
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}
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}
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break;
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case 1 : fruit->width = bitmap->width; // MONO and GRAY
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case 1 : fruit->width = bitmap->width; /* MONO and GRAY */
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fruit->height = bitmap->rows;
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fruit->pixels = calloc ( fruit->width * fruit->height,
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@ -211,7 +211,7 @@ void Make_PNG(FT_Bitmap* bitmap,IMAGE* fruit,int i,int render_mode){
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break;
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case 2 :
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case 3 : fruit->width = bitmap->width / 3; // LCD
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case 3 : fruit->width = bitmap->width / 3; /* LCD */
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fruit->height = bitmap->rows;
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fruit->pixels = calloc ( fruit->width * fruit->height,
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@ -240,7 +240,7 @@ void Make_PNG(FT_Bitmap* bitmap,IMAGE* fruit,int i,int render_mode){
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break;
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case 4 :
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case 5 : fruit->width = bitmap->width; // LCD_V
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case 5 : fruit->width = bitmap->width; /* LCD_V */
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fruit->height = bitmap->rows / 3;
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fruit->pixels = calloc ( fruit->width * fruit->height,
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@ -276,7 +276,7 @@ void Make_PNG(FT_Bitmap* bitmap,IMAGE* fruit,int i,int render_mode){
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void Read_PNG(char *filename, IMAGE * after_effect) {
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int width, height;
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int width, height, x, y;
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png_bytep *row_pointers;
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FILE *fp = fopen(filename, "rb");
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@ -305,7 +305,7 @@ void Read_PNG(char *filename, IMAGE * after_effect) {
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after_effect->height = height;
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row_pointers = (png_bytep*)malloc(sizeof(png_bytep) * height);
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for(int y = 0; y < height; y++) {
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for( y = 0; y < height; y++) {
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row_pointers[y] = (png_byte*)malloc(png_get_rowbytes(png,info));
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}
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@ -314,11 +314,11 @@ void Read_PNG(char *filename, IMAGE * after_effect) {
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after_effect->pixels =
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(PIXEL*) malloc( width * height * sizeof(PIXEL));
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for(int y = 0; y < height; y++) {
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for( y = 0; y < height; y++) {
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png_bytep row = row_pointers[y];
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for(int x = 0; x < width; x++ ) {
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for( x = 0; x < width; x++ ) {
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png_bytep px = &(row[x * 4]);
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@ -337,14 +337,15 @@ void Read_PNG(char *filename, IMAGE * after_effect) {
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int Add_effect(IMAGE* base, IMAGE* test, IMAGE* out, int Effect_ID)
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{
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int pixel_diff = 0;
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int x,y;
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out->width = base->width;
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out->height = base->height;
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out->pixels =
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(PIXEL*)malloc(base->width * base->height * sizeof(PIXEL));
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for(int y = 0; y < base->height; y++) {
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for(int x = 0; x < base->width; x++ ) {
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for( y = 0; y < base->height; y++) {
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for( x = 0; x < base->width; x++ ) {
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PIXEL * pixel_base = Pixel_At ( base, x, y);
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PIXEL * pixel_test = Pixel_At ( test, x, y);
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@ -397,15 +398,17 @@ int Add_effect(IMAGE* base, IMAGE* test, IMAGE* out, int Effect_ID)
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void Stitch(IMAGE* left, IMAGE* right, IMAGE* result){
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int x, y;
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result->width = left->width + right->width;
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result->height = MAX(left->height, right->height);
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result->pixels =
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(PIXEL*)calloc(result->width * result->height, sizeof(PIXEL));
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for (int y = 0; y < left->height; ++y)
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for ( y = 0; y < left->height; ++y)
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{
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for (int x = 0; x < left->width; ++x)
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for ( x = 0; x < left->width; ++x)
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{
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PIXEL * pixel_left = Pixel_At ( left, x, y);
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PIXEL * pixel_result = Pixel_At ( result, x, y);
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@ -417,9 +420,9 @@ void Stitch(IMAGE* left, IMAGE* right, IMAGE* result){
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}
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}
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for (int y = 0; y < right->height; ++y)
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for ( y = 0; y < right->height; ++y)
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{
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for (int x = left->width; x < result->width; ++x)
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for ( x = left->width; x < result->width; ++x)
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{
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PIXEL * pixel_right = Pixel_At ( right, x - left->width, y);
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PIXEL * pixel_result = Pixel_At ( result, x, y);
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@ -464,9 +467,11 @@ void Print_Row( FILE* fp, int index, char* name, int diff,
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int First_Column(IMAGE* input){
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for (int x = 0; x < input->width; ++x)
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int x, y;
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for ( x = 0; x < input->width; ++x)
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{
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for (int y = 0; y < input->height; ++y)
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for ( y = 0; y < input->height; ++y)
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{
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PIXEL * pixel_result = Pixel_At ( input, x, y);
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@ -486,9 +491,11 @@ int First_Column(IMAGE* input){
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int First_Row(IMAGE* input){
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for (int y = 0; y < input->height; ++y)
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int x, y;
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for ( y = 0; y < input->height; ++y)
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{
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for (int x = 0; x < input->width; ++x)
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for ( x = 0; x < input->width; ++x)
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{
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PIXEL * pixel_result = Pixel_At ( input, x, y);
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@ -508,6 +515,8 @@ int First_Row(IMAGE* input){
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IMAGE* Append_Columns(IMAGE* small, IMAGE* big){
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int x, y;
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IMAGE* result = (IMAGE*)malloc(sizeof(IMAGE));
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result->height = small->height;
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@ -517,9 +526,9 @@ IMAGE* Append_Columns(IMAGE* small, IMAGE* big){
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int first_col = First_Column(big);
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for (int x = 0; x < first_col; ++x)
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for ( x = 0; x < first_col; ++x)
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{
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for (int y = 0; y < result->height; ++y)
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for ( y = 0; y < result->height; ++y)
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{
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PIXEL * pixel_result = Pixel_At ( result, x, y);
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@ -530,9 +539,9 @@ IMAGE* Append_Columns(IMAGE* small, IMAGE* big){
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}
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}
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for (int y = 0; y < result->height; ++y)
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for ( y = 0; y < result->height; ++y)
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{
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for (int x = first_col; x < first_col + small->width; ++x)
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for ( x = first_col; x < first_col + small->width; ++x)
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{
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PIXEL * pixel_small = Pixel_At ( small, (x - first_col), y);
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PIXEL * pixel_result = Pixel_At ( result, x, y);
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}
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}
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for (int x = first_col + small->width; x < result->width; ++x)
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for ( x = first_col + small->width; x < result->width; ++x)
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{
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for (int y = 0; y < result->height; ++y)
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for ( y = 0; y < result->height; ++y)
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{
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PIXEL * pixel_result = Pixel_At ( result, x, y);
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@ -562,6 +571,8 @@ IMAGE* Append_Columns(IMAGE* small, IMAGE* big){
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IMAGE* Append_Rows(IMAGE* small, IMAGE* big){
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int x, y;
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IMAGE* result = (IMAGE*)malloc(sizeof(IMAGE));
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result->height = big->height;
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int first_row = First_Row(big);
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for (int y = 0; y < first_row; ++y)
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for ( y = 0; y < first_row; ++y)
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{
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for (int x = 0; x < result->width; ++x)
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for ( x = 0; x < result->width; ++x)
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{
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PIXEL * pixel_result = Pixel_At ( result, x, y);
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}
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}
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for (int y = first_row; y < first_row + small->height; ++y)
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for ( y = first_row; y < first_row + small->height; ++y)
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{
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for (int x = 0; x < result->width; ++x)
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for ( x = 0; x < result->width; ++x)
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{
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PIXEL * pixel_small = Pixel_At ( small, x, y - first_row);
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PIXEL * pixel_result = Pixel_At ( result, x, y);
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}
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}
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for (int y = first_row + small->height; y < result->height; ++y)
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for ( y = first_row + small->height; y < result->height; ++y)
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{
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for (int x = 0; x < result->width; ++x)
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for ( x = 0; x < result->width; ++x)
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{
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PIXEL * pixel_result = Pixel_At ( result, x, y);
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@ -8,7 +8,7 @@
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#include <ft2build.h>
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#include "murmur3.h" // MurmurHash3_x64_128 header file
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#include "murmur3.h" /* MurmurHash3_x64_128 header file */
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#include <png.h>
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#include <dlfcn.h>
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#define BITS_PER_PIXEL_RGBA 32
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#define MAX(a, b) ((a) > (b) ? (a) : (b))
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typedef struct { // To store 32bit Hash
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typedef struct { /* To store 32bit Hash */
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FT_UInt32 hash;
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}HASH_32;
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typedef struct { // To store 128bit Hash
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typedef struct { /* To store 128bit Hash */
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FT_UInt32 hash[4];
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}HASH_128;
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@ -52,7 +52,7 @@ typedef struct {
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size_t height;
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} IMAGE;
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//------------------------------------------------------------------------------
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/*-----------------------------------------------------------------*/
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HASH_32* Generate_Hash_x86_32(FT_Bitmap* bitmap, HASH_32* murmur);
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HASH_128* Generate_Hash_x86_128(FT_Bitmap* bitmap, HASH_128* murmur);
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@ -60,31 +60,32 @@ HASH_128 * Generate_Hash_x64_128(FT_Bitmap * bitmap, HASH_128 * murmur);
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int Compare_Hash(HASH_128* hash_b, HASH_128* hash_t);
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//------------------------------------------------------------------------------
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/*-----------------------------------------------------------------*/
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PIXEL * Pixel_At (IMAGE * bitmap, int x, int y); // Returns a pointer to pixel
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// at (x,y) co-ordinate
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// buffer to image
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/* Returns a pointer to pixel */
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/* at (x,y) co-ordinate */
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PIXEL* Pixel_At (IMAGE * bitmap, int x, int y);
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/* buffer to image */
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void Make_PNG (FT_Bitmap* bitmap,IMAGE* fruit, int i,int render_mode);
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// Image to file
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/* Image to file */
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int Generate_PNG (IMAGE *bitmap, const char *path,int render_mode);
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// Read PNG
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/* Read PNG */
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void Read_PNG(char *filename, IMAGE * after_effect);
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// Add an effect using two PNG images
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// Base Glyph = Gray {127,0,0,255} OR as it is
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// Differences = Red {255,0,0,255}
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// Effect_ID = {1 or 2}
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/* Add an effect using two PNG images */
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/* Base Glyph = Gray {127,0,0,255} OR as it is */
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/* Differences = Red {255,0,0,255} */
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/* Effect_ID = {1 or 2} */
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int Add_effect(IMAGE* base, IMAGE* test, IMAGE* out, int Effect_ID);
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// Stitch 2 PNG files
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/* Stitch 2 PNG files */
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void Stitch(IMAGE* left, IMAGE* right, IMAGE* result);
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// Make the Height of both the PNG(s) same by filling with white pixels
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/* Print the row in list-view webpage */
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void Print_Row( FILE* fp, int index, char* name, int diff,
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HASH_128* hash_b, HASH_128* hash_t);
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// Finding the first non-empty (non-white) column
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/* Finding the first non-empty (non-white) column */
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int First_Column(IMAGE* input);
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// Finding the first non-empty (non-white) row
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/* Finding the first non-empty (non-white) row */
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int First_Row(IMAGE* input);
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// Appening white columns with image alignment
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/* Appening white columns with image alignment */
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IMAGE* Append_Columns(IMAGE* small, IMAGE* big);
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// Appening white columns with image alignment
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/* Appening white columns with image alignment */
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IMAGE* Append_Rows(IMAGE* small, IMAGE* big);
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@ -8,9 +8,9 @@ int main(int argc, char const *argv[])
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int size;
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int render_mode;
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int load_flag; // FT_LOAD_XXX
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int render_flag; // FT_RENDER_MODE_XXX
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int target_flag; // FT_LOAD_TARGET_XXX
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int load_flag; /* FT_LOAD_XXX */
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int render_flag; /* FT_RENDER_MODE_XXX */
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int target_flag; /* FT_LOAD_TARGET_XXX */
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if(argc != 6)
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{
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HASH_128 * test_murmur = (HASH_128 *) malloc(sizeof(HASH_128)) ;
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int Is_Different;
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int pixel_diff;
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int pixel_diff, i;
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char glyph_name[50] = ".not-def";
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/*******************************************************************/
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@ -351,8 +351,8 @@ int main(int argc, char const *argv[])
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size,
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DPI);
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// Need to write code to check the values in FT_Face and compare
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for (int i = 0; i < base_face->num_glyphs; ++i)
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/* Need to write code to check the values in FT_Face and compare */
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for ( i = 0; i < base_face->num_glyphs; ++i)
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{
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error = Base_Load_Glyph( base_face,
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i,
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@ -384,7 +384,7 @@ int main(int argc, char const *argv[])
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base_bitmap = &base_slot->bitmap;
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test_bitmap = &test_slot->bitmap;
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// Need to write code to check the values in FT_Bitmap and compare
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/* Need to write code to check the values in FT_Bitmap and compare */
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if (base_bitmap->width == 0 || base_bitmap->rows == 0)
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{
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printf("Empty Glyph in glyph-index %d\n", i);
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@ -1,26 +1,21 @@
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//-----------------------------------------------------------------------------
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// Note - The x86 and x64 versions do _not_ produce the same results, as the
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// algorithms are optimized for their respective platforms. You can still
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// compile and run any of them on any platform, but your performance with the
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// non-native version will be less than optimal.
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/*------------------------------------------------------------------*/
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/* Note - The x86 and x64 versions do _not_ produce the same */
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/* results, as the algorithms are optimized for their respective */
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/* platforms. You can still compile and run any of them on any */
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/* platform, but your performance with the non-native version */
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/* will be less than optimal. */
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#include "murmur3.h"
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//-----------------------------------------------------------------------------
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// Platform-specific functions and macros
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/*------------------------------------------------------------------*/
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/* Platform-specific functions and macros */
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#ifdef __GNUC__
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#define FORCE_INLINE __attribute__((always_inline)) inline
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#else
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#define FORCE_INLINE inline
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#endif
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static FORCE_INLINE uint32_t rotl32 ( uint32_t x, int8_t r )
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static uint32_t rotl32 ( uint32_t x, int8_t r )
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{
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return (x << r) | (x >> (32 - r));
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}
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static FORCE_INLINE uint64_t rotl64 ( uint64_t x, int8_t r )
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static uint64_t rotl64 ( uint64_t x, int8_t r )
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{
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return (x << r) | (x >> (64 - r));
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}
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@ -30,16 +25,16 @@ static FORCE_INLINE uint64_t rotl64 ( uint64_t x, int8_t r )
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|
||||
#define BIG_CONSTANT(x) (x##LLU)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Block read - if your platform needs to do endian-swapping or can only
|
||||
// handle aligned reads, do the conversion here
|
||||
/*------------------------------------------------------------------*/
|
||||
/* Block read - if your platform needs to do endian-swapping or can */
|
||||
/* only handle aligned reads, do the conversion here */
|
||||
|
||||
#define getblock(p, i) (p[i])
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Finalization mix - force all bits of a hash block to avalanche
|
||||
/*------------------------------------------------------------------*/
|
||||
/* Finalization mix - force all bits of a hash block to avalanche */
|
||||
|
||||
static FORCE_INLINE uint32_t fmix32 ( uint32_t h )
|
||||
static uint32_t fmix32 ( uint32_t h )
|
||||
{
|
||||
h ^= h >> 16;
|
||||
h *= 0x85ebca6b;
|
||||
|
@ -50,9 +45,9 @@ static FORCE_INLINE uint32_t fmix32 ( uint32_t h )
|
|||
return h;
|
||||
}
|
||||
|
||||
//----------
|
||||
/*----------*/
|
||||
|
||||
static FORCE_INLINE uint64_t fmix64 ( uint64_t k )
|
||||
static uint64_t fmix64 ( uint64_t k )
|
||||
{
|
||||
k ^= k >> 33;
|
||||
k *= BIG_CONSTANT(0xff51afd7ed558ccd);
|
||||
|
@ -63,7 +58,7 @@ static FORCE_INLINE uint64_t fmix64 ( uint64_t k )
|
|||
return k;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/*------------------------------------------------------------------*/
|
||||
|
||||
void MurmurHash3_x86_32 ( const void * key, int len,
|
||||
uint32_t seed, void * out )
|
||||
|
@ -77,8 +72,8 @@ void MurmurHash3_x86_32 ( const void * key, int len,
|
|||
uint32_t c1 = 0xcc9e2d51;
|
||||
uint32_t c2 = 0x1b873593;
|
||||
|
||||
//----------
|
||||
// body
|
||||
/*----------*/
|
||||
/* body */
|
||||
|
||||
const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);
|
||||
|
||||
|
@ -95,8 +90,8 @@ void MurmurHash3_x86_32 ( const void * key, int len,
|
|||
h1 = h1*5+0xe6546b64;
|
||||
}
|
||||
|
||||
//----------
|
||||
// tail
|
||||
/*----------*/
|
||||
/* tail */
|
||||
|
||||
const uint8_t * tail = (const uint8_t*)(data + nblocks*4);
|
||||
|
||||
|
@ -110,8 +105,8 @@ void MurmurHash3_x86_32 ( const void * key, int len,
|
|||
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
|
||||
};
|
||||
|
||||
//----------
|
||||
// finalization
|
||||
/*----------*/
|
||||
/* finalization */
|
||||
|
||||
h1 ^= len;
|
||||
|
||||
|
@ -120,7 +115,7 @@ void MurmurHash3_x86_32 ( const void * key, int len,
|
|||
*(uint32_t*)out = h1;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/*------------------------------------------------------------------*/
|
||||
|
||||
void MurmurHash3_x86_128 ( const void * key, const int len,
|
||||
uint32_t seed, void * out )
|
||||
|
@ -139,8 +134,8 @@ void MurmurHash3_x86_128 ( const void * key, const int len,
|
|||
uint32_t c3 = 0x38b34ae5;
|
||||
uint32_t c4 = 0xa1e38b93;
|
||||
|
||||
//----------
|
||||
// body
|
||||
/*----------*/
|
||||
/* body */
|
||||
|
||||
const uint32_t * blocks = (const uint32_t *)(data + nblocks*16);
|
||||
|
||||
|
@ -168,8 +163,8 @@ void MurmurHash3_x86_128 ( const void * key, const int len,
|
|||
h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17;
|
||||
}
|
||||
|
||||
//----------
|
||||
// tail
|
||||
/*----------*/
|
||||
/* tail */
|
||||
|
||||
const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
|
||||
|
||||
|
@ -204,8 +199,8 @@ void MurmurHash3_x86_128 ( const void * key, const int len,
|
|||
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
|
||||
};
|
||||
|
||||
//----------
|
||||
// finalization
|
||||
/*----------*/
|
||||
/* finalization */
|
||||
|
||||
h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len;
|
||||
|
||||
|
@ -226,7 +221,7 @@ void MurmurHash3_x86_128 ( const void * key, const int len,
|
|||
((uint32_t*)out)[3] = h4;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/*------------------------------------------------------------------*/
|
||||
|
||||
void MurmurHash3_x64_128 ( const void * key, const int len,
|
||||
const uint32_t seed, void * out )
|
||||
|
@ -241,8 +236,8 @@ void MurmurHash3_x64_128 ( const void * key, const int len,
|
|||
uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
|
||||
uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
|
||||
|
||||
//----------
|
||||
// body
|
||||
/*----------*/
|
||||
/* body */
|
||||
|
||||
const uint64_t * blocks = (const uint64_t *)(data);
|
||||
|
||||
|
@ -260,8 +255,8 @@ void MurmurHash3_x64_128 ( const void * key, const int len,
|
|||
h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
|
||||
}
|
||||
|
||||
//----------
|
||||
// tail
|
||||
/*----------*/
|
||||
/* tail */
|
||||
|
||||
const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
|
||||
|
||||
|
@ -290,8 +285,8 @@ void MurmurHash3_x64_128 ( const void * key, const int len,
|
|||
k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
|
||||
};
|
||||
|
||||
//----------
|
||||
// finalization
|
||||
/*----------*/
|
||||
/* finalization*/
|
||||
|
||||
h1 ^= len; h2 ^= len;
|
||||
|
||||
|
@ -308,5 +303,5 @@ void MurmurHash3_x64_128 ( const void * key, const int len,
|
|||
((uint64_t*)out)[1] = h2;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/*------------------------------------------------------------------*/
|
||||
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/*-----------------------------------------------------------------*/
|
||||
|
||||
void MurmurHash3_x86_32 (const void *key, int len, uint32_t seed, void *out);
|
||||
|
||||
|
@ -15,10 +15,10 @@ void MurmurHash3_x86_128(const void *key, int len, uint32_t seed, void *out);
|
|||
|
||||
void MurmurHash3_x64_128(const void *key, int len, uint32_t seed, void *out);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/*-----------------------------------------------------------------*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // _MURMURHASH3_H_
|
||||
#endif /* _MURMURHASH3_H_ */
|
||||
|
|
Loading…
Reference in New Issue