* include/freetype/ftsynth.h, src/base/ftsynth.c: rewriting the automatic
style synthesis functions, now renamed to FT_GlyphSlot_Oblique and FT_GlyphSlot_Embolden
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@ -48,16 +48,14 @@ FT_BEGIN_HEADER
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/* This code is completely experimental -- use with care! */
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/* It will probably be completely rewritten in the future */
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/* or even integrated into the library. */
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FT_EXPORT( FT_Error )
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FT_Outline_Embolden( FT_GlyphSlot original,
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FT_Outline* outline,
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FT_Pos* advance );
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FT_EXPORT( void )
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FT_GlyphSlot_Embolden( FT_GlyphSlot slot );
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FT_EXPORT( FT_Error )
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FT_Outline_Oblique( FT_GlyphSlot original,
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FT_Outline* outline,
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FT_Pos* advance );
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FT_EXPORT( void )
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FT_GlyphSlot_Oblique( FT_GlyphSlot slot );
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/* */
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FT_END_HEADER
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@ -20,6 +20,7 @@
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#include FT_INTERNAL_OBJECTS_H
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#include FT_INTERNAL_CALC_H
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#include FT_OUTLINE_H
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#include FT_TRIGONOMETRY_H
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#include FT_SYNTHESIS_H
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@ -34,18 +35,17 @@
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/*************************************************************************/
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/*************************************************************************/
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FT_EXPORT_DEF( FT_Error )
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FT_Outline_Oblique( FT_GlyphSlot original,
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FT_Outline* outline,
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FT_Pos* advance )
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FT_EXPORT_DEF( void )
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FT_GlyphSlot_Oblique( FT_GlyphSlot slot )
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{
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FT_Matrix transform;
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FT_Matrix transform;
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FT_Outline* outline = &slot->outline;
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/* only oblique outline glyphs */
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if ( slot->format != ft_glyph_format_outline )
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return;
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FT_UNUSED( original );
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/* we don't touch the advance width */
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FT_UNUSED( advance );
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/* For italic, simply apply a shear transform, with an angle */
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/* of about 12 degrees. */
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@ -57,8 +57,6 @@
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transform.yy = 0x10000L;
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FT_Outline_Transform( outline, &transform );
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return 0;
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}
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@ -71,97 +69,6 @@
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/*************************************************************************/
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/* Compute the norm of a vector */
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#ifdef FT_CONFIG_OPTION_OLD_CALCS
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static FT_Pos
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ft_norm( FT_Vector* vec )
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{
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FT_Int64 t1, t2;
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MUL_64( vec->x, vec->x, t1 );
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MUL_64( vec->y, vec->y, t2 );
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ADD_64( t1, t2, t1 );
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return (FT_Pos)SQRT_64( t1 );
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}
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#else /* FT_CONFIG_OPTION_OLD_CALCS */
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static FT_Pos
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ft_norm( FT_Vector* vec )
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{
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FT_F26Dot6 u, v, d;
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FT_Int shift;
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FT_ULong H, L, L2, hi, lo, med;
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u = vec->x; if ( u < 0 ) u = -u;
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v = vec->y; if ( v < 0 ) v = -v;
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if ( u < v )
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{
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d = u;
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u = v;
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v = d;
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}
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/* check that we are not trying to normalize zero! */
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if ( u == 0 )
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return 0;
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/* compute (u*u + v*v) on 64 bits with two 32-bit registers [H:L] */
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hi = (FT_ULong)u >> 16;
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lo = (FT_ULong)u & 0xFFFF;
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med = hi * lo;
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H = hi * hi + ( med >> 15 );
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med <<= 17;
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L = lo * lo + med;
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if ( L < med )
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H++;
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hi = (FT_ULong)v >> 16;
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lo = (FT_ULong)v & 0xFFFF;
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med = hi * lo;
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H += hi * hi + ( med >> 15 );
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med <<= 17;
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L2 = lo * lo + med;
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if ( L2 < med )
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H++;
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L += L2;
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if ( L < L2 )
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H++;
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/* if the value is smaller than 32 bits */
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shift = 0;
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if ( H == 0 )
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{
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while ( ( L & 0xC0000000UL ) == 0 )
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{
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L <<= 2;
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shift++;
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}
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return ( FT_Sqrt32( L ) >> shift );
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}
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else
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{
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while ( H )
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{
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L = ( L >> 2 ) | ( H << 30 );
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H >>= 2;
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shift++;
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}
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return ( FT_Sqrt32( L ) << shift );
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}
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}
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#endif /* FT_CONFIG_OPTION_OLD_CALCS */
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static int
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ft_test_extrema( FT_Outline* outline,
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@ -291,28 +198,29 @@
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}
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FT_EXPORT_DEF( FT_Error )
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FT_Outline_Embolden( FT_GlyphSlot original,
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FT_Outline* outline,
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FT_Pos* advance )
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FT_EXPORT_DEF( void )
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FT_GlyphSlot_Embolden( FT_GlyphSlot slot )
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{
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FT_Vector u, v;
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FT_Vector* points;
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FT_Vector cur, prev, next;
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FT_Pos distance;
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FT_Face face = FT_SLOT_FACE( original );
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int c, n, first, orientation;
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FT_UNUSED( advance );
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FT_Vector* points;
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FT_Vector v_prev, v_first, v_next, v_cur;
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FT_Pos distance;
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FT_Outline* outline = &slot->outline;
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FT_Face face = FT_SLOT_FACE( slot );
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FT_Angle rotate, angle_in, angle_out;
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FT_Int c, n, first, orientation;
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/* only embolden outline glyph images */
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if ( slot->format != ft_glyph_format_outline )
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return;
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/* compute control distance */
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distance = FT_MulFix( face->units_per_EM / 60,
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face->size->metrics.y_scale );
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orientation = ft_get_orientation( &original->outline );
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orientation = ft_get_orientation( outline );
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rotate = FT_ANGLE_PI2*orientation;
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points = original->outline.points;
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points = outline->points;
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first = 0;
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for ( c = 0; c < outline->n_contours; c++ )
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@ -320,79 +228,50 @@
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int last = outline->contours[c];
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prev = points[last];
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v_first = points[first];
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v_prev = points[last];
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for ( n = first; n <= last; n++ )
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{
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FT_Pos norm, delta, d;
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FT_Pos d;
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FT_Vector in, out;
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FT_Fixed scale;
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FT_Angle angle_diff;
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cur = points[n];
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if ( n < last ) next = points[n + 1];
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else next = points[first];
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if ( n < last ) v_next = points[n + 1];
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else v_next = v_first;
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/* compute the in and out vectors */
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in.x = cur.x - prev.x;
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in.y = cur.y - prev.y;
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in.x = v_cur.x - v_prev.x;
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in.y = v_cur.y - v_prev.y;
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out.x = next.x - cur.x;
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out.y = next.y - cur.y;
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out.x = v_next.x - v_cur.x;
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out.y = v_next.y - v_cur.y;
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/* compute U and V */
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norm = ft_norm( &in );
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u.x = orientation * FT_DivFix( in.y, norm );
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u.y = orientation * -FT_DivFix( in.x, norm );
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angle_in = FT_Atan2( in.x, in.y );
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angle_out = FT_Atan2( out.x, out.y );
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angle_diff = FT_Angle_Diff( angle_in, angle_out );
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scale = FT_Cos( angle_diff/2 );
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norm = ft_norm( &out );
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v.x = orientation * FT_DivFix( out.y, norm );
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v.y = orientation * -FT_DivFix( out.x, norm );
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if ( scale < 0x4000L )
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scale = 0x4000L;
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d = distance;
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d = FT_DivFix( distance, scale );
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if ( ( outline->tags[n] & FT_Curve_Tag_On ) == 0 )
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d *= 2;
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FT_Vector_From_Polar( &in, d, (angle_in+angle_out)/2 + rotate );
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/* Check discriminant for parallel vectors */
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delta = FT_MulFix( u.x, v.y ) - FT_MulFix( u.y, v.x );
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if ( delta > FT_BOLD_THRESHOLD || delta < -FT_BOLD_THRESHOLD )
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{
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/* Move point -- compute A and B */
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FT_Pos x, y, A, B;
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outline->points[n].x = v_cur.x + distance + in.x;
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outline->points[n].y = v_cur.y + distance + in.y;
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A = d + FT_MulFix( cur.x, u.x ) + FT_MulFix( cur.y, u.y );
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B = d + FT_MulFix( cur.x, v.x ) + FT_MulFix( cur.y, v.y );
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x = FT_MulFix( A, v.y ) - FT_MulFix( B, u.y );
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y = FT_MulFix( B, u.x ) - FT_MulFix( A, v.x );
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outline->points[n].x = distance + FT_DivFix( x, delta );
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outline->points[n].y = distance + FT_DivFix( y, delta );
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}
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else
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{
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/* Vectors are nearly parallel */
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FT_Pos x, y;
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x = distance + cur.x + FT_MulFix( d, u.x + v.x ) / 2;
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y = distance + cur.y + FT_MulFix( d, u.y + v.y ) / 2;
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outline->points[n].x = x;
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outline->points[n].y = y;
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}
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prev = cur;
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v_prev = v_cur;
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v_cur = v_next;
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}
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first = last + 1;
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}
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if ( advance )
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*advance = ( *advance + distance * 4 ) & -64;
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return 0;
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slot->metrics.horiAdvance = ( slot->metrics.horiAdvance + distance*4 ) & -64;
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}
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