* include/freetype/ftsynth.h, src/base/ftsynth.c: rewriting the automatic

style synthesis functions, now renamed to FT_GlyphSlot_Oblique and
    FT_GlyphSlot_Embolden
This commit is contained in:
David Turner 2002-07-01 21:33:48 +00:00
parent 0d73b0c49a
commit 58ad559a34
2 changed files with 54 additions and 177 deletions

View File

@ -48,16 +48,14 @@ FT_BEGIN_HEADER
/* This code is completely experimental -- use with care! */
/* It will probably be completely rewritten in the future */
/* or even integrated into the library. */
FT_EXPORT( FT_Error )
FT_Outline_Embolden( FT_GlyphSlot original,
FT_Outline* outline,
FT_Pos* advance );
FT_EXPORT( void )
FT_GlyphSlot_Embolden( FT_GlyphSlot slot );
FT_EXPORT( FT_Error )
FT_Outline_Oblique( FT_GlyphSlot original,
FT_Outline* outline,
FT_Pos* advance );
FT_EXPORT( void )
FT_GlyphSlot_Oblique( FT_GlyphSlot slot );
/* */
FT_END_HEADER

View File

@ -20,6 +20,7 @@
#include FT_INTERNAL_OBJECTS_H
#include FT_INTERNAL_CALC_H
#include FT_OUTLINE_H
#include FT_TRIGONOMETRY_H
#include FT_SYNTHESIS_H
@ -34,18 +35,17 @@
/*************************************************************************/
/*************************************************************************/
FT_EXPORT_DEF( FT_Error )
FT_Outline_Oblique( FT_GlyphSlot original,
FT_Outline* outline,
FT_Pos* advance )
FT_EXPORT_DEF( void )
FT_GlyphSlot_Oblique( FT_GlyphSlot slot )
{
FT_Matrix transform;
FT_Matrix transform;
FT_Outline* outline = &slot->outline;
/* only oblique outline glyphs */
if ( slot->format != ft_glyph_format_outline )
return;
FT_UNUSED( original );
/* we don't touch the advance width */
FT_UNUSED( advance );
/* For italic, simply apply a shear transform, with an angle */
/* of about 12 degrees. */
@ -57,8 +57,6 @@
transform.yy = 0x10000L;
FT_Outline_Transform( outline, &transform );
return 0;
}
@ -71,97 +69,6 @@
/*************************************************************************/
/* Compute the norm of a vector */
#ifdef FT_CONFIG_OPTION_OLD_CALCS
static FT_Pos
ft_norm( FT_Vector* vec )
{
FT_Int64 t1, t2;
MUL_64( vec->x, vec->x, t1 );
MUL_64( vec->y, vec->y, t2 );
ADD_64( t1, t2, t1 );
return (FT_Pos)SQRT_64( t1 );
}
#else /* FT_CONFIG_OPTION_OLD_CALCS */
static FT_Pos
ft_norm( FT_Vector* vec )
{
FT_F26Dot6 u, v, d;
FT_Int shift;
FT_ULong H, L, L2, hi, lo, med;
u = vec->x; if ( u < 0 ) u = -u;
v = vec->y; if ( v < 0 ) v = -v;
if ( u < v )
{
d = u;
u = v;
v = d;
}
/* check that we are not trying to normalize zero! */
if ( u == 0 )
return 0;
/* compute (u*u + v*v) on 64 bits with two 32-bit registers [H:L] */
hi = (FT_ULong)u >> 16;
lo = (FT_ULong)u & 0xFFFF;
med = hi * lo;
H = hi * hi + ( med >> 15 );
med <<= 17;
L = lo * lo + med;
if ( L < med )
H++;
hi = (FT_ULong)v >> 16;
lo = (FT_ULong)v & 0xFFFF;
med = hi * lo;
H += hi * hi + ( med >> 15 );
med <<= 17;
L2 = lo * lo + med;
if ( L2 < med )
H++;
L += L2;
if ( L < L2 )
H++;
/* if the value is smaller than 32 bits */
shift = 0;
if ( H == 0 )
{
while ( ( L & 0xC0000000UL ) == 0 )
{
L <<= 2;
shift++;
}
return ( FT_Sqrt32( L ) >> shift );
}
else
{
while ( H )
{
L = ( L >> 2 ) | ( H << 30 );
H >>= 2;
shift++;
}
return ( FT_Sqrt32( L ) << shift );
}
}
#endif /* FT_CONFIG_OPTION_OLD_CALCS */
static int
ft_test_extrema( FT_Outline* outline,
@ -291,28 +198,29 @@
}
FT_EXPORT_DEF( FT_Error )
FT_Outline_Embolden( FT_GlyphSlot original,
FT_Outline* outline,
FT_Pos* advance )
FT_EXPORT_DEF( void )
FT_GlyphSlot_Embolden( FT_GlyphSlot slot )
{
FT_Vector u, v;
FT_Vector* points;
FT_Vector cur, prev, next;
FT_Pos distance;
FT_Face face = FT_SLOT_FACE( original );
int c, n, first, orientation;
FT_UNUSED( advance );
FT_Vector* points;
FT_Vector v_prev, v_first, v_next, v_cur;
FT_Pos distance;
FT_Outline* outline = &slot->outline;
FT_Face face = FT_SLOT_FACE( slot );
FT_Angle rotate, angle_in, angle_out;
FT_Int c, n, first, orientation;
/* only embolden outline glyph images */
if ( slot->format != ft_glyph_format_outline )
return;
/* compute control distance */
distance = FT_MulFix( face->units_per_EM / 60,
face->size->metrics.y_scale );
orientation = ft_get_orientation( &original->outline );
orientation = ft_get_orientation( outline );
rotate = FT_ANGLE_PI2*orientation;
points = original->outline.points;
points = outline->points;
first = 0;
for ( c = 0; c < outline->n_contours; c++ )
@ -320,79 +228,50 @@
int last = outline->contours[c];
prev = points[last];
v_first = points[first];
v_prev = points[last];
for ( n = first; n <= last; n++ )
{
FT_Pos norm, delta, d;
FT_Pos d;
FT_Vector in, out;
FT_Fixed scale;
FT_Angle angle_diff;
cur = points[n];
if ( n < last ) next = points[n + 1];
else next = points[first];
if ( n < last ) v_next = points[n + 1];
else v_next = v_first;
/* compute the in and out vectors */
in.x = cur.x - prev.x;
in.y = cur.y - prev.y;
in.x = v_cur.x - v_prev.x;
in.y = v_cur.y - v_prev.y;
out.x = next.x - cur.x;
out.y = next.y - cur.y;
out.x = v_next.x - v_cur.x;
out.y = v_next.y - v_cur.y;
/* compute U and V */
norm = ft_norm( &in );
u.x = orientation * FT_DivFix( in.y, norm );
u.y = orientation * -FT_DivFix( in.x, norm );
angle_in = FT_Atan2( in.x, in.y );
angle_out = FT_Atan2( out.x, out.y );
angle_diff = FT_Angle_Diff( angle_in, angle_out );
scale = FT_Cos( angle_diff/2 );
norm = ft_norm( &out );
v.x = orientation * FT_DivFix( out.y, norm );
v.y = orientation * -FT_DivFix( out.x, norm );
if ( scale < 0x4000L )
scale = 0x4000L;
d = distance;
d = FT_DivFix( distance, scale );
if ( ( outline->tags[n] & FT_Curve_Tag_On ) == 0 )
d *= 2;
FT_Vector_From_Polar( &in, d, (angle_in+angle_out)/2 + rotate );
/* Check discriminant for parallel vectors */
delta = FT_MulFix( u.x, v.y ) - FT_MulFix( u.y, v.x );
if ( delta > FT_BOLD_THRESHOLD || delta < -FT_BOLD_THRESHOLD )
{
/* Move point -- compute A and B */
FT_Pos x, y, A, B;
outline->points[n].x = v_cur.x + distance + in.x;
outline->points[n].y = v_cur.y + distance + in.y;
A = d + FT_MulFix( cur.x, u.x ) + FT_MulFix( cur.y, u.y );
B = d + FT_MulFix( cur.x, v.x ) + FT_MulFix( cur.y, v.y );
x = FT_MulFix( A, v.y ) - FT_MulFix( B, u.y );
y = FT_MulFix( B, u.x ) - FT_MulFix( A, v.x );
outline->points[n].x = distance + FT_DivFix( x, delta );
outline->points[n].y = distance + FT_DivFix( y, delta );
}
else
{
/* Vectors are nearly parallel */
FT_Pos x, y;
x = distance + cur.x + FT_MulFix( d, u.x + v.x ) / 2;
y = distance + cur.y + FT_MulFix( d, u.y + v.y ) / 2;
outline->points[n].x = x;
outline->points[n].y = y;
}
prev = cur;
v_prev = v_cur;
v_cur = v_next;
}
first = last + 1;
}
if ( advance )
*advance = ( *advance + distance * 4 ) & -64;
return 0;
slot->metrics.horiAdvance = ( slot->metrics.horiAdvance + distance*4 ) & -64;
}