* builds/windows/ftsystem.c: Use _WINRT_DLL to check for UWP.

Fixes compilation using Windows GDK, reported by Erin Melucci.
This commit is contained in:
Alexei Podtelezhnikov 2024-05-17 22:25:00 -04:00
parent 68399b4244
commit cdd3572e52
1 changed files with 8 additions and 7 deletions

View File

@ -196,8 +196,8 @@
}
/* non-desktop Universal Windows Platform */
#if defined( WINAPI_FAMILY ) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP
/* support for Universal Windows Platform UWP, formerly WinRT */
#ifdef _WINRT_DLL
#define PACK_DWORD64( hi, lo ) ( ( (DWORD64)(hi) << 32 ) | (DWORD)(lo) )
@ -248,10 +248,11 @@
dwCreationDisposition, &createExParams );
}
#endif
#endif /* _WINRT_DLL */
#if defined( _WIN32_WCE )
/* support for Windows CE */
#ifdef _WIN32_WCE
/* malloc.h provides implementation of alloca()/_alloca() */
#include <malloc.h>
@ -291,9 +292,9 @@
dwFlagsAndAttributes, hTemplateFile );
}
#endif
#endif /* _WIN32_WCE */
/* support for really old Windows */
#if defined( _WIN32_WCE ) || defined ( _WIN32_WINDOWS ) || \
!defined( _WIN32_WINNT ) || _WIN32_WINNT <= 0x0400
@ -311,7 +312,7 @@
return TRUE;
}
#endif
#endif /* _WIN32_WCE || _WIN32_WINDOWS || _WIN32_WINNT <= 0x0400 */
/* documentation is in ftobjs.h */